Player Matchup

Baron Samedi
Baron Samedi
NotSoPro2
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,381 Elo+
Party 2
Susano
Susano
Saltybeans6826
Susano
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,355 Elo+
Party 2
Bellona
Bellona
alucarpedro
Bellona
Level 105
God Stats
48W - 39L
1,590 SR
Queue Stats
122W - 123L
1,449 Elo+
Solo
Team Averages
Level 85
1,530 SR
1,395 Elo+

VS

Team Averages
Level 68
1,471 SR
1,411 Elo+
Fenrir
Fenrir
DustinBlutgeist
Fenrir
Level 104
God Stats
1W - 4L
1,381 SR
Queue Stats
38W - 70L
1,221 Elo+
Solo
Achilles
Achilles
GeniousMacHIPPO
Achilles
Level 78
God Stats
10W - 14L
1,401 SR
Queue Stats
482W - 682L
1,489 Elo+
Party 1
Ra
Ra
Saxe1
Ra
Level 22
God Stats
51W - 73L
1,632 SR
Queue Stats
179W - 244L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NotSoPro2
Baron Samedi
14
5 / 3 / 9
8,847
804
10,831
10,555
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 3 / 6
9,732
885
11,890
10,183
4,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
alucarpedro
Bellona
13
2 / 1 / 13
8,979
816
9,042
11,889
13,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 2
8,698
791
7,525
12,052
10,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
12
1 / 6 / 3
7,233
658
7,377
12,956
9,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
12
1 / 5 / 4
7,455
678
9,818
9,924
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
7
7
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
L
Achilles
1
6
3
0.42
W
Baron Samedi
NotSoPro2
Baron Samedi
5
3
9
3.17
W
10
3
6
4.33
L
Ra
1
5
4
0.6
W
Bellona
alucarpedro
Bellona
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,763
Damage
24,720
32,627
Taken
34,932
23,138
Mitigated
23,269
10,130
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,525
2,145
0
825
12,052
10,158
0
3,042
9,010
0
11,881
L
Achilles
7,377
3,218
0
951
12,956
9,526
0
5,553
7,403
0
20,813
W
Baron Samedi
NotSoPro2
Baron Samedi
10,831
1,664
2,861
4,040
10,555
5,149
445
2,345
7,804
29,525
0
W
11,890
3,215
0
992
10,183
4,605
0
2,901
6,922
0
17,968
L
Ra
9,818
874
1,369
2,437
9,924
3,585
0
2,548
7,376
32,499
0
W
Bellona
alucarpedro
Bellona
9,042
1,741
0
2,237
11,889
13,384
0
3,926
7,389
0
28,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,558
Gold Earned
23,386
106
Minions Killed
105
5
Camps Cleared
7
577,002
Distance Traveled
616,443
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,698
791
23
2
0
204,934
1
L
Achilles
7,233
658
30
3
0
207,029
3
W
Baron Samedi
8,847
804
48
4
0
169,306
4
W
Susano
9,732
885
17
2
1
203,844
0
L
Ra
7,455
678
52
5
7
204,480
2
W
Bellona
8,979
816
41
4
4
203,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role