Player Matchup

Bacchus
Bacchus
AGJ Liqkr Greed
Bacchus
Level 128
God Stats
4W - 3L
1,482 SR
Queue Stats
38W - 24L
1,625 Elo+
Party 2
Tiamat
Tiamat
FireGiantTheif
Tiamat
Level 148
God Stats
2W - 2L
1,645 SR
Queue Stats
31W - 27L
1,605 Elo+
Party 2
Susano
Susano
KazutoTG0
Susano
Level 94
God Stats
12W - 12L
1,589 SR
Queue Stats
192W - 151L
1,507 Elo+
Party 2
Mulan
Mulan
RaySpritzzz
Mulan
Level 124
God Stats
9W - 7L
1,671 SR
Queue Stats
489W - 496L
1,477 Elo+
Party 2
Artemis
Artemis
iPeterbilt
Artemis
Level 47
God Stats
109W - 91L
1,674 SR
Queue Stats
261W - 198L
1,678 Elo+
Party 2
Team Averages
Level 108
1,612 SR
1,579 Elo+

VS

Team Averages
Level 84
1,596 SR
1,529 Elo+
Nu Wa
Nu Wa
HatashiYuno
Nu Wa
Level 101
God Stats
3W - 3L
1,558 SR
Queue Stats
295W - 234L
1,559 Elo+
Party 1
Ganesha
Ganesha
IMadaraUchiha97
Ganesha
Level 28
God Stats
10W - 9L
1,693 SR
Queue Stats
73W - 67L
1,540 Elo+
Party 1
King Arthur
King Arthur
RGC_Toxicity_
King Arthur
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 56L
1,534 Elo+
Party 1
Mercury
Mercury
only1blk_mandy
Mercury
Level 46
God Stats
15W - 8L
1,682 SR
Queue Stats
250W - 300L
1,434 Elo+
Solo
Heimdallr
Heimdallr
yiFlux
Heimdallr
Level 154
God Stats
9W - 8L
1,545 SR
Queue Stats
247W - 203L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,921
493
3,533
6,665
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 3 / 2
7,191
599
3,819
7,320
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
KazutoTG0
Susano
10
2 / 3 / 3
6,587
549
5,057
9,843
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 2
7,142
595
6,027
10,457
5,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
iPeterbilt
Artemis
10
0 / 1 / 0
5,289
441
3,294
6,252
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,812
568
7,223
6,119
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 1
6,499
542
1,572
4,931
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
RGC_Toxicity_
King Arthur
10
0 / 2 / 1
5,782
482
3,633
9,992
7,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 3 / 3
5,558
463
2,874
7,697
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
yiFlux
Heimdallr
12
1 / 0 / 0
6,333
528
5,604
5,324
2,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
7
Kills
6
7
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
4
3
2
1.67
L
4
2
0
2
L
0
0
1
0.5
W
Susano
KazutoTG0
Susano
2
3
3
1.17
L
King Arthur
RGC_Toxicity_
King Arthur
0
2
1
0.25
W
1
0
2
2
W
Artemis
iPeterbilt
Artemis
0
1
0
0
L
1
3
3
0.83
L
Heimdallr
yiFlux
Heimdallr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,730
Damage
20,906
40,537
Taken
34,063
20,560
Mitigated
17,352
18,528
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,533
40
98
3,556
6,665
4,265
0
1,406
5,259
18,301
0
W
3,819
503
0
2,226
7,320
4,809
0
3,463
3,857
46,813
0
L
7,223
2,042
0
1,030
6,119
1,974
0
1,756
4,363
58,769
0
L
1,572
252
0
2,411
4,931
3,024
0
1,555
3,376
16,225
0
W
Susano
KazutoTG0
Susano
5,057
673
0
3,599
9,843
3,686
23
2,141
7,702
0
44,465
L
King Arthur
RGC_Toxicity_
King Arthur
3,633
716
0
750
9,992
7,666
0
742
9,250
0
37,992
W
6,027
1,289
0
6,280
10,457
5,858
279
1,090
9,367
0
57,102
W
Artemis
iPeterbilt
Artemis
3,294
522
0
2,769
6,252
1,942
38
695
5,557
0
35,961
L
2,874
1,584
0
375
7,697
2,478
0
1,694
6,003
0
24,800
L
Heimdallr
yiFlux
Heimdallr
5,604
3,273
0
2,130
5,324
2,210
0
1,605
3,719
0
60,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,130
Gold Earned
30,984
363
Minions Killed
358
0
Camps Cleared
0
1,270,580
Distance Traveled
1,156,326
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,921
493
27
2
0
247,645
2
W
Tiamat
7,191
599
97
8
0
252,291
4
L
Nu Wa
6,812
568
103
9
0
205,847
5
L
Ganesha
6,499
542
0
0
0
235,773
1
W
Susano
6,587
549
73
6
0
286,036
2
L
King Arthur
5,782
482
65
5
0
235,120
2
W
Mulan
7,142
595
114
10
0
250,377
1
W
Artemis
5,289
441
52
4
0
234,231
4
L
Mercury
5,558
463
54
5
0
265,719
0
L
Heimdallr
6,333
528
136
11
0
213,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role