Player Matchup

Ao Kuang
Ao Kuang
Arise_Chicken1
Ao Kuang
Level 143
God Stats
8W - 7L
1,716 SR
Queue Stats
251W - 264L
1,506 Elo+
Party 2
Amaterasu
Amaterasu
NaClBae
Amaterasu
Level 140
God Stats
6W - 5L
1,665 SR
Queue Stats
80W - 104L
1,354 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PaulBunyan3
Ah Muzen Cab
Level 64
God Stats
2W - 2L
1,527 SR
Queue Stats
5W - 5L
1,338 Elo+
Party 1
Poseidon
Poseidon
Septemberskys
Poseidon
Level 123
God Stats
9W - 9L
1,569 SR
Queue Stats
239W - 248L
1,501 Elo+
Party 2
Xing Tian
Xing Tian
ToasterTheGod
Xing Tian
Level 65
God Stats
4W - 0L
1,713 SR
Queue Stats
69W - 66L
1,519 Elo+
Party 2
Team Averages
Level 107
1,638 SR
1,444 Elo+

VS

Team Averages
Level 78
1,481 SR
1,348 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Dedeco_PK
Chernobog
Level 29
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 5L
1,131 Elo+
Party 3
Amaterasu
Amaterasu
Fabin1914
Amaterasu
Level 85
God Stats
0W - 1L
1,442 SR
Queue Stats
2W - 8L
1,280 Elo+
Party 3
Ra
Ra
John_Wick1633
Ra
Level 84
God Stats
0W - 1L
1,338 SR
Queue Stats
2W - 12L
1,187 Elo+
Party 3
Danzaburou
Danzaburou
NYRANGERS04
Danzaburou
Level 64
God Stats
7W - 4L
1,803 SR
Queue Stats
7W - 4L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
5 / 0 / 10
9,606
801
8,839
13,401
13,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
NaClBae
Amaterasu
17
6 / 2 / 6
9,216
768
7,782
15,287
14,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
PaulBunyan3
Ah Muzen Cab
16
4 / 1 / 10
8,983
749
13,982
4,990
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Septemberskys
Poseidon
17
4 / 1 / 9
9,246
771
8,243
5,885
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
ToasterTheGod
Xing Tian
14
0 / 0 / 13
8,407
701
5,029
13,319
12,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 7 / 2
7,298
608
8,611
13,224
6,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Dedeco_PK
Chernobog
13
0 / 4 / 1
7,480
623
4,541
10,420
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Fabin1914
Amaterasu
13
0 / 3 / 1
7,049
587
2,166
11,970
11,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 3 / 2
8,366
697
7,171
9,088
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
NYRANGERS04
Danzaburou
15
3 / 2 / 0
9,084
757
10,250
8,024
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
19
Kills
4
4
Deaths
19
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
7
2
0.14
W
Ao Kuang
5
0
10
10
L
Chernobog
Dedeco_PK
Chernobog
0
4
1
0.13
L
Amaterasu
Fabin1914
Amaterasu
0
3
1
0.17
L
1
3
2
0.67
L
Danzaburou
NYRANGERS04
Danzaburou
3
2
0
1.5
W
Amaterasu
NaClBae
Amaterasu
6
2
6
4.5
W
Ah Muzen Cab
PaulBunyan3
Ah Muzen Cab
4
1
10
9
W
Poseidon
Septemberskys
Poseidon
4
1
9
8.5
W
Xing Tian
ToasterTheGod
Xing Tian
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,875
Damage
32,739
52,882
Taken
52,726
45,795
Mitigated
30,097
15,809
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,611
282
1,066
1,741
13,224
6,632
0
7,773
5,318
18,996
0
W
Ao Kuang
8,839
1,938
2,192
5,431
13,401
13,518
51
3,856
9,415
24,999
0
L
Chernobog
Dedeco_PK
Chernobog
4,541
3,214
0
594
10,420
4,431
1,608
3,117
7,132
0
20,972
L
Amaterasu
Fabin1914
Amaterasu
2,166
736
0
2,301
11,970
11,112
0
4,818
7,108
0
8,069
L
7,171
1,314
321
2,363
9,088
4,109
372
2,647
6,285
38,678
0
L
Danzaburou
NYRANGERS04
Danzaburou
10,250
4,781
0
2,408
8,024
3,813
0
3,756
4,228
0
33,223
W
Amaterasu
NaClBae
Amaterasu
7,782
1,846
0
3,639
15,287
14,977
69
4,137
11,085
0
27,397
W
Ah Muzen Cab
PaulBunyan3
Ah Muzen Cab
13,982
3,843
0
1,181
4,990
2,576
300
1,792
3,170
0
39,675
W
Poseidon
Septemberskys
Poseidon
8,243
514
0
188
5,885
2,655
400
3,106
2,747
41,904
0
W
Xing Tian
ToasterTheGod
Xing Tian
5,029
286
0
3,178
13,319
12,069
527
2,891
10,229
12,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,458
Gold Earned
39,277
243
Minions Killed
216
0
Camps Cleared
0
1,274,575
Distance Traveled
1,105,807
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,298
608
32
3
0
205,856
2
W
Ao Kuang
9,606
801
42
4
0
269,722
3
L
Chernobog
7,480
623
33
3
0
208,742
1
L
Amaterasu
7,049
587
13
1
0
244,361
0
L
Ra
8,366
697
66
6
0
222,759
3
L
Danzaburou
9,084
757
72
6
0
224,089
2
W
Amaterasu
9,216
768
44
4
0
258,182
3
W
Ah Muzen Cab
8,983
749
58
5
0
246,090
0
W
Poseidon
9,246
771
91
8
0
237,930
1
W
Xing Tian
8,407
701
8
1
0
262,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role