Player Matchup

Kukulkan
Kukulkan
Kinsos
Kukulkan
Level 106
God Stats
1W - 3L
1,266 SR
Queue Stats
7W - 15L
1,361 Elo+
Solo
Kuzenbo
Kuzenbo
Soul_Void_666
Kuzenbo
Level 160
God Stats
3W - 1L
1,503 SR
Queue Stats
296W - 160L
1,663 Elo+
Party 2
Ne Zha
Ne Zha
azeldos
Ne Zha
Level 37
God Stats
18W - 11L
1,531 SR
Queue Stats
159W - 77L
1,582 Elo+
Party 2
Team Averages
Level 101
1,433 SR
1,535 Elo+

VS

Team Averages
Level 118
1,447 SR
1,377 Elo+
Heimdallr
Heimdallr
Ballincj01
Heimdallr
Level 147
God Stats
0W - 1L
1,424 SR
Queue Stats
97W - 105L
1,328 Elo+
Party 1
Bastet
Bastet
LegendaryRastaX
Bastet
Level 78
God Stats
28W - 30L
1,552 SR
Queue Stats
167W - 194L
1,484 Elo+
Solo
Terra
Terra
sabodhughes
Terra
Level 128
God Stats
6W - 11L
1,364 SR
Queue Stats
67W - 85L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kinsos
Kukulkan
13
3 / 0 / 5
8,108
737
8,829
5,363
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
12
2 / 0 / 8
8,321
756
8,563
13,480
17,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
azeldos
Ne Zha
12
5 / 0 / 5
8,085
735
8,001
8,011
3,290
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ballincj01
Heimdallr
10
0 / 4 / 0
6,558
596
7,256
10,349
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 0
6,116
556
7,900
8,594
3,598
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 0
6,520
593
6,440
10,893
7,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ballincj01
Heimdallr
0
4
0
0
W
Kukulkan
Kinsos
Kukulkan
3
0
5
5.5
L
0
3
0
0
W
Kuzenbo
2
0
8
6
W
Ne Zha
azeldos
Ne Zha
5
0
5
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,393
Damage
21,596
26,854
Taken
29,836
23,723
Mitigated
16,339
6,776
Healing
5,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ballincj01
Heimdallr
7,256
3,581
0
295
10,349
4,970
0
6,120
4,229
0
31,026
W
Kukulkan
Kinsos
Kukulkan
8,829
236
216
1,047
5,363
2,436
280
802
4,561
33,719
0
L
7,900
2,499
0
668
8,594
3,598
0
5,305
3,289
0
17,770
W
Kuzenbo
8,563
3,072
664
3,917
13,480
17,997
300
3,213
10,267
23,141
0
W
Ne Zha
azeldos
Ne Zha
8,001
1,957
0
932
8,011
3,290
707
2,584
5,427
0
25,385
L
6,440
925
1,832
2,613
10,893
7,771
0
6,264
4,629
23,993
1,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,514
Gold Earned
19,194
141
Minions Killed
129
6
Camps Cleared
4
724,288
Distance Traveled
556,425
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,558
596
68
6
0
172,609
3
W
Kukulkan
8,108
737
87
8
3
205,436
2
L
Bastet
6,116
556
22
2
0
197,073
2
W
Kuzenbo
8,321
756
19
2
0
270,499
3
W
Ne Zha
8,085
735
35
3
3
248,353
5
L
Terra
6,520
593
39
4
4
186,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role