Player Matchup

Arachne
Arachne
Dom_Pedro_I
Arachne
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,480 Elo+
Solo
Cerberus
Cerberus
ERIK_MARU
Cerberus
Level 146
God Stats
9W - 9L
1,685 SR
Queue Stats
823W - 800L
1,394 Elo+
Party 3
Artio
Artio
UnderALunaLight
Artio
Level 160
God Stats
8W - 16L
1,319 SR
Queue Stats
1,501W - 1,624L
1,383 Elo+
Solo
Ganesha
Ganesha
dababey
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 86L
1,390 Elo+
Solo
Shiva
Shiva
izantt_9
Shiva
Level 65
God Stats
0W - 2L
1,264 SR
Queue Stats
265W - 300L
1,339 Elo+
Party 3
Team Averages
Level 120
1,454 SR
1,397 Elo+

VS

Team Averages
Level 107
1,404 SR
1,455 Elo+
Artio
Artio
Frwoogy
Artio
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,173 Elo+
Party 1
Loki
Loki
IEnvy_CrAzy247
Loki
Level 104
God Stats
1W - 0L
1,239 SR
Queue Stats
34W - 35L
1,395 Elo+
Party 1
Set
Set
Lord-Diddy-Kong
Set
Level 118
God Stats
1W - 0L
1,348 SR
Queue Stats
12W - 8L
1,656 Elo+
Party 2
Shiva
Shiva
Noeigh
Shiva
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,669 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tridirt
Kumbhakarna
Level 126
God Stats
14W - 14L
1,430 SR
Queue Stats
354W - 383L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dom_Pedro_I
Arachne
20
6 / 4 / 10
12,167
640
14,893
18,317
10,412
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
ERIK_MARU
Cerberus
20
8 / 3 / 9
13,479
709
18,560
26,680
37,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 6 / 8
12,242
644
13,615
23,146
16,566
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
dababey
Ganesha
9
0 / 3 / 1
8,477
446
2,259
6,505
3,947
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
izantt_9
Shiva
17
1 / 7 / 12
10,760
566
20,102
23,076
19,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Frwoogy
Artio
20
1 / 3 / 15
12,787
673
6,342
18,586
22,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 4 / 9
14,285
752
25,234
16,645
9,639
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 5 / 14
12,710
669
18,782
20,439
12,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
Noeigh
Shiva
19
6 / 5 / 9
12,888
678
20,995
26,783
26,397
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
tridirt
Kumbhakarna
19
2 / 3 / 17
12,268
646
10,320
27,981
30,055
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
87
18
Kills
23
23
Deaths
20
40
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dom_Pedro_I
Arachne
6
4
10
2.75
L
Cerberus
ERIK_MARU
Cerberus
8
3
9
4.17
W
Artio
Frwoogy
Artio
1
3
15
2.83
W
11
4
9
3.88
W
3
5
14
2
W
Shiva
Noeigh
Shiva
6
5
9
2.1
L
3
6
8
1.17
L
Ganesha
dababey
Ganesha
0
3
1
0.17
L
Shiva
izantt_9
Shiva
1
7
12
1
W
Kumbhakarna
tridirt
Kumbhakarna
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,429
Damage
81,673
97,724
Taken
110,434
88,395
Mitigated
100,897
35,517
Healing
31,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dom_Pedro_I
Arachne
14,893
10,748
1,362
6,882
18,317
10,412
0
3,160
14,945
0
23,571
L
Cerberus
ERIK_MARU
Cerberus
18,560
1,995
510
10,883
26,680
37,559
0
6,413
19,872
53,546
0
W
Artio
Frwoogy
Artio
6,342
2,082
2,983
1,055
18,586
22,049
1,608
7,412
11,174
13,941
0
W
25,234
6,960
3,063
2,413
16,645
9,639
3,100
4,580
11,767
0
56,935
W
18,782
7,587
262
3,773
20,439
12,757
3,514
7,277
13,162
0
41,454
W
Shiva
Noeigh
Shiva
20,995
3,929
2,253
2,220
26,783
26,397
797
6,189
20,594
7,603
38,367
L
13,615
3,873
3,134
5,736
23,146
16,566
0
3,468
19,476
39,900
0
L
Ganesha
dababey
Ganesha
2,259
69
1,019
419
6,505
3,947
0
944
5,526
4,058
0
L
Shiva
izantt_9
Shiva
20,102
6,678
942
4,630
23,076
19,911
0
5,546
17,332
0
33,009
W
Kumbhakarna
tridirt
Kumbhakarna
10,320
786
6,053
6,960
27,981
30,055
674
8,976
16,195
19,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,125
Gold Earned
64,938
180
Minions Killed
195
0
Camps Cleared
0
1,396,936
Distance Traveled
1,794,910
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,167
640
20
1
0
392,766
0
L
Cerberus
13,479
709
84
4
0
334,589
0
W
Artio
12,787
673
8
0
0
334,594
0
W
Loki
14,285
752
69
4
0
386,985
1
W
Set
12,710
669
50
3
0
319,465
2
W
Shiva
12,888
678
50
3
0
348,433
0
L
Artio
12,242
644
55
3
0
303,917
0
L
Ganesha
8,477
446
0
0
0
83,928
0
L
Shiva
10,760
566
21
1
0
281,736
0
W
Kumbhakarna
12,268
646
18
1
0
405,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role