Player Matchup

Raijin
Raijin
 
Raijin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
DamperBaton926
Geb
Level 57
God Stats
1W - 2L
1,621 SR
Queue Stats
10W - 9L
1,561 Elo+
Party 2
Tiamat
Tiamat
Ianweabs
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 96L
1,565 Elo+
Party 2
Rama
Rama
MrKrosis
Rama
Level 128
God Stats
11W - 22L
1,500 SR
Queue Stats
490W - 483L
1,483 Elo+
Party 1
Mercury
Mercury
PeruvianPork
Mercury
Level 68
God Stats
5W - 6L
1,482 SR
Queue Stats
73W - 60L
1,545 Elo+
Party 2
Team Averages
Level 96
1,521 SR
1,531 Elo+

VS

Team Averages
Level 86
1,575 SR
1,452 Elo+
Bakasura
Bakasura
Adrianoboe
Bakasura
Level 145
God Stats
3W - 8L
1,392 SR
Queue Stats
511W - 546L
1,433 Elo+
Solo
Danzaburou
Danzaburou
BobbyTallsocks
Danzaburou
Level 69
God Stats
5W - 5L
1,438 SR
Queue Stats
119W - 136L
1,449 Elo+
Solo
Horus
Horus
HeroldOfHash
Horus
Level 66
God Stats
7W - 10L
1,453 SR
Queue Stats
162W - 162L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
talakhadze
Ah Muzen Cab
Level 64
God Stats
4W - 0L
1,827 SR
Queue Stats
17W - 21L
1,481 Elo+
Solo
Nu Wa
Nu Wa
wolf1731
Nu Wa
Level 86
God Stats
3W - 2L
1,767 SR
Queue Stats
68W - 93L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 1 / 0
5,538
462
2,348
8,552
3,870
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 1
6,055
505
4,127
10,377
4,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Ianweabs
Tiamat
11
0 / 0 / 0
6,238
520
3,224
5,218
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
9
0 / 4 / 2
5,449
454
6,360
8,284
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
PeruvianPork
Mercury
10
1 / 3 / 0
5,805
484
4,030
8,647
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adrianoboe
Bakasura
12
0 / 0 / 3
6,820
568
4,515
9,052
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
BobbyTallsocks
Danzaburou
12
5 / 1 / 0
7,285
607
7,760
9,530
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 1 / 4
6,609
551
5,117
8,168
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
talakhadze
Ah Muzen Cab
14
2 / 0 / 0
8,197
683
7,551
8,094
3,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
wolf1731
Nu Wa
13
1 / 0 / 0
7,450
621
4,477
5,276
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
8
8
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
0
0
W
Bakasura
Adrianoboe
Bakasura
0
0
3
1.5
W
Danzaburou
BobbyTallsocks
Danzaburou
5
1
0
5
L
1
0
1
1.5
W
0
1
4
2
L
Tiamat
Ianweabs
Tiamat
0
0
0
0
L
Rama
0
4
2
0.25
L
Mercury
PeruvianPork
Mercury
1
3
0
0.33
W
Ah Muzen Cab
talakhadze
Ah Muzen Cab
2
0
0
2
W
Nu Wa
wolf1731
Nu Wa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,089
Damage
29,420
41,078
Taken
40,120
16,733
Mitigated
18,207
10,469
Healing
18,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,348
456
0
1,705
8,552
3,870
0
400
8,127
38,817
0
W
Bakasura
Adrianoboe
Bakasura
4,515
2,870
0
3,694
9,052
4,527
0
1,286
7,766
0
47,977
W
Danzaburou
BobbyTallsocks
Danzaburou
7,760
3,498
0
4,797
9,530
3,816
1,260
1,615
7,915
0
51,476
L
4,127
607
1,583
3,176
10,377
4,889
0
484
9,613
16,473
0
W
5,117
2,456
801
3,326
8,168
4,455
0
2,070
6,098
0
15,256
L
Tiamat
Ianweabs
Tiamat
3,224
308
0
2,332
5,218
2,739
0
2,596
2,361
54,613
0
L
Rama
6,360
5,657
0
1,423
8,284
2,345
0
397
7,787
0
34,093
L
Mercury
PeruvianPork
Mercury
4,030
1,617
0
250
8,647
2,890
0
600
7,927
0
40,391
W
Ah Muzen Cab
talakhadze
Ah Muzen Cab
7,551
4,085
0
4,128
8,094
3,383
3,050
2,348
5,746
0
77,821
W
Nu Wa
wolf1731
Nu Wa
4,477
846
0
1,511
5,276
2,026
0
2,380
2,896
67,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,085
Gold Earned
36,361
316
Minions Killed
461
0
Camps Cleared
0
1,131,955
Distance Traveled
1,243,401
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,538
462
78
7
0
206,181
1
W
Bakasura
6,820
568
93
8
0
309,192
0
W
Danzaburou
7,285
607
91
8
0
216,239
2
L
Geb
6,055
505
24
2
0
230,602
3
W
Horus
6,609
551
27
2
0
259,186
4
L
Tiamat
6,238
520
92
8
0
236,049
4
L
Rama
5,449
454
50
4
0
192,961
2
L
Mercury
5,805
484
72
6
0
266,162
3
W
Ah Muzen Cab
8,197
683
133
11
0
223,690
4
W
Nu Wa
7,450
621
117
10
0
235,094
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role