Player Matchup

King Arthur
King Arthur
Ktone777
King Arthur
Level 92
God Stats
38W - 83L
1,317 SR
Queue Stats
819W - 1,333L
1,183 Elo+
Solo
Sylvanus
Sylvanus
Slicelikekimbo
Sylvanus
Level 85
God Stats
68W - 62L
1,487 SR
Queue Stats
343W - 500L
1,323 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jigehh
Morgan Le Fay
Level 76
God Stats
2W - 5L
1,550 SR
Queue Stats
299W - 451L
1,271 Elo+
Party 2
Team Averages
Level 84
1,451 SR
1,259 Elo+

VS

Team Averages
Level 71
1,352 SR
1,252 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DreamviIIe98
Baron Samedi
Level 46
God Stats
15W - 28L
1,274 SR
Queue Stats
15W - 32L
1,180 Elo+
Party 1
Heimdallr
Heimdallr
YelloDucktective
Heimdallr
Level 41
God Stats
2W - 4L
1,283 SR
Queue Stats
6W - 15L
1,076 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ktone777
King Arthur
9
0 / 2 / 0
5,981
598
3,265
11,645
6,667
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
9
0 / 5 / 0
5,923
592
6,611
16,006
7,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
jigehh
Morgan Le Fay
9
0 / 8 / 0
5,965
597
7,510
13,712
6,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
9 / 0 / 6
8,836
884
14,723
17,382
11,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
DreamviIIe98
Baron Samedi
14
5 / 0 / 9
8,393
839
10,719
4,152
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
10
1 / 0 / 9
7,152
715
9,504
7,935
3,248
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
15
15
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
9
0
6
12
W
Baron Samedi
DreamviIIe98
Baron Samedi
5
0
9
9.5
L
King Arthur
Ktone777
King Arthur
0
2
0
0
L
Sylvanus
0
5
0
0
W
Heimdallr
1
0
9
5.5
L
Morgan Le Fay
jigehh
Morgan Le Fay
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,386
Damage
34,946
41,363
Taken
29,469
20,743
Mitigated
17,417
10,116
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,723
4,755
188
5,680
17,382
11,903
162
7,351
9,638
32,187
0
W
Baron Samedi
DreamviIIe98
Baron Samedi
10,719
530
2,597
2,464
4,152
2,266
565
2,338
1,665
21,633
0
L
King Arthur
Ktone777
King Arthur
3,265
261
148
2,639
11,645
6,667
0
7,291
4,152
0
7,835
L
Sylvanus
6,611
943
2,656
3,486
16,006
7,370
0
10,741
4,973
14,772
0
W
Heimdallr
9,504
4,789
0
0
7,935
3,248
534
3,961
3,778
0
23,552
L
Morgan Le Fay
jigehh
Morgan Le Fay
7,510
1,702
57
1,130
13,712
6,706
0
7,033
6,361
19,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,869
Gold Earned
24,381
45
Minions Killed
102
2
Camps Cleared
7
562,912
Distance Traveled
589,485
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,836
884
43
4
2
184,889
0
W
Baron Samedi
8,393
839
24
2
3
202,868
7
L
King Arthur
5,981
598
13
1
0
202,450
1
L
Sylvanus
5,923
592
10
1
0
200,768
2
W
Heimdallr
7,152
715
35
4
2
201,728
2
L
Morgan Le Fay
5,965
597
22
2
2
159,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role