Player Matchup

Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum III
KitsutsukiDMW
Agni
Platinum III
Level 105
God Stats
1W - 1L
1,749 SR
Queue Stats
156W - 158L
1,677 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
LicePrince
Baron Samedi
Gold II
Level 143
God Stats
2W - 3L
1,351 SR
Queue Stats
79W - 82L
1,628 MMR
Solo
Skadi
Skadi
Gold V
Mtnmedic
Skadi
Gold V
Level 149
God Stats
3W - 3L
1,614 SR
Queue Stats
50W - 59L
1,608 MMR
Solo
Pele
Pele
Silver I
jo7pedro
Pele
Silver I
Level 48
God Stats
1W - 1L
1,498 SR
Queue Stats
9W - 26L
1,686 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,542 SR
1,620 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,540 SR
1,602 MMR
Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
Beprax
Bellona
Gold II
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 22L
1,750 MMR
Solo
Xing Tian
Xing Tian
Platinum V
HAASASAURS
Xing Tian
Platinum V
Level 118
God Stats
8W - 7L
1,527 SR
Queue Stats
407W - 424L
1,600 MMR
Solo
The Morrigan
The Morrigan
Platinum V
JJRexx
The Morrigan
Platinum V
Level 150
God Stats
6W - 4L
1,675 SR
Queue Stats
125W - 111L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
0 / 1 / 0
3,135
627
462
3,326
1,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 1 / 0
3,048
610
1,021
1,632
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
LicePrince
Baron Samedi
4
0 / 0 / 0
3,199
640
2,373
2,667
1,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Mtnmedic
Skadi
5
0 / 0 / 0
3,107
621
2,487
2,237
402
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
4
0 / 2 / 0
2,663
533
488
2,675
639
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
BakasuraKing ArthurKaliJing Wei

VS

Bans
CliodhnaThothArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
5
1 / 0 / 0
3,339
668
957
3,165
902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
 
Hou Yi
5
0 / 0 / 0
3,220
644
1,991
2,761
643
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Beprax
Bellona
7
2 / 0 / 0
4,441
888
1,520
2,834
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
HAASASAURS
Xing Tian
5
0 / 0 / 0
3,339
668
1,154
3,767
1,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
JJRexx
The Morrigan
6
0 / 0 / 1
3,316
663
1,342
1,749
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
4
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
W
Bastet
 
Bastet
1
0
0
1
W
Hou Yi
 
Hou Yi
0
0
0
0
W
Bellona
Beprax
Bellona
2
0
0
2
W
Xing Tian
HAASASAURS
Xing Tian
0
0
0
0
W
The Morrigan
JJRexx
The Morrigan
0
0
1
0.5
L
0
1
0
0
L
Baron Samedi
LicePrince
Baron Samedi
0
0
0
0
L
Skadi
Mtnmedic
Skadi
0
0
0
0
L
Pele
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,831
Damage
6,964
12,537
Taken
14,276
3,740
Mitigated
5,338
5,478
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
462
241
0
1,672
3,326
1,040
0
788
2,538
0
9,461
W
Bastet
 
Bastet
957
206
0
1,588
3,165
902
0
667
2,444
0
10,799
W
Hou Yi
 
Hou Yi
1,991
1,468
0
1,343
2,761
643
0
472
2,289
0
18,953
W
Bellona
Beprax
Bellona
1,520
666
0
2,137
2,834
1,744
40
0
2,834
0
25,662
W
Xing Tian
HAASASAURS
Xing Tian
1,154
197
743
1,640
3,767
1,485
0
1,579
2,188
7,067
0
W
The Morrigan
JJRexx
The Morrigan
1,342
538
0
250
1,749
564
0
540
1,127
17,538
0
L
1,021
117
0
431
1,632
444
0
377
1,255
15,558
0
L
Baron Samedi
LicePrince
Baron Samedi
2,373
871
927
1,336
2,667
1,215
0
941
1,726
9,806
0
L
Skadi
Mtnmedic
Skadi
2,487
1,190
0
757
2,237
402
0
390
1,847
0
17,178
L
Pele
488
167
0
355
2,675
639
0
0
2,675
0
5,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,152
Gold Earned
17,655
114
Minions Killed
176
0
Camps Cleared
0
421,846
Distance Traveled
491,881
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,135
627
27
5
0
95,139
0
W
Bastet
3,339
668
26
5
0
118,478
1
W
Hou Yi
3,220
644
45
9
0
91,005
1
W
Bellona
4,441
888
58
12
0
96,048
0
W
Xing Tian
3,339
668
10
2
0
91,411
4
W
The Morrigan
3,316
663
37
7
0
94,939
1
L
Agni
3,048
610
40
8
0
90,612
2
L
Baron Samedi
3,199
640
8
2
0
89,895
1
L
Skadi
3,107
621
34
7
0
82,149
0
L
Pele
2,663
533
5
1
0
64,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role