Player Matchup

Cernunnos
Cernunnos
BONEDADDY_23
Cernunnos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 113L
1,345 Elo+
Party 1
Sol
Sol
BassHunter4343
Sol
Level 77
God Stats
10W - 12L
1,535 SR
Queue Stats
259W - 256L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
Magnetoprime
Sun Wukong
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 76L
1,413 Elo+
Solo
Guan Yu
Guan Yu
RogueBEASTIN21
Guan Yu
Level 28
God Stats
30W - 24L
1,527 SR
Queue Stats
63W - 62L
1,358 Elo+
Party 1
Ra
Ra
garashy2
Ra
Level 90
God Stats
14W - 19L
1,375 SR
Queue Stats
414W - 428L
1,391 Elo+
Solo
Team Averages
Level 67
1,487 SR
1,386 Elo+

VS

Team Averages
Level 67
1,493 SR
1,303 Elo+
Hades
Hades
AxXoHD
Hades
Level 83
God Stats
35W - 16L
1,718 SR
Queue Stats
672W - 716L
1,335 Elo+
Solo
Neith
Neith
Dizzy_slim
Neith
Level 28
God Stats
21W - 26L
1,411 SR
Queue Stats
93W - 109L
1,227 Elo+
Party 2
Anubis
Anubis
Slim_dizzy420
Anubis
Level 68
God Stats
83W - 71L
1,403 SR
Queue Stats
148W - 140L
1,277 Elo+
Party 2
Arachne
Arachne
godlikemaneuvers
Arachne
Level 108
God Stats
10W - 4L
1,471 SR
Queue Stats
14W - 9L
1,318 Elo+
Solo
Bacchus
Bacchus
goldfinger6997
Bacchus
Level 48
God Stats
8W - 4L
1,460 SR
Queue Stats
49W - 46L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BONEDADDY_23
Cernunnos
10
1 / 4 / 2
5,855
450
4,769
9,451
3,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 7 / 0
6,284
483
4,803
10,571
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Magnetoprime
Sun Wukong
11
0 / 0 / 0
6,535
503
3,292
8,031
4,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
1 / 2 / 1
6,612
509
5,150
9,879
6,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 1
6,245
480
3,642
10,879
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AxXoHD
Hades
12
1 / 0 / 0
7,320
563
4,569
7,264
3,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
9
1 / 0 / 2
6,152
473
4,924
6,943
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 8
7,677
591
10,617
9,946
5,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
9 / 3 / 3
7,770
598
7,282
11,721
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 2
6,090
468
3,985
7,156
4,436
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
16
17
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
AxXoHD
Hades
1
0
0
1
L
Cernunnos
BONEDADDY_23
Cernunnos
1
4
2
0.5
L
2
7
0
0.29
W
Neith
1
0
2
2
L
Sun Wukong
Magnetoprime
Sun Wukong
0
0
0
0
L
1
2
1
0.75
W
3
1
8
7
L
1
4
1
0.38
W
9
3
3
3.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,656
Damage
31,377
48,811
Taken
43,030
21,193
Mitigated
21,116
11,719
Healing
19,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AxXoHD
Hades
4,569
906
0
5,485
7,264
3,803
533
711
6,553
43,403
0
L
Cernunnos
BONEDADDY_23
Cernunnos
4,769
2,381
0
1,846
9,451
3,381
0
4,592
4,859
0
35,832
L
4,803
1,996
196
1,480
10,571
2,890
1,053
3,766
6,805
31,310
0
W
Neith
4,924
2,765
231
2,930
6,943
1,994
990
0
6,943
0
36,158
L
Sun Wukong
Magnetoprime
Sun Wukong
3,292
870
0
1,857
8,031
4,452
0
4,778
3,253
0
46,176
L
5,150
838
1,404
1,132
9,879
6,947
0
2,087
7,792
0
31,775
W
10,617
585
24
5,916
9,946
5,180
885
5,590
4,356
53,058
0
L
3,642
370
113
3,691
10,879
3,523
63
3,948
6,931
44,642
0
W
7,282
4,938
0
4,068
11,721
5,703
704
2,144
9,577
0
49,619
W
3,985
338
355
872
7,156
4,436
486
0
7,156
17,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,531
Gold Earned
35,009
322
Minions Killed
325
0
Camps Cleared
0
1,184,592
Distance Traveled
1,169,596
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,320
563
91
7
0
191,677
3
L
Cernunnos
5,855
450
63
5
0
224,663
4
L
Sol
6,284
483
57
4
0
212,110
0
W
Neith
6,152
473
68
5
0
245,501
1
L
Sun Wukong
6,535
503
84
6
0
258,894
1
L
Guan Yu
6,612
509
42
3
0
249,854
1
W
Anubis
7,677
591
74
6
0
239,567
0
L
Ra
6,245
480
76
6
0
239,071
2
W
Arachne
7,770
598
69
5
0
258,367
0
W
Bacchus
6,090
468
23
2
0
234,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role