Player Matchup

Jing Wei
Jing Wei
Djaranoow
Jing Wei
Level 149
God Stats
3W - 1L
1,300 SR
Queue Stats
47W - 33L
1,440 Elo+
Party 2
Ganesha
Ganesha
PRIMITIVO_RED
Ganesha
Level 38
God Stats
5W - 1L
1,500 SR
Queue Stats
131W - 121L
1,436 Elo+
Solo
Bellona
Bellona
VendoSeatToledo
Bellona
Level 47
God Stats
2W - 1L
1,579 SR
Queue Stats
45W - 20L
1,626 Elo+
Party 1
Ravana
Ravana
firstpickOP
Ravana
Level 27
God Stats
3W - 1L
1,717 SR
Queue Stats
49W - 21L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
kniktee
Baron Samedi
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 20L
1,556 Elo+
Party 2
Team Averages
Level 57
1,519 SR
1,532 Elo+

VS

Team Averages
Level 110
1,555 SR
1,447 Elo+
Apollo
Apollo
Gindakong
Apollo
Level 128
God Stats
1W - 3L
1,355 SR
Queue Stats
172W - 175L
1,386 Elo+
Party 3
Mercury
Mercury
MasterXXChief
Mercury
Level 29
God Stats
1W - 3L
1,298 SR
Queue Stats
15W - 16L
1,234 Elo+
Party 3
Bellona
Bellona
Papa_Baer_93
Bellona
Level 160
God Stats
7W - 6L
1,512 SR
Queue Stats
437W - 406L
1,528 Elo+
Party 3
Fafnir
Fafnir
Schwert-3108
Fafnir
Level 127
God Stats
1W - 1L
1,761 SR
Queue Stats
115W - 105L
1,574 Elo+
Party 3
Yu Huang
Yu Huang
gruschelder43
Yu Huang
Level 108
God Stats
3W - 2L
1,850 SR
Queue Stats
354W - 335L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Djaranoow
Jing Wei
16
2 / 0 / 2
9,809
545
10,654
13,872
5,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
13
0 / 1 / 4
8,430
468
5,066
13,651
14,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 3 / 1
10,149
564
17,260
22,491
25,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
15
5 / 4 / 4
9,423
524
10,108
13,502
6,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
kniktee
Baron Samedi
14
2 / 3 / 3
8,910
495
9,393
9,923
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gindakong
Apollo
15
0 / 2 / 1
8,635
480
7,590
14,219
5,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
15
6 / 3 / 4
9,389
522
14,087
13,725
6,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Papa_Baer_93
Bellona
16
3 / 2 / 2
9,728
540
15,418
21,388
21,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
12
1 / 1 / 4
8,287
460
4,531
14,132
18,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
gruschelder43
Yu Huang
9
1 / 3 / 5
7,098
394
3,802
5,668
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
11
Kills
11
11
Deaths
11
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Djaranoow
Jing Wei
2
0
2
3
L
Apollo
Gindakong
Apollo
0
2
1
0.25
L
Mercury
6
3
4
2.67
W
Ganesha
0
1
4
2
L
Bellona
Papa_Baer_93
Bellona
3
2
2
2
L
Fafnir
1
1
4
3
W
2
3
1
0.83
W
Ravana
5
4
4
1.75
L
Yu Huang
gruschelder43
Yu Huang
1
3
5
1.17
W
Baron Samedi
kniktee
Baron Samedi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,481
Damage
45,428
73,439
Taken
69,132
56,572
Mitigated
55,176
32,007
Healing
19,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Djaranoow
Jing Wei
10,654
7,507
0
6,503
13,872
5,685
2,638
637
13,235
0
101,662
L
Apollo
Gindakong
Apollo
7,590
4,775
0
6,046
14,219
5,894
0
1,593
12,626
0
76,259
L
Mercury
14,087
7,123
0
620
13,725
6,215
156
3,206
10,519
0
81,022
W
Ganesha
5,066
1,142
515
3,930
13,651
14,146
421
2,608
11,043
30,881
0
L
Bellona
Papa_Baer_93
Bellona
15,418
7,888
0
8,745
21,388
21,662
594
0
21,388
0
93,624
L
Fafnir
4,531
1,157
0
3,806
14,132
18,987
0
6,100
8,032
24,769
0
W
17,260
8,729
0
10,876
22,491
25,161
0
880
21,611
0
93,956
W
Ravana
10,108
3,831
0
5,116
13,502
6,963
129
2,333
11,169
0
74,825
L
Yu Huang
gruschelder43
Yu Huang
3,802
636
0
775
5,668
2,418
0
3,560
2,108
35,057
0
W
Baron Samedi
kniktee
Baron Samedi
9,393
938
1,633
3,434
9,923
4,617
0
2,363
7,560
73,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,721
Gold Earned
43,137
591
Minions Killed
503
0
Camps Cleared
0
1,742,395
Distance Traveled
1,581,949
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,809
545
176
10
0
335,713
3
L
Apollo
8,635
480
137
8
0
293,793
0
L
Mercury
9,389
522
112
6
0
431,617
0
W
Ganesha
8,430
468
14
1
0
346,154
4
L
Bellona
9,728
540
160
9
0
316,995
9
L
Fafnir
8,287
460
41
2
0
324,911
6
W
Bellona
10,149
564
160
9
0
371,796
4
W
Ravana
9,423
524
114
6
0
375,086
4
L
Yu Huang
7,098
394
53
3
0
214,633
2
W
Baron Samedi
8,910
495
127
7
0
313,646
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role