Player Matchup

Anhur
Anhur
Franco0125
Anhur
Level 125
God Stats
20W - 15L
1,587 SR
Queue Stats
227W - 227L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
OsmitegamerO
Baron Samedi
Level 27
God Stats
1W - 0L
1,230 SR
Queue Stats
15W - 15L
1,570 Elo+
Solo
Nemesis
Nemesis
Papashongo
Nemesis
Level 105
God Stats
3W - 1L
1,684 SR
Queue Stats
201W - 187L
1,587 Elo+
Solo
King Arthur
King Arthur
SpecialDragoonJ
King Arthur
Level 157
God Stats
4W - 7L
1,466 SR
Queue Stats
258W - 268L
1,572 Elo+
Solo
Nox
Nox
jonathan12322
Nox
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 77L
1,508 Elo+
Party 2
Team Averages
Level 96
1,493 SR
1,557 Elo+

VS

Team Averages
Level 66
1,535 SR
1,584 Elo+
Loki
Loki
DANG3RUSS__03
Loki
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 45L
1,519 Elo+
Party 1
Janus
Janus
DueceDantoni
Janus
Level 74
God Stats
1W - 7L
1,302 SR
Queue Stats
25W - 22L
1,613 Elo+
Party 1
Skadi
Skadi
GARCH0MP
Skadi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,516 Elo+
Party 1
Chaac
Chaac
Omni-Cam
Chaac
Level 28
God Stats
6W - 7L
1,576 SR
Queue Stats
39W - 41L
1,709 Elo+
Party 1
Zeus
Zeus
X_DJSHERMAN_X
Zeus
Level 81
God Stats
2W - 1L
1,798 SR
Queue Stats
6W - 4L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
10 / 1 / 7
9,355
936
9,395
8,160
3,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
OsmitegamerO
Baron Samedi
16
3 / 0 / 13
8,672
867
12,732
10,098
4,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Papashongo
Nemesis
15
4 / 2 / 7
7,983
798
7,269
8,465
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
SpecialDragoonJ
King Arthur
14
2 / 1 / 15
7,802
780
11,423
11,239
12,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

15
4 / 0 / 12
8,376
838
5,787
5,425
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
6,878
688
3,166
8,748
3,679
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 2
6,712
671
4,704
8,709
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
GARCH0MP
Skadi
14
0 / 5 / 3
7,339
734
6,530
10,939
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
Omni-Cam
Chaac
13
1 / 5 / 0
7,126
713
2,910
13,132
10,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 5 / 1
7,474
747
6,558
11,257
4,000
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
23
Kills
4
4
Deaths
23
54
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
0
5
2
0.2
W
Anhur
10
1
7
13.5
L
Skadi
GARCH0MP
Skadi
0
5
3
0.3
L
Chaac
Omni-Cam
Chaac
1
5
0
0.2
W
Baron Samedi
OsmitegamerO
Baron Samedi
3
0
13
9.5
W
Nemesis
Papashongo
Nemesis
4
2
7
3.75
W
King Arthur
SpecialDragoonJ
King Arthur
2
1
15
9.5
L
2
5
1
0.5
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,606
Damage
23,868
43,387
Taken
52,785
26,722
Mitigated
25,981
13,682
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,166
455
0
91
8,748
3,679
0
3,552
5,196
0
12,996
L
4,704
585
0
249
8,709
3,188
0
2,383
6,326
15,856
0
W
Anhur
9,395
5,113
0
1,975
8,160
3,338
2,310
2,243
5,917
0
30,719
L
Skadi
GARCH0MP
Skadi
6,530
3,182
0
1,239
10,939
4,526
0
3,159
7,780
0
23,975
L
Chaac
Omni-Cam
Chaac
2,910
480
162
3,075
13,132
10,588
0
5,754
7,378
0
11,441
W
Baron Samedi
OsmitegamerO
Baron Samedi
12,732
996
3,045
4,956
10,098
4,669
845
3,482
6,616
40,344
0
W
Nemesis
Papashongo
Nemesis
7,269
2,668
0
2,190
8,465
3,631
96
1,675
6,790
0
19,141
W
King Arthur
SpecialDragoonJ
King Arthur
11,423
2,212
0
1,516
11,239
12,491
71
2,592
8,647
256
25,011
L
6,558
1,252
0
2,496
11,257
4,000
0
3,927
7,330
15,133
0
W
5,787
650
0
0
5,425
2,593
1,013
1,270
4,155
21,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,188
Gold Earned
35,529
218
Minions Killed
128
0
Camps Cleared
0
1,093,987
Distance Traveled
961,455
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,878
688
13
1
0
203,730
0
L
Janus
6,712
671
23
2
0
190,407
1
W
Anhur
9,355
936
43
4
0
211,391
1
L
Skadi
7,339
734
51
5
0
195,257
2
L
Chaac
7,126
713
20
2
0
194,712
0
W
Baron Samedi
8,672
867
64
6
0
202,756
0
W
Nemesis
7,983
798
42
4
0
224,259
4
W
King Arthur
7,802
780
21
2
0
231,158
2
L
Zeus
7,474
747
21
2
0
177,349
0
W
Nox
8,376
838
48
5
0
224,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role