Player Matchup

Bacchus
Bacchus
AlikLuchador
Bacchus
Level 68
God Stats
8W - 4L
1,607 SR
Queue Stats
265W - 215L
1,484 Elo+
Party 1
Hel
Hel
Kaligo_Krios
Hel
Level 24
God Stats
25W - 20L
1,777 SR
Queue Stats
203W - 168L
1,433 Elo+
Party 1
Athena
Athena
Lys Mousset7066
Athena
Level 41
God Stats
19W - 26L
1,537 SR
Queue Stats
94W - 112L
1,407 Elo+
Solo
Nemesis
Nemesis
NoV-iTurned_x3
Nemesis
Level 49
God Stats
42W - 35L
1,527 SR
Queue Stats
59W - 75L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
Sailor_Rainer
Baron Samedi
Level 143
God Stats
5W - 4L
1,528 SR
Queue Stats
426W - 349L
1,480 Elo+
Party 1
Team Averages
Level 65
1,595 SR
1,436 Elo+

VS

Team Averages
Level 61
1,570 SR
1,535 Elo+
Xbalanque
Xbalanque
FeuerKaiser15
Xbalanque
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 94L
1,406 Elo+
Party 2
Mulan
Mulan
GamerDeniz44
Mulan
Level 65
God Stats
21W - 10L
1,654 SR
Queue Stats
59W - 52L
1,492 Elo+
Party 2
Poseidon
Poseidon
Ricardista7
Poseidon
Level 15
God Stats
10W - 6L
1,500 SR
Queue Stats
55W - 45L
1,518 Elo+
Party 3
Athena
Athena
cute_Lemon1
Athena
Level 125
God Stats
2W - 5L
1,438 SR
Queue Stats
173W - 169L
1,576 Elo+
Party 3
Cliodhna
Cliodhna
cute_bananaa1
Cliodhna
Level 63
God Stats
48W - 20L
1,760 SR
Queue Stats
52W - 27L
1,685 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlikLuchador
Bacchus
11
1 / 1 / 11
7,382
492
6,080
11,221
11,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 0 / 6
8,378
559
9,619
9,159
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 0
8,369
558
10,416
14,587
11,171
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 1 / 5
8,516
568
11,095
15,556
6,950
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Sailor_Rainer
Baron Samedi
14
11 / 1 / 3
8,677
578
10,831
9,682
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FeuerKaiser15
Xbalanque
10
0 / 8 / 2
6,354
424
6,161
12,259
5,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 1 / 1
7,812
521
8,622
14,467
10,159
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Ricardista7
Poseidon
11
1 / 4 / 0
6,376
425
4,791
9,168
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
9
0 / 5 / 0
6,016
401
5,222
17,361
13,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
cute_bananaa1
Cliodhna
11
2 / 5 / 1
6,931
462
11,627
13,595
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
23
Kills
4
4
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlikLuchador
Bacchus
1
1
11
6.5
L
Xbalanque
FeuerKaiser15
Xbalanque
0
8
2
0.13
L
1
1
1
1.5
W
4
0
6
7
W
1
1
0
1
W
6
1
5
8.5
L
Poseidon
Ricardista7
Poseidon
1
4
0
0.25
W
Baron Samedi
Sailor_Rainer
Baron Samedi
11
1
3
12.5
L
Athena
0
5
0
0
L
Cliodhna
cute_bananaa1
Cliodhna
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,041
Damage
36,423
60,205
Taken
66,850
37,805
Mitigated
38,003
28,823
Healing
16,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlikLuchador
Bacchus
6,080
1,181
0
2,171
11,221
11,631
290
2,541
8,573
18,521
0
L
Xbalanque
FeuerKaiser15
Xbalanque
6,161
3,231
179
2,259
12,259
5,066
362
7,465
4,794
0
38,857
L
8,622
1,872
0
4,407
14,467
10,159
144
9,917
4,550
0
53,961
W
9,619
1,658
2,215
6,784
9,159
3,456
738
3,002
5,823
70,946
0
W
10,416
3,753
0
6,769
14,587
11,171
0
0
14,587
62,612
0
W
11,095
5,900
0
3,614
15,556
6,950
0
2,767
12,703
0
54,155
L
Poseidon
Ricardista7
Poseidon
4,791
1,055
0
480
9,168
3,827
0
4,216
4,952
50,205
0
W
Baron Samedi
Sailor_Rainer
Baron Samedi
10,831
1,724
2,041
5,229
9,682
4,597
856
1,219
8,463
55,327
0
L
Athena
5,222
1,582
182
3,302
17,361
13,428
0
12,199
5,162
17,807
0
L
Cliodhna
cute_bananaa1
Cliodhna
11,627
1,618
0
5,378
13,595
5,523
0
3,149
10,446
0
53,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,322
Gold Earned
33,489
415
Minions Killed
365
0
Camps Cleared
0
1,437,356
Distance Traveled
1,360,206
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,382
492
22
1
0
276,052
2
L
Xbalanque
6,354
424
66
4
0
224,734
0
L
Mulan
7,812
521
110
7
0
273,294
1
W
Hel
8,378
559
115
8
0
299,038
5
W
Athena
8,369
558
112
7
0
271,374
2
W
Nemesis
8,516
568
86
6
0
343,456
3
L
Poseidon
6,376
425
87
6
0
250,254
0
W
Baron Samedi
8,677
578
80
5
0
247,436
1
L
Athena
6,016
401
16
1
0
287,531
4
L
Cliodhna
6,931
462
86
6
0
324,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role