Player Matchup

Hades
Hades
AZBigLawtMAN
Hades
Level 120
God Stats
60W - 48L
1,638 SR
Queue Stats
190W - 250L
1,460 Elo+
Solo
Sol
Sol
Alexonism
Sol
Level 157
God Stats
49W - 55L
1,496 SR
Queue Stats
815W - 810L
1,547 Elo+
Solo
Amaterasu
Amaterasu
Beans-andy
Amaterasu
Level 146
God Stats
3W - 1L
1,303 SR
Queue Stats
39W - 41L
1,549 Elo+
Solo
Skadi
Skadi
DaddyMcNuggers
Skadi
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 51L
1,518 Elo+
Solo
Mercury
Mercury
TheGreco343
Mercury
Level 101
God Stats
16W - 14L
1,584 SR
Queue Stats
274W - 286L
1,552 Elo+
Solo
Team Averages
Level 124
1,504 SR
1,525 Elo+

VS

Team Averages
Level 122
1,504 SR
1,535 Elo+
Anubis
Anubis
IIIKazIII
Anubis
Level 124
God Stats
7W - 9L
1,524 SR
Queue Stats
557W - 549L
1,554 Elo+
Solo
Odin
Odin
ZombieMestizo
Odin
Level 78
God Stats
2W - 1L
1,711 SR
Queue Stats
6W - 8L
1,470 Elo+
Party 1
Bastet
Bastet
eM4C
Bastet
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 26L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xDIGGERx
Morgan Le Fay
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 20L
1,504 Elo+
Party 1
Charybdis
Charybdis
xKenzox
Charybdis
Level 148
God Stats
3W - 3L
1,285 SR
Queue Stats
188W - 69L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
11,177
447
3,021
7,747
4,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 2 / 9
15,952
638
10,092
17,214
8,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
Beans-andy
Amaterasu
20
7 / 2 / 12
14,157
566
15,650
26,357
29,072
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 5 / 10
16,804
672
24,109
23,358
10,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
TheGreco343
Mercury
20
8 / 2 / 10
15,932
637
18,136
21,557
10,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IIIKazIII
Anubis
16
1 / 7 / 4
10,279
411
8,666
20,291
16,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 8 / 1
11,259
450
6,861
25,511
23,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
eM4C
Bastet
17
1 / 4 / 3
10,221
409
10,885
18,547
8,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
xDIGGERx
Morgan Le Fay
19
5 / 4 / 3
12,070
483
12,103
18,982
9,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
xKenzox
Charybdis
20
1 / 4 / 4
12,704
508
16,100
16,222
7,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
27
Kills
11
12
Deaths
27
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
4
2
9
4.25
W
Amaterasu
Beans-andy
Amaterasu
7
2
12
6.5
W
8
5
10
2.6
L
Anubis
IIIKazIII
Anubis
1
7
4
0.43
W
Mercury
TheGreco343
Mercury
8
2
10
6.5
L
3
8
1
0.44
L
Bastet
eM4C
Bastet
1
4
3
0.63
L
Morgan Le Fay
xDIGGERx
Morgan Le Fay
5
4
3
1.63
L
Charybdis
xKenzox
Charybdis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,008
Damage
54,615
96,233
Taken
99,553
62,179
Mitigated
65,947
27,413
Healing
21,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,021
577
98
3,829
7,747
4,535
444
1,695
6,052
51,311
0
W
10,092
3,841
0
11,534
17,214
8,280
7,776
3,106
13,796
135,667
13,459
W
Amaterasu
Beans-andy
Amaterasu
15,650
6,052
675
5,440
26,357
29,072
0
8,002
18,355
0
63,613
W
24,109
11,585
0
4,315
23,358
10,069
4,009
6,326
17,032
0
148,109
L
Anubis
IIIKazIII
Anubis
8,666
575
0
5,805
20,291
16,929
0
2,510
17,781
84,921
0
W
Mercury
TheGreco343
Mercury
18,136
8,798
0
1,522
21,557
10,223
1,388
5,276
16,281
0
208,140
L
6,861
1,273
0
1,857
25,511
23,897
1,074
1,895
23,616
0
63,934
L
Bastet
eM4C
Bastet
10,885
3,212
0
2,683
18,547
8,213
0
3,585
14,962
0
71,847
L
Morgan Le Fay
xDIGGERx
Morgan Le Fay
12,103
1,735
0
6,806
18,982
9,505
0
3,032
15,950
106,262
0
L
Charybdis
xKenzox
Charybdis
16,100
7,453
0
4,815
16,222
7,403
1,125
2,894
13,328
0
137,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,022
Gold Earned
56,533
843
Minions Killed
723
0
Camps Cleared
0
2,356,183
Distance Traveled
2,236,248
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,177
447
115
5
0
230,179
5
W
Sol
15,952
638
221
9
0
487,343
7
W
Amaterasu
14,157
566
76
3
0
561,414
4
W
Skadi
16,804
672
195
8
0
450,872
7
L
Anubis
10,279
411
139
6
0
407,953
7
W
Mercury
15,932
637
236
9
0
626,375
1
L
Odin
11,259
450
130
5
0
422,628
2
L
Bastet
10,221
409
98
4
0
501,465
5
L
Morgan Le Fay
12,070
483
144
6
0
460,727
3
L
Charybdis
12,704
508
212
8
0
443,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role