Player Matchup

Tyr
Tyr
GH0ST3381
Tyr
Level 58
God Stats
4W - 6L
1,535 SR
Queue Stats
221W - 221L
1,259 Elo+
Party 2
Chaac
Chaac
GrimGrohms
Chaac
Level 143
God Stats
1W - 1L
1,674 SR
Queue Stats
102W - 98L
1,374 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
Level 156
God Stats
277W - 281L
1,519 SR
Queue Stats
760W - 796L
1,238 Elo+
Solo
Ravana
Ravana
Jvicttor246
Ravana
Level 40
God Stats
1W - 2L
1,521 SR
Queue Stats
169W - 196L
1,202 Elo+
Party 2
King Arthur
King Arthur
zozx blue
King Arthur
Level 41
God Stats
1W - 9L
1,113 SR
Queue Stats
205W - 223L
1,169 Elo+
Party 2
Team Averages
Level 88
1,473 SR
1,248 Elo+

VS

Team Averages
Level 54
1,337 SR
1,287 Elo+
Amaterasu
Amaterasu
Lord Joof
Amaterasu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 102L
1,184 Elo+
Solo
Bakasura
Bakasura
ajst3
Bakasura
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,604 Elo+
Solo
Cthulhu
Cthulhu
moby nj
Cthulhu
Level 16
God Stats
2W - 8L
1,071 SR
Queue Stats
4W - 12L
1,131 Elo+
Party 1
Zhong Kui
Zhong Kui
piffcity
Zhong Kui
Level 87
God Stats
19W - 13L
1,347 SR
Queue Stats
322W - 315L
1,276 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
shabby_shooting
Ah Muzen Cab
Level 29
God Stats
9W - 12L
1,266 SR
Queue Stats
162W - 163L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 1
18,717
506
39,832
43,967
48,036
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
10
2 / 27 / 2
10,771
291
4,114
48,641
18,377
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
20
2 / 3 / 3
16,869
456
45,738
34,637
19,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
20
4 / 4 / 7
16,490
446
22,146
33,555
18,222
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
zozx blue
King Arthur
20
4 / 6 / 8
16,054
434
21,960
44,185
43,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lord Joof
Amaterasu
20
4 / 9 / 15
16,146
436
22,396
49,351
55,828
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
ajst3
Bakasura
20
12 / 6 / 11
17,307
468
25,154
35,250
21,986
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
moby nj
Cthulhu
20
2 / 0 / 9
15,616
422
14,380
24,695
44,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
piffcity
Zhong Kui
20
19 / 2 / 10
19,961
539
63,602
44,039
33,687
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
shabby_shooting
Ah Muzen Cab
20
8 / 4 / 3
14,506
392
32,588
35,585
20,922
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
93
20
Kills
45
47
Deaths
21
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
8
7
1
1.21
L
Chaac
2
27
2
0.11
L
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
2
3
3
1.17
L
Ravana
4
4
7
1.88
W
Amaterasu
Lord Joof
Amaterasu
4
9
15
1.28
W
Bakasura
ajst3
Bakasura
12
6
11
2.92
W
Cthulhu
moby nj
Cthulhu
2
0
9
6.5
W
Zhong Kui
piffcity
Zhong Kui
19
2
10
12
W
Ah Muzen Cab
shabby_shooting
Ah Muzen Cab
8
4
3
2.38
L
King Arthur
zozx blue
King Arthur
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,790
Damage
158,120
204,985
Taken
188,920
147,749
Mitigated
177,040
48,661
Healing
75,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,832
5,989
0
9,894
43,967
48,036
2,062
10,696
32,808
0
165,047
L
Chaac
4,114
1,108
0
2,272
48,641
18,377
29
18,531
29,238
0
25,093
L
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
45,738
15,874
177
18,931
34,637
19,638
588
11,313
22,933
71
173,479
L
Ravana
22,146
8,857
0
14,204
33,555
18,222
1,165
19,322
13,663
0
129,668
W
Amaterasu
Lord Joof
Amaterasu
22,396
11,007
0
13,072
49,351
55,828
1,280
455
48,896
0
109,077
W
Bakasura
ajst3
Bakasura
25,154
18,924
0
12,895
35,250
21,986
2,184
0
35,250
0
79,969
W
Cthulhu
moby nj
Cthulhu
14,380
1,580
0
3,431
24,695
44,617
1,477
71
24,624
66,255
0
W
Zhong Kui
piffcity
Zhong Kui
63,602
8,381
1,909
30,019
44,039
33,687
4,227
882
43,157
227,093
0
W
Ah Muzen Cab
shabby_shooting
Ah Muzen Cab
32,588
18,071
406
13,659
35,585
20,922
5,809
0
35,585
0
117,539
L
King Arthur
zozx blue
King Arthur
21,960
2,784
275
2,908
44,185
43,476
0
18,120
25,727
0
130,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,901
Gold Earned
83,536
919
Minions Killed
767
0
Camps Cleared
0
2,977,669
Distance Traveled
3,227,392
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
18,717
506
241
7
0
570,375
3
L
Chaac
10,771
291
28
1
0
497,572
7
L
Ah Muzen Cab
16,869
456
308
8
0
621,250
0
L
Ravana
16,490
446
186
5
0
631,134
3
W
Amaterasu
16,146
436
138
4
0
631,967
4
W
Bakasura
17,307
468
133
4
0
693,495
0
W
Cthulhu
15,616
422
66
2
0
624,044
9
W
Zhong Kui
19,961
539
234
6
0
647,906
10
W
Ah Muzen Cab
14,506
392
196
5
0
629,980
4
L
King Arthur
16,054
434
156
4
0
657,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role