Player Matchup

Tiamat
Tiamat
AlondraJaeger
Tiamat
Level 128
God Stats
1W - 5L
1,239 SR
Queue Stats
92W - 83L
1,571 Elo+
Solo
Eset
Eset
R0bbeRob TTV
Eset
Level 154
God Stats
6W - 5L
1,540 SR
Queue Stats
107W - 138L
1,532 Elo+
Party 1
Izanami
Izanami
RWOAR
Izanami
Level 95
God Stats
8W - 5L
1,599 SR
Queue Stats
287W - 279L
1,559 Elo+
Solo
Serqet
Serqet
WolfieShocks
Serqet
Level 160
God Stats
8W - 3L
1,500 SR
Queue Stats
207W - 223L
1,503 Elo+
Party 1
Thanatos
Thanatos
chaosthetruth
Thanatos
Level 156
God Stats
3W - 0L
1,872 SR
Queue Stats
70W - 84L
1,467 Elo+
Party 1
Team Averages
Level 139
1,550 SR
1,527 Elo+

VS

Team Averages
Level 123
1,658 SR
1,534 Elo+
Tsukuyomi
Tsukuyomi
ESTEFANO-ELPRO97
Tsukuyomi
Level 118
God Stats
5W - 2L
1,776 SR
Queue Stats
281W - 295L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
MAXSTERS881
Kuzenbo
Level 117
God Stats
1W - 3L
1,378 SR
Queue Stats
114W - 114L
1,508 Elo+
Solo
Nemesis
Nemesis
SpittySpittoon
Nemesis
Level 100
God Stats
28W - 19L
1,681 SR
Queue Stats
1,176W - 980L
1,579 Elo+
Solo
Zhong Kui
Zhong Kui
fozy1500
Zhong Kui
Level 144
God Stats
6W - 4L
2,006 SR
Queue Stats
52W - 44L
1,635 Elo+
Party 2
Charybdis
Charybdis
themadblaxican
Charybdis
Level 137
God Stats
2W - 4L
1,448 SR
Queue Stats
102W - 109L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 4
10,169
535
14,703
11,909
8,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 10
10,117
532
10,450
13,757
16,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
RWOAR
Izanami
16
8 / 2 / 5
10,795
568
14,676
14,324
6,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
15
3 / 1 / 4
9,641
507
8,060
16,212
7,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
chaosthetruth
Thanatos
14
1 / 4 / 11
9,316
490
10,952
20,289
11,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
15
1 / 4 / 4
8,819
464
8,723
18,254
7,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
MAXSTERS881
Kuzenbo
11
0 / 5 / 4
7,965
419
7,357
20,666
28,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 3
9,798
516
15,608
16,338
8,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
fozy1500
Zhong Kui
16
6 / 4 / 2
10,149
534
15,358
16,632
10,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
themadblaxican
Charybdis
12
1 / 6 / 0
7,740
407
5,102
14,497
5,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
22
Kills
11
11
Deaths
22
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
Tsukuyomi
1
4
4
0.75
L
Kuzenbo
MAXSTERS881
Kuzenbo
0
5
4
0.4
W
4
1
10
9
W
Izanami
RWOAR
Izanami
8
2
5
5.25
L
3
3
3
1.5
W
Serqet
3
1
4
5
W
Thanatos
chaosthetruth
Thanatos
1
4
11
1.63
L
Zhong Kui
fozy1500
Zhong Kui
6
4
2
1.75
L
Charybdis
themadblaxican
Charybdis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,841
Damage
52,148
76,491
Taken
86,387
50,556
Mitigated
60,373
32,285
Healing
26,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,703
1,089
0
1,956
11,909
8,592
0
5,145
6,764
69,474
0
L
Tsukuyomi
8,723
1,419
0
5,171
18,254
7,595
0
4,130
13,761
0
77,509
L
Kuzenbo
MAXSTERS881
Kuzenbo
7,357
2,144
407
6,062
20,666
28,529
0
7,378
12,817
32,700
0
W
10,450
1,327
662
3,681
13,757
16,338
121
4,768
8,989
32,547
0
W
Izanami
RWOAR
Izanami
14,676
8,980
0
4,320
14,324
6,181
2,647
2,533
11,791
0
89,627
L
15,608
7,012
0
6,279
16,338
8,941
0
3,328
12,896
0
80,692
W
Serqet
8,060
1,732
0
5,708
16,212
7,943
0
3,940
12,272
0
64,792
W
Thanatos
chaosthetruth
Thanatos
10,952
3,083
0
15,958
20,289
11,502
396
6,600
13,689
0
61,893
L
Zhong Kui
fozy1500
Zhong Kui
15,358
993
0
6,071
16,632
10,292
455
7,615
9,017
70,629
0
L
Charybdis
themadblaxican
Charybdis
5,102
2,557
0
2,100
14,497
5,016
683
2,998
11,307
0
51,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,038
Gold Earned
44,471
499
Minions Killed
497
0
Camps Cleared
0
1,840,630
Distance Traveled
1,866,162
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,169
535
108
6
0
349,366
6
L
Tsukuyomi
8,819
464
119
6
0
404,288
0
L
Kuzenbo
7,965
419
37
2
0
377,639
4
W
Eset
10,117
532
30
2
0
353,659
3
W
Izanami
10,795
568
162
9
0
335,986
0
L
Nemesis
9,798
516
135
7
0
402,055
4
W
Serqet
9,641
507
103
5
0
447,430
0
W
Thanatos
9,316
490
96
5
0
354,189
0
L
Zhong Kui
10,149
534
133
7
0
344,866
5
L
Charybdis
7,740
407
73
4
0
337,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role