Player Matchup

Bakasura
Bakasura
GallowsHumuor
Bakasura
Level 108
God Stats
5W - 1L
1,513 SR
Queue Stats
513W - 524L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XibaArrow
Morgan Le Fay
Level 123
God Stats
14W - 23L
1,496 SR
Queue Stats
57W - 76L
1,498 Elo+
Party 3
Aphrodite
Aphrodite
chickenbendy
Aphrodite
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,162 Elo+
Party 2
Cupid
Cupid
hipolito
Cupid
Level 102
God Stats
1W - 2L
1,467 SR
Queue Stats
13W - 15L
1,456 Elo+
Party 3
Odin
Odin
miko868
Odin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,162 Elo+
Party 2
Team Averages
Level 92
1,495 SR
1,340 Elo+

VS

Team Averages
Level 111
1,527 SR
1,404 Elo+
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
K1LLSWITCH925
Raijin
Level 89
God Stats
16W - 20L
1,405 SR
Queue Stats
768W - 814L
1,321 Elo+
Party 1
Danzaburou
Danzaburou
MrKrosis
Danzaburou
Level 128
God Stats
7W - 3L
1,830 SR
Queue Stats
490W - 483L
1,469 Elo+
Party 1
Xing Tian
Xing Tian
Neferisaru
Xing Tian
Level 109
God Stats
13W - 4L
1,497 SR
Queue Stats
296W - 339L
1,410 Elo+
Solo
Bellona
Bellona
Slayajay
Bellona
Level 128
God Stats
98W - 135L
1,402 SR
Queue Stats
988W - 1,046L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GallowsHumuor
Bakasura
14
3 / 2 / 2
8,597
506
7,769
15,987
7,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
XibaArrow
Morgan Le Fay
14
4 / 3 / 2
8,559
503
11,177
9,827
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
chickenbendy
Aphrodite
11
0 / 2 / 4
6,626
390
3,530
8,286
6,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
hipolito
Cupid
13
0 / 3 / 2
7,470
439
2,465
11,691
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
miko868
Odin
11
1 / 1 / 3
7,021
413
5,517
10,351
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 1 / 1
10,149
597
9,934
9,172
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 0
8,633
508
3,518
12,265
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
MrKrosis
Danzaburou
15
5 / 1 / 4
9,765
574
13,448
7,150
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Neferisaru
Xing Tian
14
1 / 1 / 5
9,040
532
5,776
14,005
14,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Slayajay
Bellona
13
0 / 0 / 1
7,777
457
760
10,199
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
8
Kills
11
11
Deaths
8
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
1
4.5
L
Bakasura
GallowsHumuor
Bakasura
3
2
2
2
W
1
5
0
0.2
W
Danzaburou
MrKrosis
Danzaburou
5
1
4
7
W
Xing Tian
Neferisaru
Xing Tian
1
1
5
3.5
W
Bellona
Slayajay
Bellona
0
0
1
0.5
L
Morgan Le Fay
XibaArrow
Morgan Le Fay
4
3
2
1.67
L
Aphrodite
chickenbendy
Aphrodite
0
2
4
1
L
Cupid
hipolito
Cupid
0
3
2
0.33
L
Odin
miko868
Odin
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,458
Damage
33,436
56,142
Taken
52,791
31,973
Mitigated
33,440
13,616
Healing
16,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,934
6,463
0
4,951
9,172
4,473
2,714
3,795
5,237
0
88,114
L
Bakasura
GallowsHumuor
Bakasura
7,769
4,773
0
4,302
15,987
7,427
0
1,248
14,733
0
71,035
W
3,518
346
0
0
12,265
5,603
1,074
6,192
5,743
61,670
0
W
Danzaburou
MrKrosis
Danzaburou
13,448
6,932
0
2,928
7,150
3,208
476
582
6,344
0
68,992
W
Xing Tian
Neferisaru
Xing Tian
5,776
264
0
2,349
14,005
14,241
216
2,160
11,005
28,410
0
W
Bellona
Slayajay
Bellona
760
22
0
6,608
10,199
5,915
0
1,978
7,989
0
50,955
L
Morgan Le Fay
XibaArrow
Morgan Le Fay
11,177
1,257
0
869
9,827
4,622
224
3,590
6,107
64,277
0
L
Aphrodite
chickenbendy
Aphrodite
3,530
496
1,253
3,672
8,286
6,954
351
871
7,407
28,314
0
L
Cupid
hipolito
Cupid
2,465
1,513
38
2,505
11,691
4,384
0
1,201
10,490
0
48,220
L
Odin
miko868
Odin
5,517
1,206
0
977
10,351
8,586
158
2,213
8,111
0
20,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,273
Gold Earned
45,364
359
Minions Killed
512
0
Camps Cleared
0
1,583,458
Distance Traveled
1,547,302
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,149
597
164
10
0
296,218
2
L
Bakasura
8,597
506
126
7
0
355,876
2
W
Raijin
8,633
508
111
7
0
263,509
0
W
Danzaburou
9,765
574
110
6
0
295,066
4
W
Xing Tian
9,040
532
30
2
0
332,321
3
W
Bellona
7,777
457
97
6
0
360,188
3
L
Morgan Le Fay
8,559
503
98
6
0
320,909
2
L
Aphrodite
6,626
390
36
2
0
301,503
5
L
Cupid
7,470
439
80
5
0
280,004
2
L
Odin
7,021
413
19
1
0
325,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role