Player Matchup

Zeus
Zeus
MRJUANPROGAMERYT
Zeus
Level 105
God Stats
5W - 3L
1,824 SR
Queue Stats
31W - 38L
1,545 Elo+
Solo
Osiris
Osiris
Melmin97
Osiris
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
Битер
Ymir
Level 19
God Stats
1W - 3L
1,296 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 59
1,540 SR
1,515 Elo+

VS

Team Averages
Level 115
1,724 SR
1,475 Elo+
Kukulkan
Kukulkan
GG Legit GG
Kukulkan
Level 93
God Stats
5W - 0L
1,659 SR
Queue Stats
67W - 78L
1,436 Elo+
Party 1
Neith
Neith
Genje
Neith
Level 128
God Stats
2W - 0L
1,792 SR
Queue Stats
13W - 12L
1,590 Elo+
Solo
Hercules
Hercules
iMakeYaTap
Hercules
Level 123
God Stats
3W - 0L
1,719 SR
Queue Stats
87W - 114L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 2
10,320
688
16,031
9,934
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Melmin97
Osiris
15
2 / 3 / 4
9,210
614
11,496
17,455
19,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 6 / 7
8,603
574
2,218
17,601
13,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GG Legit GG
Kukulkan
16
2 / 2 / 8
10,224
682
15,214
7,371
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Genje
Neith
17
10 / 3 / 2
11,886
792
16,569
13,159
5,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
iMakeYaTap
Hercules
14
0 / 2 / 11
9,595
640
2,764
16,438
14,447
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
12
12
Deaths
7
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
GG Legit GG
Kukulkan
2
2
8
3
W
Neith
Genje
Neith
10
3
2
3.67
L
5
3
2
2
L
Osiris
Melmin97
Osiris
2
3
4
1.33
W
Hercules
iMakeYaTap
Hercules
0
2
11
2.75
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
34,547
44,990
Taken
36,968
37,323
Mitigated
22,985
2,790
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
GG Legit GG
Kukulkan
15,214
897
826
463
7,371
2,895
362
5,113
2,258
56,041
0
W
Neith
Genje
Neith
16,569
7,953
0
2,374
13,159
5,643
1,985
6,754
6,405
0
42,824
L
16,031
714
0
852
9,934
4,716
956
3,882
6,052
52,736
0
L
Osiris
Melmin97
Osiris
11,496
1,957
0
1,938
17,455
19,084
184
3,472
13,983
0
33,138
W
Hercules
iMakeYaTap
Hercules
2,764
960
475
3,546
16,438
14,447
171
6,841
9,597
0
10,576
L
2,218
35
0
0
17,601
13,523
0
8,300
9,301
10,347
62

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,133
Gold Earned
31,705
149
Minions Killed
171
5
Camps Cleared
7
741,141
Distance Traveled
762,038
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,224
682
94
6
2
251,411
0
W
Neith
11,886
792
61
4
2
264,184
4
L
Zeus
10,320
688
91
6
2
260,805
2
L
Osiris
9,210
614
37
2
3
295,354
0
W
Hercules
9,595
640
16
1
3
246,443
0
L
Ymir
8,603
574
21
1
0
184,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role