Player Matchup

Da Ji
Da Ji
Ashybashy1507
Da Ji
Level 29
God Stats
5W - 5L
1,709 SR
Queue Stats
30W - 43L
1,375 Elo+
Party 2
Ra
Ra
II TDN II5020
Ra
Level 48
God Stats
13W - 7L
1,420 SR
Queue Stats
99W - 76L
1,619 Elo+
Party 3
King Arthur
King Arthur
Xx ViPErZ0
King Arthur
Level 85
God Stats
7W - 6L
1,463 SR
Queue Stats
133W - 150L
1,429 Elo+
Party 2
Chernobog
Chernobog
chazkillo
Chernobog
Level 96
God Stats
0W - 2L
1,711 SR
Queue Stats
36W - 30L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
inyourfaceno1
Cthulhu
Level 105
God Stats
10W - 9L
1,708 SR
Queue Stats
104W - 85L
1,552 Elo+
Party 3
Team Averages
Level 73
1,602 SR
1,495 Elo+

VS

Team Averages
Level 84
1,539 SR
1,542 Elo+
Cthulhu
Cthulhu
Maroc_Sa7bi0914
Cthulhu
Level 78
God Stats
7W - 4L
1,254 SR
Queue Stats
108W - 109L
1,385 Elo+
Solo
Nemesis
Nemesis
PepperChubbs
Nemesis
Level 69
God Stats
26W - 30L
1,539 SR
Queue Stats
492W - 436L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
RoyalzIV
Zhong Kui
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 110L
1,598 Elo+
Party 1
Sobek
Sobek
Sharkey5398
Sobek
Level 28
God Stats
10W - 4L
1,666 SR
Queue Stats
244W - 198L
1,583 Elo+
Party 1
Xbalanque
Xbalanque
xSharDz--
Xbalanque
Level 123
God Stats
15W - 7L
1,734 SR
Queue Stats
168W - 109L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,786
386
3,805
11,540
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 4 / 0
6,058
404
4,937
9,563
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Xx ViPErZ0
King Arthur
11
1 / 5 / 0
6,900
460
6,866
14,192
11,238
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
chazkillo
Chernobog
10
1 / 4 / 1
6,337
422
6,870
12,416
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
9
1 / 1 / 0
6,293
420
6,791
13,565
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,756
584
5,925
11,464
9,179
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
PepperChubbs
Nemesis
13
7 / 1 / 5
8,551
570
8,443
9,609
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
RoyalzIV
Zhong Kui
14
6 / 0 / 4
8,559
571
11,901
8,368
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 8
7,397
493
4,539
12,029
11,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
xSharDz--
Xbalanque
15
3 / 1 / 4
8,599
573
10,096
10,027
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
19
19
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
0
4
0
0
W
3
0
3
4.5
W
Nemesis
PepperChubbs
Nemesis
7
1
5
9.5
W
Zhong Kui
RoyalzIV
Zhong Kui
6
0
4
8
W
0
1
8
4
L
King Arthur
Xx ViPErZ0
King Arthur
1
5
0
0.2
L
Chernobog
chazkillo
Chernobog
1
4
1
0.38
L
Cthulhu
1
1
0
1
W
Xbalanque
xSharDz--
Xbalanque
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
40,904
61,276
Taken
51,497
33,660
Mitigated
35,624
13,420
Healing
19,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,805
289
0
3,631
11,540
4,453
500
3,794
7,746
0
28,027
L
4,937
806
470
2,751
9,563
3,974
0
6,901
2,662
47,596
0
W
5,925
715
420
4,476
11,464
9,179
336
386
11,078
66,291
0
W
Nemesis
PepperChubbs
Nemesis
8,443
3,230
0
820
9,609
4,190
119
1,425
8,184
0
62,303
W
Zhong Kui
RoyalzIV
Zhong Kui
11,901
412
0
4,632
8,368
6,710
0
4,378
3,990
68,607
0
W
4,539
323
0
4,104
12,029
11,430
187
4,410
7,619
19,486
0
L
King Arthur
Xx ViPErZ0
King Arthur
6,866
876
0
1,370
14,192
11,238
144
4,657
9,535
0
45,597
L
Chernobog
chazkillo
Chernobog
6,870
3,783
0
1,400
12,416
4,299
509
1,477
10,939
0
47,664
L
Cthulhu
6,791
593
131
3,667
13,565
9,696
0
5,536
8,029
26,593
0
W
Xbalanque
xSharDz--
Xbalanque
10,096
5,675
0
5,496
10,027
4,115
2,944
1,129
8,898
0
84,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,374
Gold Earned
41,862
314
Minions Killed
492
0
Camps Cleared
0
1,360,772
Distance Traveled
1,490,953
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,786
386
45
3
0
266,386
5
L
Ra
6,058
404
80
5
0
234,766
0
W
Cthulhu
8,756
584
124
8
0
273,668
2
W
Nemesis
8,551
570
99
7
0
360,022
3
W
Zhong Kui
8,559
571
115
8
0
292,735
3
W
Sobek
7,397
493
29
2
0
306,756
2
L
King Arthur
6,900
460
86
6
0
286,983
3
L
Chernobog
6,337
422
75
5
0
284,384
4
L
Cthulhu
6,293
420
28
2
0
288,253
1
W
Xbalanque
8,599
573
125
8
0
257,772
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role