Player Matchup

Apollo
Apollo
Heliocup
Apollo
Level 87
God Stats
14W - 7L
1,660 SR
Queue Stats
135W - 125L
1,455 Elo+
Solo
King Arthur
King Arthur
Manny_Fannny0
King Arthur
Level 150
God Stats
0W - 2L
1,224 SR
Queue Stats
38W - 46L
1,380 Elo+
Party 3
Pele
Pele
Marley-kiwi-
Pele
Level 128
God Stats
1W - 1L
1,335 SR
Queue Stats
52W - 37L
1,630 Elo+
Party 3
Kukulkan
Kukulkan
Ophion23
Kukulkan
Level 67
God Stats
16W - 12L
1,625 SR
Queue Stats
50W - 53L
1,504 Elo+
Solo
Heimdallr
Heimdallr
deepsouthstyle
Heimdallr
Level 46
God Stats
51W - 73L
1,307 SR
Queue Stats
54W - 86L
1,252 Elo+
Solo
Team Averages
Level 96
1,430 SR
1,444 Elo+

VS

Team Averages
Level 73
1,534 SR
1,467 Elo+
King Arthur
King Arthur
Gumukk
King Arthur
Level 118
God Stats
7W - 1L
1,830 SR
Queue Stats
22W - 24L
1,547 Elo+
Party 1
Jing Wei
Jing Wei
RaVenOuSbeAsT17
Jing Wei
Level 78
God Stats
15W - 14L
1,511 SR
Queue Stats
303W - 362L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
Ruincj
Kukulkan
Level 60
God Stats
18W - 17L
1,367 SR
Queue Stats
125W - 179L
1,369 Elo+
Party 2
Neith
Neith
VITORIO007
Neith
Level 64
God Stats
44W - 39L
1,504 SR
Queue Stats
101W - 111L
1,435 Elo+
Solo
Agni
Agni
keatoncurtis348
Agni
Level 46
God Stats
2W - 1L
1,458 SR
Queue Stats
24W - 21L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Heliocup
Apollo
16
2 / 1 / 3
10,330
939
4,059
6,975
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Manny_Fannny0
King Arthur
18
2 / 7 / 15
11,681
1,062
14,246
27,558
21,737
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
13 / 9 / 3
13,239
1,204
23,824
22,480
11,706
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Ophion23
Kukulkan
16
1 / 4 / 5
10,587
962
9,063
10,717
5,436
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
deepsouthstyle
Heimdallr
18
2 / 4 / 12
11,810
1,074
10,050
22,872
12,410
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

94

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gumukk
King Arthur
18
14 / 2 / 7
14,325
1,302
24,269
19,048
33,142
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
17
4 / 4 / 12
11,440
1,040
18,184
14,701
6,934
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Ruincj
Kukulkan
18
2 / 6 / 14
11,186
1,017
12,402
10,048
5,058
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
18
0 / 4 / 16
10,765
979
8,942
10,765
5,821
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
5 / 4 / 15
12,381
1,126
23,518
10,411
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
89
20
Kills
25
25
Deaths
20
38
Assists
64
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Gumukk
King Arthur
14
2
7
8.75
L
Apollo
Heliocup
Apollo
2
1
3
3.5
L
King Arthur
Manny_Fannny0
King Arthur
2
7
15
1.36
L
13
9
3
1.61
L
Kukulkan
Ophion23
Kukulkan
1
4
5
0.88
W
Jing Wei
4
4
12
2.5
W
Kukulkan
Ruincj
Kukulkan
2
6
14
1.5
W
Neith
0
4
16
2
L
Heimdallr
deepsouthstyle
Heimdallr
2
4
12
2
W
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,242
Damage
87,315
90,602
Taken
64,973
54,484
Mitigated
55,520
4,243
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Gumukk
King Arthur
24,269
2,754
0
1,126
19,048
33,142
0
3,050
15,998
0
36,155
L
Apollo
Heliocup
Apollo
4,059
2,276
0
563
6,975
3,195
0
3,852
3,123
0
8,828
L
King Arthur
Manny_Fannny0
King Arthur
14,246
2,025
0
96
27,558
21,737
0
14,025
13,533
0
21,127
L
23,824
5,783
0
1,649
22,480
11,706
0
7,795
14,685
0
31,387
L
Kukulkan
Ophion23
Kukulkan
9,063
206
0
0
10,717
5,436
0
4,460
6,257
37,905
0
W
Jing Wei
18,184
15,447
206
1,580
14,701
6,934
0
2,324
12,377
0
36,160
W
Kukulkan
Ruincj
Kukulkan
12,402
2,061
150
0
10,048
5,058
0
1,584
8,464
34,876
0
W
Neith
8,942
3,284
148
886
10,765
5,821
0
1,193
9,572
0
16,765
L
Heimdallr
deepsouthstyle
Heimdallr
10,050
4,398
50
1,885
22,872
12,410
0
5,788
17,084
0
40,170
W
23,518
999
208
1,076
10,411
4,565
0
912
9,499
49,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,647
Gold Earned
60,097
183
Minions Killed
206
4
Camps Cleared
5
853,776
Distance Traveled
1,017,830
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,325
1,302
26
2
1
245,519
0
L
Apollo
10,330
939
5
0
0
79,116
1
L
King Arthur
11,681
1,062
9
1
0
194,823
0
L
Pele
13,239
1,204
17
2
2
190,530
0
L
Kukulkan
10,587
962
74
7
1
199,313
0
W
Jing Wei
11,440
1,040
42
4
2
185,405
3
W
Kukulkan
11,186
1,017
53
5
1
172,750
1
W
Neith
10,765
979
16
1
1
202,157
2
L
Heimdallr
11,810
1,074
78
7
1
189,994
0
W
Agni
12,381
1,126
69
6
0
211,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role