Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Foerschder
Hel
Level 49
God Stats
2W - 4L
1,136 SR
Queue Stats
309W - 264L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
Pykko
Danzaburou
Level 127
God Stats
7W - 4L
1,898 SR
Queue Stats
438W - 404L
1,548 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Saddan
Cu Chulainn
Level 129
God Stats
10W - 3L
1,956 SR
Queue Stats
408W - 381L
1,546 Elo+
Party 2
King Arthur
King Arthur
Syko30
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 211L
1,606 Elo+
Solo
Team Averages
Level 98
1,598 SR
1,548 Elo+

VS

Team Averages
Level 100
1,499 SR
1,594 Elo+
Yu Huang
Yu Huang
AkiAyatoru
Yu Huang
Level 144
God Stats
3W - 2L
1,827 SR
Queue Stats
219W - 131L
1,612 Elo+
Party 1
Arachne
Arachne
GravityFlash
Arachne
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 70L
1,757 Elo+
Party 1
Cabrakan
Cabrakan
Hansynee
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,499 Elo+
Solo
King Arthur
King Arthur
N0WaifuN0Lifu
King Arthur
Level 156
God Stats
0W - 4L
1,169 SR
Queue Stats
208W - 124L
1,625 Elo+
Party 1
Yemoja
Yemoja
Phony
Yemoja
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
2 / 2 / 14
14,552
661
31,915
42,814
63,007
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 3 / 12
13,153
598
17,594
28,170
24,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Pykko
Danzaburou
20
6 / 1 / 12
15,201
691
48,734
25,921
18,912
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Saddan
Cu Chulainn
20
5 / 3 / 11
13,252
602
35,289
42,039
55,971
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Syko30
King Arthur
20
3 / 4 / 13
12,717
578
22,711
35,473
59,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AkiAyatoru
Yu Huang
20
4 / 2 / 9
13,147
598
46,202
20,051
14,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
GravityFlash
Arachne
20
2 / 1 / 11
12,551
571
16,702
45,877
51,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
Hansynee
Cabrakan
19
3 / 9 / 10
13,632
620
23,538
45,786
74,105
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

King Arthur
N0WaifuN0Lifu
King Arthur
20
3 / 7 / 9
12,657
575
35,397
32,602
46,652
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
Phony
Yemoja
20
1 / 1 / 12
13,569
617
12,090
26,290
31,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
64
19
Kills
13
13
Deaths
20
62
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
14
4.5
L
Yu Huang
AkiAyatoru
Yu Huang
4
2
9
4.25
W
3
3
12
3
L
Arachne
GravityFlash
Arachne
2
1
11
7.5
L
Cabrakan
Hansynee
Cabrakan
3
9
10
0.89
L
King Arthur
N0WaifuN0Lifu
King Arthur
3
7
9
1.07
L
Yemoja
Phony
Yemoja
1
1
12
7
W
Danzaburou
Pykko
Danzaburou
6
1
12
12
W
Cu Chulainn
Saddan
Cu Chulainn
5
3
11
3.5
W
King Arthur
Syko30
King Arthur
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,243
Damage
133,929
174,417
Taken
170,606
221,360
Mitigated
218,713
96,651
Healing
90,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
31,915
4,072
5,716
7,198
42,814
63,007
1,164
20,206
21,984
84,050
0
L
Yu Huang
AkiAyatoru
Yu Huang
46,202
3,239
3,483
2,589
20,051
14,942
2,295
5,813
14,238
92,318
0
W
17,594
3,306
39,086
15,360
28,170
24,158
2,243
16,714
10,536
31,979
0
L
Arachne
GravityFlash
Arachne
16,702
9,513
1,693
21,348
45,877
51,417
1,358
14,606
31,271
6,698
18,958
L
Cabrakan
Hansynee
Cabrakan
23,538
1,636
2,936
9,990
45,786
74,105
1,073
10,608
35,178
43,448
0
L
King Arthur
N0WaifuN0Lifu
King Arthur
35,397
1,674
2,907
3,759
32,602
46,652
495
10,690
21,912
0
51,900
L
Yemoja
Phony
Yemoja
12,090
4,722
30,546
11,492
26,290
31,597
34
8,570
17,720
27,666
0
W
Danzaburou
Pykko
Danzaburou
48,734
23,123
5,072
7,437
25,921
18,912
3,466
13,313
12,203
0
107,064
W
Cu Chulainn
Saddan
Cu Chulainn
35,289
3,853
2,673
9,804
42,039
55,971
1,781
14,410
26,508
1,441
60,865
W
King Arthur
Syko30
King Arthur
22,711
2,758
2,801
1,504
35,473
59,312
182
19,867
14,733
689
44,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,875
Gold Earned
65,556
362
Minions Killed
239
0
Camps Cleared
0
1,906,726
Distance Traveled
1,860,762
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,552
661
103
5
0
378,203
0
L
Yu Huang
13,147
598
95
4
0
387,579
1
W
Hel
13,153
598
31
1
0
401,353
0
L
Arachne
12,551
571
26
1
0
451,447
0
L
Cabrakan
13,632
620
43
2
0
301,407
1
L
King Arthur
12,657
575
39
2
0
374,200
0
L
Yemoja
13,569
617
36
2
0
346,129
0
W
Danzaburou
15,201
691
111
5
0
351,723
0
W
Cu Chulainn
13,252
602
64
3
0
423,124
1
W
King Arthur
12,717
578
53
2
0
352,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role