Player Matchup

Bakasura
Bakasura
AnonimusZombie
Bakasura
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 215L
1,420 Elo+
Party 3
Odin
Odin
EstePepino
Odin
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,279 Elo+
Party 3
Ra
Ra
Fugeyman
Ra
Level 69
God Stats
1W - 3L
1,332 SR
Queue Stats
106W - 157L
1,337 Elo+
Solo
Charybdis
Charybdis
LazyEyeSniper90
Charybdis
Level 144
God Stats
11W - 19L
1,555 SR
Queue Stats
223W - 260L
1,436 Elo+
Party 4
Cerberus
Cerberus
ZiggyUchiha
Cerberus
Level 95
God Stats
4W - 10L
1,467 SR
Queue Stats
313W - 348L
1,422 Elo+
Party 4
Team Averages
Level 84
1,471 SR
1,379 Elo+

VS

Team Averages
Level 85
1,435 SR
1,421 Elo+
Ullr
Ullr
Alkhadeem
Ullr
Level 81
God Stats
22W - 31L
1,399 SR
Queue Stats
663W - 732L
1,451 Elo+
Party 2
Anhur
Anhur
Asmonerd
Anhur
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 341L
1,447 Elo+
Solo
Sol
Sol
BlueSkye1024
Sol
Level 63
God Stats
24W - 28L
1,365 SR
Queue Stats
398W - 470L
1,400 Elo+
Party 2
Horus
Horus
YetiSketti
Horus
Level 48
God Stats
4W - 11L
1,201 SR
Queue Stats
69W - 95L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
chungus21
Nu Wa
Level 98
God Stats
2W - 2L
1,710 SR
Queue Stats
139W - 140L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
2 / 4 / 0
7,060
471
4,635
13,649
5,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 3 / 1
7,088
473
4,017
8,896
5,932
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 0
6,999
467
4,115
6,973
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
LazyEyeSniper90
Charybdis
11
0 / 0 / 0
6,489
433
8,029
10,057
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
ZiggyUchiha
Cerberus
11
0 / 2 / 0
6,958
464
6,082
11,340
10,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
3 / 0 / 3
8,096
540
5,080
9,727
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Asmonerd
Anhur
12
4 / 1 / 0
7,981
532
9,966
8,958
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 1 / 2
9,094
606
4,530
7,731
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
12
0 / 0 / 4
7,857
524
4,468
13,784
9,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
chungus21
Nu Wa
16
3 / 0 / 4
8,978
599
7,931
5,961
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
11
11
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ullr
3
0
3
4.5
L
Bakasura
2
4
0
0.5
W
Anhur
Asmonerd
Anhur
4
1
0
4
W
1
1
2
2
L
0
3
1
0.17
L
0
2
0
0
L
Charybdis
LazyEyeSniper90
Charybdis
0
0
0
0
W
Horus
0
0
4
2
L
Cerberus
ZiggyUchiha
Cerberus
0
2
0
0
W
Nu Wa
chungus21
Nu Wa
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,878
Damage
31,975
50,915
Taken
46,161
26,652
Mitigated
21,757
15,930
Healing
17,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
5,080
2,569
0
447
9,727
3,757
86
1,053
8,344
0
58,765
L
Bakasura
4,635
3,096
0
2,118
13,649
5,037
354
2,084
11,565
0
43,845
W
Anhur
Asmonerd
Anhur
9,966
4,567
0
672
8,958
2,887
0
2,516
6,232
0
50,877
W
4,530
2,168
0
4,448
7,731
2,831
3,906
0
7,731
69,710
0
L
4,017
1,139
0
250
8,896
5,932
174
4,708
4,188
0
37,230
L
4,115
349
120
2,476
6,973
2,187
0
3,765
3,208
70,057
0
L
Charybdis
LazyEyeSniper90
Charybdis
8,029
3,514
0
5,858
10,057
2,899
0
1,075
8,982
0
64,862
W
Horus
4,468
2,328
4,501
6,313
13,784
9,816
0
3,740
9,939
0
21,986
L
Cerberus
ZiggyUchiha
Cerberus
6,082
338
0
5,108
11,340
10,597
0
829
10,511
27,066
0
W
Nu Wa
chungus21
Nu Wa
7,931
1,857
0
1,551
5,961
2,466
1,366
2,888
3,073
75,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
42,006
431
Minions Killed
458
0
Camps Cleared
0
1,332,999
Distance Traveled
1,412,806
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,096
540
96
6
0
310,244
7
L
Bakasura
7,060
471
78
5
0
300,132
0
W
Anhur
7,981
532
88
6
0
268,434
7
W
Sol
9,094
606
125
8
0
264,890
0
L
Odin
7,088
473
84
6
0
267,930
0
L
Ra
6,999
467
114
8
0
209,687
3
L
Charybdis
6,489
433
120
8
0
257,254
2
W
Horus
7,857
524
27
2
0
313,513
1
L
Cerberus
6,958
464
35
2
0
297,996
3
W
Nu Wa
8,978
599
122
8
0
255,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role