Player Matchup

Terra
Terra
 
Terra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Alanmwl
Ah Puch
Level 118
God Stats
3W - 3L
1,715 SR
Queue Stats
327W - 309L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MajorUpset
Morgan Le Fay
Level 158
God Stats
4W - 1L
1,310 SR
Queue Stats
132W - 140L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
theonemathias1
Kumbhakarna
Level 122
God Stats
2W - 1L
1,498 SR
Queue Stats
204W - 200L
1,490 Elo+
Party 1
Team Averages
Level 139
1,505 SR
1,484 Elo+

VS

Team Averages
Level 95
1,438 SR
1,540 Elo+
Camazotz
Camazotz
Darlingpinup85
Camazotz
Level 108
God Stats
3W - 7L
1,320 SR
Queue Stats
344W - 399L
1,537 Elo+
Solo
Nox
Nox
HipsterMasochist
Nox
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
MasterPotatoe
Da Ji
Level 109
God Stats
1W - 2L
1,585 SR
Queue Stats
34W - 31L
1,553 Elo+
Party 2
Horus
Horus
ab1ankx
Horus
Level 123
God Stats
0W - 2L
1,285 SR
Queue Stats
98W - 96L
1,541 Elo+
Solo
Izanami
Izanami
mrbiddybiddy
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
0 / 2 / 24
11,745
691
5,874
26,795
28,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
 
Charybdis
18
4 / 4 / 13
11,514
677
19,261
19,544
10,607
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
Alanmwl
Ah Puch
19
4 / 4 / 17
11,573
681
22,193
24,443
14,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
MajorUpset
Morgan Le Fay
20
13 / 5 / 11
13,377
787
27,935
24,573
15,325
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
theonemathias1
Kumbhakarna
20
7 / 1 / 18
13,234
778
12,612
27,472
32,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
19
2 / 3 / 10
10,851
638
14,819
24,288
14,317
17
1 / 8 / 10
10,388
611
14,074
15,836
8,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
7 / 6 / 8
11,306
665
18,027
18,045
10,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
ab1ankx
Horus
18
1 / 5 / 10
9,556
562
7,709
24,948
34,005
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Izanami
mrbiddybiddy
Izanami
18
5 / 7 / 7
11,806
694
22,382
16,602
8,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
61
28
Kills
16
16
Deaths
29
83
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
2
24
6
W
Charybdis
 
Charybdis
4
4
13
2.63
W
Ah Puch
Alanmwl
Ah Puch
4
4
17
3.13
L
Camazotz
2
3
10
2.33
L
1
8
10
0.75
W
Morgan Le Fay
MajorUpset
Morgan Le Fay
13
5
11
3.7
L
7
6
8
1.83
L
Horus
ab1ankx
Horus
1
5
10
1.2
L
Izanami
mrbiddybiddy
Izanami
5
7
7
1.21
W
Kumbhakarna
theonemathias1
Kumbhakarna
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,875
Damage
77,011
122,827
Taken
99,719
101,314
Mitigated
76,269
53,498
Healing
38,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,874
1,115
18,899
10,845
26,795
28,947
1,469
3,828
22,967
11,364
0
W
Charybdis
 
Charybdis
19,261
8,626
777
2,588
19,544
10,607
3,478
2,128
17,416
0
48,731
W
Ah Puch
Alanmwl
Ah Puch
22,193
938
2,032
4,058
24,443
14,211
1,615
3,300
21,143
50,522
0
L
Camazotz
14,819
1,796
1,623
9,629
24,288
14,317
2,031
17,627
6,661
0
36,407
L
14,074
918
0
1,067
15,836
8,927
0
12,261
3,575
26,722
0
W
Morgan Le Fay
MajorUpset
Morgan Le Fay
27,935
3,598
1,555
3,857
24,573
15,325
1,150
998
23,575
45,593
0
L
18,027
4,655
1,080
2,000
18,045
10,145
720
11,554
6,491
0
21,267
L
Horus
ab1ankx
Horus
7,709
4,117
8,645
9,824
24,948
34,005
46
13,999
10,949
0
13,613
L
Izanami
mrbiddybiddy
Izanami
22,382
11,091
2,342
2,776
16,602
8,875
1,377
13,173
3,429
0
43,779
W
Kumbhakarna
theonemathias1
Kumbhakarna
12,612
1,142
3,132
5,755
27,472
32,224
326
3,820
23,652
21,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,443
Gold Earned
53,907
165
Minions Killed
156
0
Camps Cleared
0
1,484,409
Distance Traveled
1,424,399
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,745
691
8
0
0
285,550
0
W
Charybdis
11,514
677
51
3
0
282,188
0
W
Ah Puch
11,573
681
65
4
0
265,218
0
L
Camazotz
10,851
638
55
3
0
301,381
1
L
Nox
10,388
611
30
2
0
266,985
0
W
Morgan Le Fay
13,377
787
24
1
0
286,275
0
L
Da Ji
11,306
665
6
0
0
277,762
0
L
Horus
9,556
562
8
0
0
295,798
2
L
Izanami
11,806
694
57
3
0
282,473
0
W
Kumbhakarna
13,234
778
17
1
0
365,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role