Player Matchup

Xbalanque
Xbalanque
AnonimusZombie
Xbalanque
Level 87
God Stats
4W - 2L
1,519 SR
Queue Stats
174W - 215L
1,412 Elo+
Party 3
Thanatos
Thanatos
Bebop4261
Thanatos
Level 67
God Stats
16W - 19L
1,533 SR
Queue Stats
79W - 81L
1,441 Elo+
Solo
Sylvanus
Sylvanus
EstePepino
Sylvanus
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 18L
1,256 Elo+
Party 3
Chaac
Chaac
Siddhathar
Chaac
Level 47
God Stats
7W - 6L
1,471 SR
Queue Stats
111W - 112L
1,440 Elo+
Party 1
Hera
Hera
teaga07
Hera
Level 97
God Stats
6W - 8L
1,496 SR
Queue Stats
126W - 112L
1,363 Elo+
Party 1
Team Averages
Level 64
1,504 SR
1,383 Elo+

VS

Team Averages
Level 102
1,596 SR
1,431 Elo+
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
CirrusFM
Izanami
Level 40
God Stats
6W - 2L
1,406 SR
Queue Stats
61W - 57L
1,416 Elo+
Solo
Thor
Thor
MinCraMi
Thor
Level 43
God Stats
0W - 2L
1,541 SR
Queue Stats
7W - 5L
1,241 Elo+
Party 2
Cabrakan
Cabrakan
Pαolo
Cabrakan
Level 147
God Stats
0W - 1L
2,034 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AnonimusZombie
Xbalanque
16
5 / 5 / 1
10,121
482
12,292
15,985
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Bebop4261
Thanatos
17
7 / 4 / 8
11,249
536
11,206
19,405
9,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
EstePepino
Sylvanus
16
2 / 2 / 6
9,559
455
6,129
16,755
13,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
15
1 / 4 / 8
10,310
491
14,337
25,730
19,075
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
teaga07
Hera
16
6 / 7 / 4
10,802
514
10,950
12,499
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
4 / 6 / 9
9,996
476
16,366
16,191
6,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
 
King Arthur
14
2 / 4 / 4
9,229
439
11,001
17,139
15,940
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
CirrusFM
Izanami
17
5 / 4 / 4
10,487
499
10,390
14,602
6,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
16
8 / 5 / 9
10,713
510
16,822
18,429
7,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Pαolo
Cabrakan
13
3 / 2 / 5
9,087
433
5,439
17,010
21,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
53
21
Kills
22
22
Deaths
21
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
6
9
1.42
L
King Arthur
 
King Arthur
2
4
4
1
W
Xbalanque
AnonimusZombie
Xbalanque
5
5
1
1.1
W
Thanatos
Bebop4261
Thanatos
7
4
8
2.75
L
Izanami
CirrusFM
Izanami
5
4
4
1.75
W
Sylvanus
EstePepino
Sylvanus
2
2
6
2.5
L
Thor
8
5
9
2.5
L
Cabrakan
Pαolo
Cabrakan
3
2
5
2.75
W
Chaac
1
4
8
1.25
W
Hera
teaga07
Hera
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,914
Damage
60,018
90,374
Taken
83,371
53,786
Mitigated
56,776
32,853
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
16,366
711
0
1,812
16,191
6,462
0
5,033
11,158
71,813
0
L
King Arthur
 
King Arthur
11,001
1,494
0
3,693
17,139
15,940
270
2,032
15,107
0
64,019
W
Xbalanque
AnonimusZombie
Xbalanque
12,292
4,200
0
4,372
15,985
6,149
3,769
4,488
11,363
0
72,800
W
Thanatos
Bebop4261
Thanatos
11,206
1,349
165
14,120
19,405
9,849
580
2,514
16,675
0
61,737
L
Izanami
CirrusFM
Izanami
10,390
6,618
264
3,075
14,602
6,031
0
2,266
12,336
0
91,427
W
Sylvanus
EstePepino
Sylvanus
6,129
2,480
1,028
5,105
16,755
13,744
596
5,630
10,841
30,482
0
L
Thor
16,822
5,856
0
5,435
18,429
7,273
0
2,996
15,433
0
71,982
L
Cabrakan
Pαolo
Cabrakan
5,439
1,168
518
2,303
17,010
21,070
0
4,752
12,258
27,697
0
W
Chaac
14,337
3,102
0
7,549
25,730
19,075
0
4,441
21,128
0
73,198
W
Hera
teaga07
Hera
10,950
3,467
0
514
12,499
4,969
882
3,696
8,562
68,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,041
Gold Earned
49,512
450
Minions Killed
490
0
Camps Cleared
0
1,832,881
Distance Traveled
1,840,241
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,996
476
94
4
0
411,190
6
L
King Arthur
9,229
439
104
5
0
325,663
5
W
Xbalanque
10,121
482
99
5
0
360,034
2
W
Thanatos
11,249
536
70
3
0
431,384
0
L
Izanami
10,487
499
147
7
0
368,947
3
W
Sylvanus
9,559
455
45
2
0
346,272
7
L
Thor
10,713
510
103
5
0
405,231
5
L
Cabrakan
9,087
433
42
2
0
329,210
3
W
Chaac
10,310
491
114
5
0
347,159
4
W
Hera
10,802
514
122
6
0
348,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role