Player Matchup

Nox
Nox
MiLoCiKo
Nox
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,581 Elo+
Party 2
King Arthur
King Arthur
SkalterTheGod
King Arthur
Level 121
God Stats
1W - 2L
1,302 SR
Queue Stats
154W - 145L
1,609 Elo+
Solo
Artemis
Artemis
Wastor
Artemis
Level 120
God Stats
1W - 0L
1,539 SR
Queue Stats
16W - 14L
1,539 Elo+
Party 2
Team Averages
Level 129
1,447 SR
1,577 Elo+

VS

Team Averages
Level 109
1,541 SR
1,586 Elo+
Hachiman
Hachiman
Elchock
Hachiman
Level 109
God Stats
2W - 1L
1,715 SR
Queue Stats
185W - 155L
1,661 Elo+
Party 1
Ra
Ra
Mechatronier
Ra
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 76L
1,677 Elo+
Party 1
King Arthur
King Arthur
NK2207
King Arthur
Level 92
God Stats
0W - 2L
1,408 SR
Queue Stats
137W - 180L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
11,484
676
13,430
14,077
7,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SkalterTheGod
King Arthur
18
4 / 2 / 9
12,355
727
16,634
20,441
24,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Wastor
Artemis
18
7 / 3 / 5
13,076
769
15,360
15,109
7,564
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elchock
Hachiman
17
5 / 4 / 4
12,391
729
17,952
16,988
7,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 4 / 5
11,661
686
17,365
16,342
8,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NK2207
King Arthur
12
0 / 5 / 0
9,312
548
4,733
17,626
12,449
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
13
Kills
9
9
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Elchock
Hachiman
5
4
4
1.75
L
4
4
5
1.63
W
2
4
9
1.63
L
King Arthur
NK2207
King Arthur
0
5
0
0
W
King Arthur
SkalterTheGod
King Arthur
4
2
9
4.25
W
Artemis
Wastor
Artemis
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,424
Damage
40,050
49,627
Taken
50,956
39,009
Mitigated
29,345
8,309
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Elchock
Hachiman
17,952
9,293
0
1,299
16,988
7,946
92
6,723
9,959
0
50,456
L
17,365
1,688
1,812
5,326
16,342
8,950
720
2,524
13,384
58,942
0
W
13,430
1,384
0
1,420
14,077
7,256
1,405
5,570
8,507
48,394
0
L
King Arthur
NK2207
King Arthur
4,733
556
0
2,486
17,626
12,449
144
5,329
12,040
0
17,609
W
King Arthur
SkalterTheGod
King Arthur
16,634
2,199
0
1,936
20,441
24,189
528
6,607
13,834
407
40,031
W
Artemis
Wastor
Artemis
15,360
9,329
0
4,953
15,109
7,564
1,109
5,959
9,150
0
47,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,915
Gold Earned
33,364
165
Minions Killed
185
7
Camps Cleared
9
946,440
Distance Traveled
811,740
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,391
729
69
4
2
284,287
1
L
Ra
11,661
686
96
6
5
285,069
0
W
Nox
11,484
676
55
3
3
311,966
6
L
King Arthur
9,312
548
20
1
2
242,384
5
W
King Arthur
12,355
727
37
2
1
345,682
3
W
Artemis
13,076
769
73
4
3
288,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role