Player Matchup

Apollo
Apollo
BLaZEx88
Apollo
Level 120
God Stats
9W - 2L
1,661 SR
Queue Stats
15W - 6L
1,420 Elo+
Solo
Fenrir
Fenrir
GrayAlpha357
Fenrir
Level 75
God Stats
8W - 20L
1,244 SR
Queue Stats
300W - 324L
1,241 Elo+
Party 1
Tiamat
Tiamat
WhiteLiger94293
Tiamat
Level 75
God Stats
18W - 18L
1,557 SR
Queue Stats
308W - 366L
1,240 Elo+
Party 1
Sylvanus
Sylvanus
XDSword
Sylvanus
Level 69
God Stats
5W - 7L
1,516 SR
Queue Stats
315W - 344L
1,281 Elo+
Solo
Vulcan
Vulcan
lambona_vengador
Vulcan
Level 86
God Stats
9W - 12L
1,388 SR
Queue Stats
368W - 410L
1,287 Elo+
Solo
Team Averages
Level 85
1,473 SR
1,294 Elo+

VS

Team Averages
Level 73
1,432 SR
1,219 Elo+
Cthulhu
Cthulhu
Coletxd
Cthulhu
Level 47
God Stats
2W - 0L
1,685 SR
Queue Stats
25W - 47L
1,182 Elo+
Solo
Tsukuyomi
Tsukuyomi
ICON1337
Tsukuyomi
Level 102
God Stats
1W - 3L
1,187 SR
Queue Stats
4W - 4L
1,091 Elo+
Solo
Charybdis
Charybdis
Lord_Raiveden
Charybdis
Level 118
God Stats
17W - 15L
1,274 SR
Queue Stats
183W - 192L
1,298 Elo+
Solo
Achilles
Achilles
encarte_indiviso
Achilles
Level 49
God Stats
1W - 5L
1,452 SR
Queue Stats
190W - 222L
1,212 Elo+
Solo
Olorun
Olorun
gorfrich
Olorun
Level 47
God Stats
15W - 14L
1,562 SR
Queue Stats
237W - 251L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BLaZEx88
Apollo
8
1 / 1 / 1
4,875
443
3,351
4,102
1,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
9
4 / 4 / 1
5,825
530
4,113
9,136
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 1 / 2
5,423
493
2,486
4,331
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
XDSword
Sylvanus
10
2 / 2 / 0
5,974
543
4,385
7,507
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 0 / 0
4,318
393
0
355
107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coletxd
Cthulhu
8
0 / 2 / 0
5,436
494
1,438
6,670
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
ICON1337
Tsukuyomi
9
1 / 1 / 2
5,528
503
2,399
4,789
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Lord_Raiveden
Charybdis
9
0 / 0 / 2
5,152
468
1,532
6,073
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
3 / 3 / 0
6,228
566
6,140
10,889
7,193
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
gorfrich
Olorun
10
3 / 2 / 0
6,554
596
3,645
5,710
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
7
Kills
7
8
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
BLaZEx88
Apollo
1
1
1
1.5
W
Cthulhu
Coletxd
Cthulhu
0
2
0
0
L
Fenrir
4
4
1
1.13
W
Tsukuyomi
ICON1337
Tsukuyomi
1
1
2
2
W
Charybdis
Lord_Raiveden
Charybdis
0
0
2
1
L
0
1
2
1
L
Sylvanus
XDSword
Sylvanus
2
2
0
1
W
3
3
0
1
W
Olorun
gorfrich
Olorun
3
2
0
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,335
Damage
15,154
25,431
Taken
34,131
13,213
Mitigated
17,355
7,533
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BLaZEx88
Apollo
3,351
2,051
0
772
4,102
1,313
0
1,001
3,101
0
30,195
W
Cthulhu
Coletxd
Cthulhu
1,438
180
0
1,016
6,670
4,533
265
298
6,340
21,464
0
L
Fenrir
4,113
1,495
116
2,228
9,136
3,443
573
2,434
6,702
0
24,457
W
Tsukuyomi
ICON1337
Tsukuyomi
2,399
520
0
2,460
4,789
1,620
21
192
4,569
0
25,176
W
Charybdis
Lord_Raiveden
Charybdis
1,532
1,062
399
3,984
6,073
1,878
1,199
243
5,820
0
29,667
L
2,486
374
194
1,731
4,331
1,661
68
1,571
2,760
28,242
0
L
Sylvanus
XDSword
Sylvanus
4,385
1,387
0
2,492
7,507
6,689
702
0
7,507
25,535
7,105
W
6,140
1,700
0
3,253
10,889
7,193
0
3,809
7,080
0
34,130
W
Olorun
gorfrich
Olorun
3,645
2,378
58
467
5,710
2,131
977
1,381
4,027
41,361
0
L
0
0
0
0
355
107
0
77
278
3,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,415
Gold Earned
28,898
194
Minions Killed
274
0
Camps Cleared
0
904,862
Distance Traveled
961,339
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,875
443
49
4
0
193,285
1
W
Cthulhu
5,436
494
29
3
0
191,457
2
L
Fenrir
5,825
530
38
3
0
237,827
4
W
Tsukuyomi
5,528
503
52
5
0
213,086
4
W
Charybdis
5,152
468
56
5
0
157,751
2
L
Tiamat
5,423
493
49
4
0
195,777
1
L
Sylvanus
5,974
543
51
5
0
158,238
1
W
Achilles
6,228
566
57
5
0
221,903
0
W
Olorun
6,554
596
80
7
0
177,142
0
L
Vulcan
4,318
393
7
1
0
119,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role