Player Matchup

Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ACE_191_
Tsukuyomi
Level 45
God Stats
5W - 4L
1,535 SR
Queue Stats
47W - 48L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
Constantine988
Gilgamesh
Level 89
God Stats
3W - 2L
1,483 SR
Queue Stats
300W - 310L
1,382 Elo+
Solo
Hachiman
Hachiman
bizkit_killer
Hachiman
Level 22
God Stats
16W - 17L
1,633 SR
Queue Stats
163W - 186L
1,390 Elo+
Party 2
Vulcan
Vulcan
william13113
Vulcan
Level 75
God Stats
33W - 24L
1,516 SR
Queue Stats
194W - 207L
1,334 Elo+
Party 2
Team Averages
Level 67
1,533 SR
1,398 Elo+

VS

Team Averages
Level 85
1,514 SR
1,388 Elo+
Hun Batz
Hun Batz
Aguilucho_6712
Hun Batz
Level 123
God Stats
36W - 29L
1,568 SR
Queue Stats
442W - 487L
1,400 Elo+
Solo
Ares
Ares
Charlthekiller
Ares
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,347 Elo+
Party 1
Anubis
Anubis
Grievous202_
Anubis
Level 88
God Stats
9W - 3L
1,894 SR
Queue Stats
73W - 75L
1,451 Elo+
Solo
Charybdis
Charybdis
RougeChat
Charybdis
Level 107
God Stats
2W - 4L
1,136 SR
Queue Stats
9W - 13L
1,313 Elo+
Party 1
Chaac
Chaac
deathdealer6629
Chaac
Level 72
God Stats
23W - 20L
1,470 SR
Queue Stats
84W - 87L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 2 / 2
6,897
431
6,289
14,810
12,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
ACE_191_
Tsukuyomi
12
1 / 4 / 3
7,272
455
6,451
15,073
6,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Constantine988
Gilgamesh
12
2 / 4 / 1
7,129
446
5,610
13,258
11,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
bizkit_killer
Hachiman
12
1 / 4 / 0
6,647
415
8,468
11,667
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
10
3 / 1 / 0
6,731
421
7,139
4,363
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
3 / 0 / 2
9,205
575
5,076
8,650
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 7
7,691
481
4,268
9,962
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
15
3 / 2 / 3
9,056
566
11,480
14,627
7,896
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
RougeChat
Charybdis
14
6 / 2 / 0
8,851
553
10,816
10,332
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 3 / 1
8,809
551
9,027
13,496
11,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
15
15
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
2
0.5
L
Tsukuyomi
ACE_191_
Tsukuyomi
1
4
3
0.63
W
Hun Batz
3
0
2
4
W
0
0
7
3.5
L
Gilgamesh
Constantine988
Gilgamesh
2
4
1
0.63
W
Anubis
3
2
3
2.25
W
Charybdis
RougeChat
Charybdis
6
2
0
3
L
Hachiman
bizkit_killer
Hachiman
1
4
0
0.25
W
3
3
1
1.17
L
Vulcan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,957
Damage
40,667
59,171
Taken
57,067
36,132
Mitigated
35,548
14,140
Healing
23,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,289
653
808
2,412
14,810
12,092
0
6,783
8,027
30,451
0
L
Tsukuyomi
ACE_191_
Tsukuyomi
6,451
1,792
0
5,898
15,073
6,447
0
4,077
10,996
0
49,498
W
Hun Batz
5,076
1,404
0
306
8,650
4,032
354
373
8,237
0
75,717
W
4,268
245
0
2,470
9,962
7,933
363
3,901
5,935
17,364
0
L
Gilgamesh
Constantine988
Gilgamesh
5,610
1,904
0
1,514
13,258
11,460
0
0
13,258
0
43,572
W
Anubis
11,480
746
122
9,506
14,627
7,896
950
5,918
8,267
76,561
0
W
Charybdis
RougeChat
Charybdis
10,816
7,018
0
4,997
10,332
4,063
1,666
2,226
8,050
0
68,349
L
Hachiman
bizkit_killer
Hachiman
8,468
4,704
0
3,010
11,667
4,650
0
1,781
9,886
0
47,919
W
9,027
2,376
0
6,191
13,496
11,624
28
346
13,150
0
62,590
L
Vulcan
7,139
1,941
0
498
4,363
1,483
0
3,107
1,256
30,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,676
Gold Earned
43,612
294
Minions Killed
486
0
Camps Cleared
0
1,388,838
Distance Traveled
1,487,689
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,897
431
30
2
0
311,481
2
L
Tsukuyomi
7,272
455
77
5
0
332,511
0
W
Hun Batz
9,205
575
124
8
0
350,330
1
W
Ares
7,691
481
34
2
0
303,451
4
L
Gilgamesh
7,129
446
72
5
0
286,374
0
W
Anubis
9,056
566
123
8
0
284,691
0
W
Charybdis
8,851
553
111
7
0
253,627
1
L
Hachiman
6,647
415
71
4
0
259,771
2
W
Chaac
8,809
551
94
6
0
295,590
3
L
Vulcan
6,731
421
44
3
0
198,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role