Player Matchup

Eset
Eset
Deraxus
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 32L
1,549 Elo+
Party 1
Anubis
Anubis
Eroticfishcakeee
Anubis
Level 67
God Stats
36W - 22L
1,692 SR
Queue Stats
167W - 141L
1,543 Elo+
Party 1
Artemis
Artemis
RGTopHat
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 22L
1,621 Elo+
Party 1
Kali
Kali
TokiTokTok
Kali
Level 18
God Stats
1W - 3L
1,508 SR
Queue Stats
5W - 5L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
tHen1337
Baron Samedi
Level 116
God Stats
13W - 9L
1,361 SR
Queue Stats
151W - 135L
1,500 Elo+
Solo
Team Averages
Level 49
1,512 SR
1,527 Elo+

VS

Team Averages
Level 84
1,560 SR
1,447 Elo+
King Arthur
King Arthur
 
King Arthur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Legolex
Ah Muzen Cab
Level 120
God Stats
2W - 0L
1,624 SR
Queue Stats
51W - 42L
1,515 Elo+
Solo
Mercury
Mercury
Miguelzzzzz
Mercury
Level 28
God Stats
4W - 1L
1,679 SR
Queue Stats
10W - 18L
1,443 Elo+
Party 3
Ares
Ares
StrawBelly
Ares
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,429 Elo+
Party 3
Vulcan
Vulcan
Yuukı
Vulcan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Deraxus
Eset
15
0 / 4 / 6
8,976
472
9,453
14,532
6,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 6 / 3
10,225
538
14,934
19,157
9,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
RGTopHat
Artemis
15
3 / 6 / 3
9,942
523
10,010
17,429
6,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 5 / 3
11,135
586
11,373
21,378
11,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
tHen1337
Baron Samedi
14
3 / 7 / 5
9,498
500
9,071
22,668
17,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 4 / 7
9,145
481
6,641
16,435
9,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Legolex
Ah Muzen Cab
18
9 / 3 / 1
11,411
601
19,124
15,502
6,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Miguelzzzzz
Mercury
16
6 / 7 / 8
10,500
553
10,233
16,609
7,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
3 / 2 / 11
10,014
527
11,559
15,727
15,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Yuukı
Vulcan
19
9 / 1 / 6
11,757
619
20,190
11,073
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
16
Kills
28
28
Deaths
17
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
4
7
1.13
L
Eset
Deraxus
Eset
0
4
6
0.75
L
4
6
3
0.92
W
Ah Muzen Cab
Legolex
Ah Muzen Cab
9
3
1
3.17
W
Mercury
Miguelzzzzz
Mercury
6
7
8
1.43
L
Artemis
RGTopHat
Artemis
3
6
3
0.75
W
3
2
11
4.25
L
6
5
3
1.5
W
Vulcan
Yuukı
Vulcan
9
1
6
12
L
Baron Samedi
tHen1337
Baron Samedi
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,841
Damage
67,747
95,164
Taken
75,346
52,350
Mitigated
42,892
31,993
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,641
1,150
0
0
16,435
9,218
148
10,705
5,730
0
46,849
L
Eset
Deraxus
Eset
9,453
545
231
3,521
14,532
6,934
211
6,317
8,215
71,775
0
L
14,934
586
0
7,398
19,157
9,137
580
6,860
12,297
85,415
0
W
Ah Muzen Cab
Legolex
Ah Muzen Cab
19,124
6,912
0
2,794
15,502
6,833
681
3,595
11,325
0
109,321
W
Mercury
Miguelzzzzz
Mercury
10,233
5,090
0
250
16,609
7,041
1,626
6,427
10,182
0
74,393
L
Artemis
RGTopHat
Artemis
10,010
4,245
0
5,294
17,429
6,754
0
2,773
14,656
0
67,506
W
11,559
824
0
2,350
15,727
15,197
36
6,762
8,965
23,313
0
L
11,373
5,672
0
5,718
21,378
11,627
540
6,868
14,510
0
87,463
W
Vulcan
Yuukı
Vulcan
20,190
5,433
4
3,105
11,073
4,603
876
5,969
5,104
110,663
0
L
Baron Samedi
tHen1337
Baron Samedi
9,071
1,216
2,850
6,981
22,668
17,898
0
8,931
13,737
45,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,776
Gold Earned
52,827
571
Minions Killed
540
0
Camps Cleared
0
1,656,605
Distance Traveled
1,931,451
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,145
481
78
4
0
400,711
1
L
Eset
8,976
472
120
6
0
357,450
2
L
Anubis
10,225
538
130
7
0
292,815
3
W
Ah Muzen Cab
11,411
601
161
8
0
337,042
1
W
Mercury
10,500
553
104
5
0
419,467
4
L
Artemis
9,942
523
136
7
0
326,482
2
W
Ares
10,014
527
28
1
0
387,256
1
L
Kali
11,135
586
132
7
0
366,062
0
W
Vulcan
11,757
619
169
9
0
386,975
0
L
Baron Samedi
9,498
500
53
3
0
313,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role