Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
MaenderAlkoor
Atlas
Level 157
God Stats
5W - 2L
1,851 SR
Queue Stats
81W - 45L
1,677 Elo+
Party 2
Ne Zha
Ne Zha
Yaltaboath
Ne Zha
Level 160
God Stats
13W - 11L
1,647 SR
Queue Stats
488W - 284L
1,673 Elo+
Party 2
Team Averages
Level 159
1,666 SR
1,616 Elo+

VS

Team Averages
Level 119
1,462 SR
1,638 Elo+
Da Ji
Da Ji
Elchock
Da Ji
Level 109
God Stats
1W - 3L
1,146 SR
Queue Stats
185W - 155L
1,654 Elo+
Party 1
Gilgamesh
Gilgamesh
Mechatronier
Gilgamesh
Level 127
God Stats
4W - 4L
1,560 SR
Queue Stats
100W - 76L
1,671 Elo+
Party 1
Ah Puch
Ah Puch
SkalterTheGod
Ah Puch
Level 121
God Stats
32W - 24L
1,680 SR
Queue Stats
154W - 145L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 4 / 3
8,344
596
8,614
10,310
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 4 / 1
9,047
646
9,313
16,800
16,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Yaltaboath
Ne Zha
13
2 / 4 / 1
8,565
612
8,806
12,094
3,918
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Elchock
Da Ji
14
4 / 2 / 5
9,595
685
7,778
11,596
4,393
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Mechatronier
Gilgamesh
15
2 / 1 / 9
9,355
668
11,517
16,682
10,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
17
6 / 0 / 6
10,679
763
16,349
9,881
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
12
12
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
3
0.38
W
Da Ji
Elchock
Da Ji
4
2
5
3.25
L
1
4
1
0.38
W
Gilgamesh
Mechatronier
Gilgamesh
2
1
9
6.5
W
Ah Puch
6
0
6
9
L
Ne Zha
Yaltaboath
Ne Zha
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,733
Damage
35,644
39,204
Taken
38,159
23,733
Mitigated
18,892
3,105
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,614
989
0
946
10,310
2,951
0
4,251
5,831
31,298
0
W
Da Ji
Elchock
Da Ji
7,778
1,680
0
828
11,596
4,393
727
5,167
6,233
0
34,232
L
9,313
2,752
0
1,499
16,800
16,864
0
6,589
9,813
19,246
0
W
Gilgamesh
Mechatronier
Gilgamesh
11,517
3,506
0
3,745
16,682
10,845
388
6,641
9,893
0
27,952
W
Ah Puch
16,349
771
0
4,754
9,881
3,654
800
6,369
3,410
54,676
0
L
Ne Zha
Yaltaboath
Ne Zha
8,806
1,155
0
660
12,094
3,918
0
4,870
6,938
0
34,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,956
Gold Earned
29,629
154
Minions Killed
182
5
Camps Cleared
8
725,840
Distance Traveled
785,782
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,344
596
77
6
2
212,158
5
W
Da Ji
9,595
685
50
4
3
231,945
3
L
Atlas
9,047
646
33
2
1
242,021
5
W
Gilgamesh
9,355
668
21
2
2
273,398
1
W
Ah Puch
10,679
763
111
8
3
280,439
3
L
Ne Zha
8,565
612
44
3
2
271,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role