Player Matchup

Amaterasu
Amaterasu
Fishbait1
Amaterasu
Level 159
God Stats
1W - 1L
1,363 SR
Queue Stats
182W - 197L
1,554 Elo+
Party 2
Hades
Hades
Marksmanjmb
Hades
Level 146
God Stats
3W - 0L
1,610 SR
Queue Stats
36W - 40L
1,472 Elo+
Party 2
Freya
Freya
Pr0fessor Snake
Freya
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,608 Elo+
Solo
Ares
Ares
VS Star Killer
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,382 Elo+
Party 2
Ah Puch
Ah Puch
slag_242
Ah Puch
Level 147
God Stats
1W - 0L
1,322 SR
Queue Stats
51W - 30L
1,611 Elo+
Solo
Team Averages
Level 129
1,459 SR
1,525 Elo+

VS

Team Averages
Level 115
1,472 SR
1,533 Elo+
Jing Wei
Jing Wei
AbundantSecs
Jing Wei
Level 148
God Stats
1W - 4L
1,361 SR
Queue Stats
44W - 41L
1,597 Elo+
Party 1
Sobek
Sobek
Destro_Jabb
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,407 Elo+
Solo
Zeus
Zeus
PackxMGDx
Zeus
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 122L
1,448 Elo+
Party 1
Ne Zha
Ne Zha
Penguine Slayer
Ne Zha
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 95L
1,508 Elo+
Party 1
Fenrir
Fenrir
ponyyyboiii
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fishbait1
Amaterasu
20
9 / 6 / 17
12,912
717
19,779
30,392
36,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 4 / 19
14,146
786
17,135
27,344
22,603
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 3 / 20
13,111
728
18,854
18,491
10,854
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 5 / 17
12,538
697
10,866
30,155
39,154
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
slag_242
Ah Puch
20
8 / 2 / 25
14,117
784
30,247
19,292
11,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AbundantSecs
Jing Wei
20
4 / 4 / 10
11,749
653
17,145
17,253
9,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 9 / 7
10,313
573
15,054
29,776
44,943
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
20
7 / 6 / 8
12,904
717
39,213
17,369
9,361
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 11 / 9
11,138
619
13,608
20,847
11,448
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
18
1 / 8 / 13
10,884
605
14,106
21,126
17,886
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
65
38
Kills
18
20
Deaths
38
98
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AbundantSecs
Jing Wei
4
4
10
2.25
L
3
9
7
0.72
W
Amaterasu
Fishbait1
Amaterasu
9
6
17
2.92
W
9
4
19
4.63
L
Zeus
7
6
8
1.83
L
3
11
9
0.68
W
8
3
20
6
W
4
5
17
2.5
L
Fenrir
1
8
13
0.94
W
Ah Puch
slag_242
Ah Puch
8
2
25
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,881
Damage
99,126
125,674
Taken
106,371
120,637
Mitigated
92,918
52,866
Healing
27,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AbundantSecs
Jing Wei
17,145
13,451
842
4,850
17,253
9,280
573
14,274
2,979
0
40,571
L
15,054
1,003
1,350
6,931
29,776
44,943
0
21,512
8,264
25,932
0
W
Amaterasu
Fishbait1
Amaterasu
19,779
9,336
3,143
8,027
30,392
36,365
685
12,198
18,194
0
27,338
W
17,135
2,584
4,575
10,652
27,344
22,603
2,347
11,211
16,133
45,784
0
L
Zeus
39,213
3,875
1,592
4,218
17,369
9,361
0
10,102
7,267
68,844
0
L
13,608
1,911
2,453
1,737
20,847
11,448
0
15,669
5,178
0
24,508
W
18,854
6,008
2,007
6,050
18,491
10,854
2,113
9,609
8,882
33,772
0
W
10,866
1,274
3,888
5,930
30,155
39,154
1,146
12,169
17,986
18,104
0
L
Fenrir
14,106
3,661
1,771
1,916
21,126
17,886
0
15,545
5,581
0
20,384
W
Ah Puch
slag_242
Ah Puch
30,247
2,896
774
7,820
19,292
11,661
1,514
9,080
10,212
71,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,824
Gold Earned
56,988
197
Minions Killed
224
0
Camps Cleared
0
1,689,294
Distance Traveled
1,480,131
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,749
653
87
5
0
334,175
2
L
Sobek
10,313
573
10
1
0
289,886
0
W
Amaterasu
12,912
717
8
0
0
350,733
1
W
Hades
14,146
786
75
4
0
317,583
1
L
Zeus
12,904
717
92
5
0
282,098
1
L
Ne Zha
11,138
619
15
1
0
263,898
2
W
Freya
13,111
728
19
1
0
356,960
1
W
Ares
12,538
697
18
1
0
334,297
1
L
Fenrir
10,884
605
20
1
0
310,074
4
W
Ah Puch
14,117
784
77
4
0
329,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role