Player Matchup

Zhong Kui
Zhong Kui
Alienate21
Zhong Kui
Level 127
God Stats
2W - 0L
1,582 SR
Queue Stats
121W - 115L
1,502 Elo+
Solo
Nemesis
Nemesis
Fordil
Nemesis
Level 128
God Stats
1W - 1L
1,378 SR
Queue Stats
71W - 86L
1,459 Elo+
Solo
Olorun
Olorun
Tortius
Olorun
Level 148
God Stats
3W - 0L
1,845 SR
Queue Stats
404W - 426L
1,487 Elo+
Solo
King Arthur
King Arthur
XjebemtimamuX
King Arthur
Level 88
God Stats
25W - 23L
1,707 SR
Queue Stats
154W - 158L
1,449 Elo+
Solo
Ah Puch
Ah Puch
zbryanz
Ah Puch
Level 68
God Stats
2W - 1L
1,308 SR
Queue Stats
23W - 21L
1,304 Elo+
Solo
Team Averages
Level 112
1,564 SR
1,440 Elo+

VS

Team Averages
Level 109
1,461 SR
1,493 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AlejoL
Nemesis
Level 159
God Stats
0W - 2L
1,477 SR
Queue Stats
59W - 54L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
JunoJaris
Baron Samedi
Level 89
God Stats
2W - 3L
1,518 SR
Queue Stats
59W - 53L
1,454 Elo+
Party 1
Vulcan
Vulcan
iYummyOreos
Vulcan
Level 86
God Stats
0W - 4L
1,309 SR
Queue Stats
111W - 113L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alienate21
Zhong Kui
20
5 / 3 / 7
15,009
556
20,757
20,359
24,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Fordil
Nemesis
20
11 / 3 / 5
15,369
569
18,837
24,969
12,437
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Tortius
Olorun
20
2 / 2 / 1
14,845
550
12,811
23,020
11,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
XjebemtimamuX
King Arthur
20
4 / 3 / 10
12,702
470
17,041
35,169
29,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
zbryanz
Ah Puch
20
6 / 2 / 9
15,360
569
24,589
17,511
8,954
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
6 / 5 / 1
13,244
491
20,579
26,483
34,544
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
 
Skadi
18
3 / 6 / 2
11,505
426
19,864
24,412
10,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
AlejoL
Nemesis
20
1 / 7 / 7
12,473
462
12,012
28,295
14,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
JunoJaris
Baron Samedi
16
0 / 6 / 2
10,799
400
8,644
27,516
37,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
19
3 / 5 / 1
11,773
436
11,251
14,424
7,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
28
Kills
13
13
Deaths
29
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
5
1
1.3
L
Skadi
 
Skadi
3
6
2
0.67
L
Nemesis
AlejoL
Nemesis
1
7
7
0.64
W
Zhong Kui
Alienate21
Zhong Kui
5
3
7
2.83
W
Nemesis
Fordil
Nemesis
11
3
5
4.5
L
Baron Samedi
JunoJaris
Baron Samedi
0
6
2
0.17
W
Olorun
Tortius
Olorun
2
2
1
1.25
W
King Arthur
XjebemtimamuX
King Arthur
4
3
10
3
L
Vulcan
3
5
1
0.7
W
Ah Puch
zbryanz
Ah Puch
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,035
Damage
72,350
121,028
Taken
121,130
87,476
Mitigated
104,231
44,898
Healing
25,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
20,579
1,050
0
5,044
26,483
34,544
0
13,219
13,264
0
91,999
L
Skadi
 
Skadi
19,864
8,645
0
2,733
24,412
10,002
392
11,917
12,495
0
98,222
L
Nemesis
AlejoL
Nemesis
12,012
4,530
0
4,590
28,295
14,736
144
11,099
17,196
0
136,264
W
Zhong Kui
Alienate21
Zhong Kui
20,757
3,276
0
7,208
20,359
24,654
3,747
3,425
16,934
100,201
9,644
W
Nemesis
Fordil
Nemesis
18,837
8,885
0
3,457
24,969
12,437
357
3,308
21,661
0
138,846
L
Baron Samedi
JunoJaris
Baron Samedi
8,644
745
4,260
7,326
27,516
37,918
0
13,354
14,162
51,230
0
W
Olorun
Tortius
Olorun
12,811
5,785
600
8,728
23,020
11,600
5,612
1,124
21,896
148,473
0
W
King Arthur
XjebemtimamuX
King Arthur
17,041
2,091
488
12,540
35,169
29,831
124
10,463
24,706
168
79,383
L
Vulcan
11,251
3,796
0
1,358
14,424
7,031
0
7,332
7,092
91,150
0
W
Ah Puch
zbryanz
Ah Puch
24,589
1,955
0
11,877
17,511
8,954
923
2,264
15,247
139,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,285
Gold Earned
59,794
864
Minions Killed
659
0
Camps Cleared
0
2,512,827
Distance Traveled
2,311,167
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,244
491
142
5
0
441,664
4
L
Skadi
11,505
426
148
5
0
408,321
0
L
Nemesis
12,473
462
177
7
0
543,842
7
W
Zhong Kui
15,009
556
179
7
0
411,407
1
W
Nemesis
15,369
569
179
7
0
588,726
2
L
Baron Samedi
10,799
400
44
2
0
415,475
3
W
Olorun
14,845
550
211
8
0
484,250
2
W
King Arthur
12,702
470
87
3
0
540,140
3
L
Vulcan
11,773
436
148
5
0
501,865
4
W
Ah Puch
15,360
569
208
8
0
488,304
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role