Player Matchup

Izanami
Izanami
ArFgErT
Izanami
Level 160
God Stats
6W - 2L
1,524 SR
Queue Stats
120W - 80L
1,570 Elo+
Party 2
Sobek
Sobek
KnowYourRole
Sobek
Level 156
God Stats
2W - 2L
1,711 SR
Queue Stats
153W - 106L
1,787 Elo+
Party 2
Discordia
Discordia
Shanz92
Discordia
Level 48
God Stats
5W - 2L
1,639 SR
Queue Stats
21W - 19L
1,433 Elo+
Party 2
Team Averages
Level 121
1,625 SR
1,596 Elo+

VS

Team Averages
Level 106
1,500 SR
1,483 Elo+
Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Ingvar1482
Sol
Level 139
God Stats
3W - 6L
1,501 SR
Queue Stats
425W - 403L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
LukeMasterAUT
Sun Wukong
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArFgErT
Izanami
13
4 / 7 / 1
9,266
713
11,844
12,968
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 1 / 4
9,739
749
7,924
15,355
19,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Shanz92
Discordia
12
0 / 7 / 4
7,956
612
7,089
9,485
2,990
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
12 / 2 / 3
10,893
838
13,315
16,734
7,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 2 / 7
8,086
622
7,922
6,486
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
LukeMasterAUT
Sun Wukong
13
1 / 1 / 12
8,703
669
9,323
11,886
7,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
15
15
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
12
2
3
6.75
W
Izanami
ArFgErT
Izanami
4
7
1
0.64
L
2
2
7
2.75
W
1
1
4
3
L
Sun Wukong
LukeMasterAUT
Sun Wukong
1
1
12
7
W
Discordia
Shanz92
Discordia
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,857
Damage
30,560
37,808
Taken
35,106
29,388
Mitigated
17,661
10,416
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,315
2,067
0
5,168
16,734
7,675
330
7,943
8,791
0
46,246
W
Izanami
ArFgErT
Izanami
11,844
6,344
0
3,252
12,968
6,461
2,465
2,595
10,373
0
47,423
L
7,922
4,490
0
2,401
6,486
2,104
408
2,487
3,999
24,279
0
W
7,924
930
0
6,730
15,355
19,937
140
4,345
11,010
20,148
0
L
Sun Wukong
LukeMasterAUT
Sun Wukong
9,323
1,321
0
4,367
11,886
7,882
0
4,923
6,963
0
26,166
W
Discordia
Shanz92
Discordia
7,089
522
0
434
9,485
2,990
527
1,178
8,307
22,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,961
Gold Earned
27,682
156
Minions Killed
149
4
Camps Cleared
7
593,214
Distance Traveled
631,963
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,893
838
66
5
7
255,266
1
W
Izanami
9,266
713
91
7
3
183,351
2
L
Sol
8,086
622
44
3
0
127,737
1
W
Sobek
9,739
749
27
2
1
234,706
6
L
Sun Wukong
8,703
669
39
3
0
248,960
2
W
Discordia
7,956
612
38
3
0
175,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role