Player Matchup

Tsukuyomi
Tsukuyomi
HisokaTheLegend
Tsukuyomi
Level 42
God Stats
13W - 10L
1,304 SR
Queue Stats
62W - 83L
1,263 Elo+
Solo
Hou Yi
Hou Yi
Zombiechaserjc
Hou Yi
Level 83
God Stats
2W - 0L
1,811 SR
Queue Stats
76W - 62L
1,436 Elo+
Solo
Chang'e
Chang'e
combrunolindo
Chang'e
Level 49
God Stats
6W - 6L
1,416 SR
Queue Stats
11W - 17L
1,226 Elo+
Solo
Ra
Ra
leo8rafa
Ra
Level 139
God Stats
8W - 3L
1,556 SR
Queue Stats
53W - 56L
1,432 Elo+
Party 2
Chaac
Chaac
mario_69XD
Chaac
Level 113
God Stats
1W - 0L
1,202 SR
Queue Stats
11W - 11L
1,317 Elo+
Party 2
Team Averages
Level 85
1,458 SR
1,335 Elo+

VS

Team Averages
Level 82
1,446 SR
1,355 Elo+
Cu Chulainn
Cu Chulainn
Captainmcgrubin
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 66L
1,416 Elo+
Party 1
Freya
Freya
Lesbian Xiao
Freya
Level 140
God Stats
16W - 15L
1,520 SR
Queue Stats
162W - 185L
1,342 Elo+
Solo
Ra
Ra
XxDawKin18xX
Ra
Level 120
God Stats
7W - 11L
1,432 SR
Queue Stats
434W - 495L
1,382 Elo+
Solo
Thor
Thor
lilrasta86
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,327 Elo+
Party 1
Thanatos
Thanatos
zM3L10D4S
Thanatos
Level 44
God Stats
1W - 2L
1,278 SR
Queue Stats
77W - 101L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HisokaTheLegend
Tsukuyomi
17
4 / 1 / 7
11,188
509
8,588
17,232
7,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
6 / 5 / 7
11,814
537
15,709
20,865
9,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
17
4 / 3 / 7
10,299
468
9,919
14,976
6,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
8 / 2 / 3
12,249
557
18,441
13,524
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
19
10 / 1 / 4
12,712
578
19,221
15,947
18,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Captainmcgrubin
Cu Chulainn
14
4 / 5 / 3
9,952
452
15,722
24,408
18,913
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 7 / 2
11,278
513
13,195
20,845
7,703
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 6 / 3
10,837
493
10,236
21,031
11,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 12 / 1
7,527
342
1,406
16,019
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
zM3L10D4S
Thanatos
16
0 / 3 / 1
9,421
428
8,134
22,022
10,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
32
Kills
12
12
Deaths
33
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Captainmcgrubin
Cu Chulainn
4
5
3
1.1
W
Tsukuyomi
HisokaTheLegend
Tsukuyomi
4
1
7
7.5
L
6
7
2
1
L
2
6
3
0.58
W
6
5
7
1.9
W
Chang'e
4
3
7
2.5
W
8
2
3
4.75
L
0
12
1
0.04
W
Chaac
10
1
4
12
L
Thanatos
zM3L10D4S
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,878
Damage
48,693
82,544
Taken
104,325
48,866
Mitigated
53,420
36,130
Healing
38,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Captainmcgrubin
Cu Chulainn
15,722
4,068
647
4,287
24,408
18,913
451
6,182
18,128
0
58,476
W
Tsukuyomi
HisokaTheLegend
Tsukuyomi
8,588
1,314
0
10,129
17,232
7,687
0
3,956
13,276
0
89,942
L
13,195
4,983
359
6,807
20,845
7,703
1,590
3,518
17,327
61,621
0
L
10,236
114
659
9,412
21,031
11,205
763
13,215
7,770
91,090
0
W
15,709
8,294
0
6,013
20,865
9,881
1,891
8,114
12,751
0
95,274
W
Chang'e
9,919
2,891
1,840
5,674
14,976
6,238
2,729
3,231
11,745
47,183
0
W
18,441
1,295
783
4,096
13,524
6,062
1,205
6,744
6,780
102,174
0
L
1,406
946
0
134
16,019
4,995
783
2,083
13,619
0
12,251
W
Chaac
19,221
4,454
0
7,595
15,947
18,998
2,021
1,386
14,561
0
96,145
L
Thanatos
zM3L10D4S
Thanatos
8,134
4,530
0
16,642
22,022
10,604
2,876
3,362
18,049
0
70,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,262
Gold Earned
49,015
637
Minions Killed
401
0
Camps Cleared
0
2,017,878
Distance Traveled
1,758,961
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,952
452
57
3
0
387,090
3
W
Tsukuyomi
11,188
509
135
6
0
475,557
1
L
Freya
11,278
513
84
4
0
343,112
0
L
Ra
10,837
493
128
6
0
333,174
0
W
Hou Yi
11,814
537
136
6
0
371,737
2
W
Chang'e
10,299
468
67
3
0
372,826
0
W
Ra
12,249
557
157
7
0
388,202
0
L
Thor
7,527
342
17
1
0
293,593
0
W
Chaac
12,712
578
142
6
0
409,556
1
L
Thanatos
9,421
428
115
5
0
401,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role