Player Matchup

Gilgamesh
Gilgamesh
DarkNight7437
Gilgamesh
Level 101
God Stats
5W - 11L
1,490 SR
Queue Stats
123W - 213L
1,310 Elo+
Party 2
King Arthur
King Arthur
Marshmallow 205
King Arthur
Level 120
God Stats
14W - 20L
1,787 SR
Queue Stats
120W - 210L
1,338 Elo+
Party 2
Tyr
Tyr
UnfussyRelic18
Tyr
Level 112
God Stats
5W - 7L
1,639 SR
Queue Stats
125W - 219L
1,328 Elo+
Party 2
Team Averages
Level 111
1,639 SR
1,325 Elo+

VS

Team Averages
Level 72
1,583 SR
1,460 Elo+
Discordia
Discordia
Ahelix_Largecape
Discordia
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,397 Elo+
Party 1
Jing Wei
Jing Wei
KRATOS-3128
Jing Wei
Level 105
God Stats
0W - 1L
1,575 SR
Queue Stats
56W - 59L
1,484 Elo+
Party 1
Odin
Odin
les3saint
Odin
Level 49
God Stats
0W - 2L
1,672 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkNight7437
Gilgamesh
20
11 / 10 / 10
19,082
763
27,178
39,943
41,813
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Marshmallow 205
King Arthur
20
5 / 5 / 12
17,902
716
22,540
36,488
37,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 10 / 15
18,810
752
29,764
39,317
22,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
4 / 9 / 14
16,575
663
21,742
21,977
15,674
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
KRATOS-3128
Jing Wei
20
11 / 8 / 7
17,732
709
39,861
30,310
28,974
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
20
9 / 8 / 12
17,331
693
25,985
38,963
40,964
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
57
25
Kills
24
25
Deaths
25
37
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Discordia
4
9
14
1.22
W
Gilgamesh
DarkNight7437
Gilgamesh
11
10
10
1.6
L
Jing Wei
KRATOS-3128
Jing Wei
11
8
7
1.81
W
King Arthur
Marshmallow 205
King Arthur
5
5
12
2.2
W
9
10
15
1.65
L
Odin
9
8
12
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,482
Damage
87,588
115,748
Taken
91,250
101,681
Mitigated
85,612
28,117
Healing
19,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
21,742
1,731
790
5,339
21,977
15,674
423
0
21,977
53,924
0
W
Gilgamesh
DarkNight7437
Gilgamesh
27,178
9,049
0
1,253
39,943
41,813
1,253
5,814
33,452
0
64,685
L
Jing Wei
KRATOS-3128
Jing Wei
39,861
32,056
555
7,575
30,310
28,974
360
316
29,994
0
120,245
W
King Arthur
Marshmallow 205
King Arthur
22,540
3,258
0
9,573
36,488
37,531
286
5,684
30,219
0
68,155
W
29,764
4,717
0
17,291
39,317
22,337
1,106
9,046
29,712
0
81,900
L
Odin
25,985
10,358
193
5,057
38,963
40,964
514
2
38,961
0
59,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,794
Gold Earned
51,638
222
Minions Killed
239
11
Camps Cleared
10
1,254,636
Distance Traveled
1,211,582
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
16,575
663
74
3
0
372,776
2
W
Gilgamesh
19,082
763
53
2
0
417,660
3
L
Jing Wei
17,732
709
126
5
9
415,657
0
W
King Arthur
17,902
716
72
3
4
425,361
8
W
Tyr
18,810
752
97
4
7
411,615
2
L
Odin
17,331
693
39
2
1
423,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role