Player Matchup

Cthulhu
Cthulhu
ChaosTheOne
Cthulhu
Level 68
God Stats
14W - 11L
1,515 SR
Queue Stats
14W - 12L
1,583 Elo+
Solo
Baron Samedi
Baron Samedi
Gigglo3
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 64L
1,393 Elo+
Party 2
Bastet
Bastet
Majin_Buu0-0
Bastet
Level 90
God Stats
3W - 1L
1,671 SR
Queue Stats
12W - 22L
1,385 Elo+
Party 2
Team Averages
Level 89
1,562 SR
1,454 Elo+

VS

Team Averages
Level 100
1,427 SR
1,446 Elo+
Arachne
Arachne
Dawken123
Arachne
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 160L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
goldenboy486
Zhong Kui
Level 113
God Stats
1W - 5L
1,280 SR
Queue Stats
79W - 114L
1,374 Elo+
Solo
Atlas
Atlas
willylove
Atlas
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 52L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChaosTheOne
Cthulhu
14
6 / 1 / 7
9,938
828
10,947
11,732
14,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Gigglo3
Baron Samedi
12
3 / 0 / 10
8,333
694
8,850
7,321
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
5 / 0 / 8
8,878
740
12,455
12,971
5,590
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dawken123
Arachne
11
1 / 5 / 0
7,473
623
7,748
13,336
6,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
goldenboy486
Zhong Kui
8
0 / 5 / 0
6,518
543
8,412
9,235
5,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
willylove
Atlas
12
0 / 4 / 1
7,294
608
5,844
13,788
12,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChaosTheOne
Cthulhu
6
1
7
9.5
L
Arachne
Dawken123
Arachne
1
5
0
0.2
W
Baron Samedi
Gigglo3
Baron Samedi
3
0
10
8
W
Bastet
5
0
8
9
L
Zhong Kui
goldenboy486
Zhong Kui
0
5
0
0
L
Atlas
willylove
Atlas
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,252
Damage
22,004
32,024
Taken
36,359
24,258
Mitigated
23,533
15,770
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChaosTheOne
Cthulhu
10,947
1,662
1,084
2,734
11,732
14,508
374
5,782
5,950
32,690
0
L
Arachne
Dawken123
Arachne
7,748
4,854
0
1,523
13,336
6,127
0
7,117
6,219
0
23,712
W
Baron Samedi
Gigglo3
Baron Samedi
8,850
1,175
3,822
3,607
7,321
4,160
487
3,430
3,891
25,609
0
W
Bastet
12,455
4,139
0
4,523
12,971
5,590
1,165
5,328
7,643
0
25,813
L
Zhong Kui
goldenboy486
Zhong Kui
8,412
515
0
2,262
9,235
5,309
0
5,819
3,416
21,041
0
L
Atlas
willylove
Atlas
5,844
1,988
0
40
13,788
12,097
0
7,291
6,497
17,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,149
Gold Earned
21,285
132
Minions Killed
110
5
Camps Cleared
4
636,075
Distance Traveled
529,310
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,938
828
41
3
0
221,334
1
L
Arachne
7,473
623
50
4
2
208,037
4
W
Baron Samedi
8,333
694
43
4
2
181,646
4
W
Bastet
8,878
740
48
4
3
233,095
2
L
Zhong Kui
6,518
543
30
3
2
124,527
2
L
Atlas
7,294
608
30
3
0
196,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role