Player Matchup

Sun Wukong
Sun Wukong
HalfEvil33
Sun Wukong
Level 86
God Stats
2W - 1L
1,558 SR
Queue Stats
87W - 76L
1,504 Elo+
Party 1
Horus
Horus
HotButta
Horus
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 41L
1,728 Elo+
Party 1
Sol
Sol
Yelvey
Sol
Level 149
God Stats
6W - 2L
1,487 SR
Queue Stats
278W - 107L
1,633 Elo+
Party 2
Anhur
Anhur
poggers696969
Anhur
Level 42
God Stats
1W - 0L
1,946 SR
Queue Stats
16W - 29L
1,440 Elo+
Solo
Nox
Nox
skakinbake
Nox
Level 28
God Stats
1W - 0L
1,340 SR
Queue Stats
8W - 4L
1,501 Elo+
Party 2
Team Averages
Level 69
1,566 SR
1,561 Elo+

VS

Team Averages
Level 58
1,562 SR
1,566 Elo+
Horus
Horus
 
Horus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Model1
Sylvanus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 57L
1,633 Elo+
Party 4
Xbalanque
Xbalanque
NotThaDude
Xbalanque
Level 125
God Stats
1W - 1L
1,514 SR
Queue Stats
281W - 274L
1,623 Elo+
Party 4
Discordia
Discordia
phatkittttylips
Discordia
Level 66
God Stats
26W - 15L
1,765 SR
Queue Stats
60W - 49L
1,602 Elo+
Party 3
Bakasura
Bakasura
sighnou
Bakasura
Level 36
God Stats
3W - 2L
1,531 SR
Queue Stats
61W - 67L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HalfEvil33
Sun Wukong
12
2 / 0 / 1
7,185
553
4,797
10,552
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
HotButta
Horus
10
0 / 0 / 5
6,735
518
5,809
10,732
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sol
Yelvey
Sol
13
6 / 1 / 1
8,376
644
9,062
11,738
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 1 / 0
7,634
587
7,807
7,521
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 0 / 2
6,413
493
5,549
3,633
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 0 / 0
6,331
487
4,243
11,457
7,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Model1
Sylvanus
9
0 / 2 / 0
5,488
422
2,666
11,180
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
NotThaDude
Xbalanque
11
0 / 4 / 0
5,677
437
7,539
11,043
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
phatkittttylips
Discordia
10
0 / 0 / 0
5,882
452
5,248
3,053
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
sighnou
Bakasura
10
0 / 3 / 1
5,860
451
5,389
11,421
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
2
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
0
0
1
W
Sun Wukong
HalfEvil33
Sun Wukong
2
0
1
2.5
W
Horus
HotButta
Horus
0
0
5
2.5
L
Sylvanus
Model1
Sylvanus
0
2
0
0
L
Xbalanque
NotThaDude
Xbalanque
0
4
0
0
W
Sol
Yelvey
Sol
6
1
1
6.5
L
Discordia
phatkittttylips
Discordia
0
0
0
0
W
0
1
0
0
L
Bakasura
sighnou
Bakasura
0
3
1
0.17
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,024
Damage
25,085
44,176
Taken
48,154
21,585
Mitigated
24,573
22,152
Healing
17,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,243
2,345
43
5,001
11,457
7,322
0
0
11,457
0
37,954
W
Sun Wukong
HalfEvil33
Sun Wukong
4,797
1,058
0
5,737
10,552
4,713
0
1,891
7,856
0
56,098
W
Horus
HotButta
Horus
5,809
3,073
1,582
4,661
10,732
8,055
0
4,161
6,226
0
23,613
L
Sylvanus
Model1
Sylvanus
2,666
897
851
3,095
11,180
7,117
0
4,951
6,229
17,818
0
L
Xbalanque
NotThaDude
Xbalanque
7,539
3,625
0
2,504
11,043
4,230
0
6,669
4,374
0
40,882
W
Sol
Yelvey
Sol
9,062
6,079
0
7,062
11,738
3,514
4,242
235
11,453
67,613
0
L
Discordia
phatkittttylips
Discordia
5,248
294
0
1,000
3,053
1,055
0
1,079
1,974
50,921
0
W
7,807
3,480
0
2,870
7,521
3,558
192
0
7,405
0
65,660
L
Bakasura
sighnou
Bakasura
5,389
3,451
0
5,488
11,421
4,849
0
1,912
9,509
0
29,864
W
5,549
568
0
240
3,633
1,745
0
1,627
1,896
40,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,343
Gold Earned
29,238
430
Minions Killed
333
0
Camps Cleared
0
1,187,735
Distance Traveled
1,258,122
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,331
487
76
6
0
246,896
4
W
Sun Wukong
7,185
553
104
8
0
259,397
5
W
Horus
6,735
518
37
3
0
257,413
5
L
Sylvanus
5,488
422
16
1
0
238,022
0
L
Xbalanque
5,677
437
69
5
0
246,019
1
W
Sol
8,376
644
109
8
0
227,035
0
L
Discordia
5,882
452
98
8
0
250,191
5
W
Anhur
7,634
587
104
8
0
207,135
4
L
Bakasura
5,860
451
74
6
0
276,994
7
W
Nox
6,413
493
76
6
0
236,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role