Player Matchup

Khepri
Khepri
Aesphi
Khepri
Level 123
God Stats
1W - 0L
1,716 SR
Queue Stats
94W - 84L
1,541 Elo+
Party 1
Ullr
Ullr
Lancille
Ullr
Level 157
God Stats
6W - 5L
1,588 SR
Queue Stats
71W - 71L
1,443 Elo+
Party 1
King Arthur
King Arthur
Nessitaa_12
King Arthur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 73L
1,309 Elo+
Party 3
Pele
Pele
VaguestFilly741
Pele
Level 63
God Stats
20W - 25L
1,427 SR
Queue Stats
157W - 203L
1,345 Elo+
Party 3
Ra
Ra
lokoteDelAverno
Ra
Level 18
God Stats
8W - 11L
1,472 SR
Queue Stats
15W - 16L
1,340 Elo+
Party 3
Team Averages
Level 89
1,541 SR
1,395 Elo+

VS

Team Averages
Level 77
1,454 SR
1,317 Elo+
Ah Muzen Cab
Ah Muzen Cab
FlowerPotHat
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 447L
1,340 Elo+
Party 2
Mulan
Mulan
LAWilson8
Mulan
Level 64
God Stats
19W - 18L
1,153 SR
Queue Stats
557W - 679L
1,291 Elo+
Party 4
Olorun
Olorun
Tempaaaah x
Olorun
Level 48
God Stats
108W - 132L
1,401 SR
Queue Stats
233W - 334L
1,273 Elo+
Party 4
Sobek
Sobek
Zodimus_Prime
Sobek
Level 126
God Stats
1W - 1L
1,767 SR
Queue Stats
403W - 531L
1,380 Elo+
Party 2
Bellona
Bellona
iMightyMoonhead
Bellona
Level 41
God Stats
45W - 41L
1,450 SR
Queue Stats
163W - 250L
1,302 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aesphi
Khepri
12
1 / 2 / 5
7,822
460
4,694
15,100
17,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
16
3 / 2 / 2
9,453
556
8,463
9,655
4,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Nessitaa_12
King Arthur
14
2 / 3 / 3
8,735
514
8,615
16,906
14,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 0 / 2
9,226
543
9,016
13,333
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 1
8,518
501
2,566
3,223
1,490
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FlowerPotHat
Ah Muzen Cab
15
2 / 3 / 1
8,537
502
6,904
11,853
5,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
LAWilson8
Mulan
13
3 / 4 / 0
8,073
475
8,941
13,944
10,927
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
15
1 / 1 / 0
8,679
511
3,770
6,630
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 1
6,974
410
3,647
12,273
7,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
6,798
400
3,629
11,278
6,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
7
7
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aesphi
Khepri
1
2
5
1.75
L
Ah Muzen Cab
FlowerPotHat
Ah Muzen Cab
2
3
1
0.83
L
Mulan
LAWilson8
Mulan
3
4
0
0.75
W
Ullr
3
2
2
2
W
King Arthur
Nessitaa_12
King Arthur
2
3
3
1.17
L
Olorun
1
1
0
1
W
5
0
2
6
L
1
1
1
1.5
L
0
3
2
0.33
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,354
Damage
26,891
58,217
Taken
55,978
43,879
Mitigated
32,955
13,040
Healing
13,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aesphi
Khepri
4,694
648
0
893
15,100
17,392
107
2,655
12,445
16,317
0
L
Ah Muzen Cab
FlowerPotHat
Ah Muzen Cab
6,904
2,240
0
2,419
11,853
5,024
0
2,154
9,699
0
73,793
L
Mulan
LAWilson8
Mulan
8,941
1,478
0
3,776
13,944
10,927
178
0
13,944
0
50,181
W
Ullr
8,463
3,777
0
1,000
9,655
4,802
1,594
1,400
8,255
0
78,781
W
King Arthur
Nessitaa_12
King Arthur
8,615
1,596
0
3,035
16,906
14,551
0
0
16,906
0
51,814
L
Olorun
3,770
2,013
0
3,011
6,630
3,101
144
2,818
3,812
82,498
0
W
9,016
2,491
0
6,579
13,333
5,644
447
1,059
12,274
0
78,403
L
3,647
558
0
2,031
12,273
7,521
0
1,397
10,876
49,129
0
L
3,629
1,637
0
2,734
11,278
6,382
544
891
10,387
0
32,669
W
2,566
70
330
1,203
3,223
1,490
0
2,303
920
68,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,754
Gold Earned
39,061
476
Minions Killed
472
0
Camps Cleared
0
1,636,396
Distance Traveled
1,533,422
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,822
460
19
1
0
317,725
1
L
Ah Muzen Cab
8,537
502
116
7
0
296,515
2
L
Mulan
8,073
475
90
5
0
322,605
1
W
Ullr
9,453
556
136
8
0
312,787
3
W
King Arthur
8,735
514
83
5
0
315,046
4
L
Olorun
8,679
511
131
8
0
291,140
5
W
Pele
9,226
543
118
7
0
367,134
5
L
Sobek
6,974
410
70
4
0
297,507
0
L
Bellona
6,798
400
65
4
0
325,655
2
W
Ra
8,518
501
120
7
0
323,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role