Player Matchup

Janus
Janus
 
Janus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
B-RAYNE96
Cthulhu
Level 158
God Stats
118W - 76L
1,586 SR
Queue Stats
765W - 732L
1,489 Elo+
Party 1
Fenrir
Fenrir
BG Nacho28
Fenrir
Level 121
God Stats
6W - 8L
1,480 SR
Queue Stats
247W - 244L
1,487 Elo+
Solo
Cupid
Cupid
FirstRenDition
Cupid
Level 124
God Stats
80W - 57L
1,551 SR
Queue Stats
138W - 124L
1,514 Elo+
Solo
King Arthur
King Arthur
Foxtrot573
King Arthur
Level 156
God Stats
212W - 243L
1,507 SR
Queue Stats
923W - 877L
1,497 Elo+
Party 1
Team Averages
Level 138
1,525 SR
1,498 Elo+

VS

Team Averages
Level 113
1,437 SR
1,479 Elo+
Cernunnos
Cernunnos
Deadspaceklng
Cernunnos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,500 Elo+
Party 2
Bellona
Bellona
DistrictGame
Bellona
Level 120
God Stats
262W - 230L
1,536 SR
Queue Stats
366W - 371L
1,436 Elo+
Solo
Poseidon
Poseidon
Dom1Eaton
Poseidon
Level 103
God Stats
19W - 30L
1,448 SR
Queue Stats
323W - 346L
1,501 Elo+
Party 2
Bacchus
Bacchus
MajikkuMaximus
Bacchus
Level 67
God Stats
3W - 8L
1,294 SR
Queue Stats
3W - 11L
1,271 Elo+
Party 2
Fenrir
Fenrir
xToxic_Dynamite
Fenrir
Level 129
God Stats
0W - 2L
1,408 SR
Queue Stats
92W - 84L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 2
6,058
505
2,410
6,303
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
B-RAYNE96
Cthulhu
10
1 / 0 / 4
6,489
541
7,365
9,198
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
BG Nacho28
Fenrir
12
5 / 3 / 2
7,366
614
7,032
11,860
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 2
7,173
598
7,748
9,884
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Foxtrot573
King Arthur
12
3 / 1 / 0
7,416
618
6,199
9,386
4,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Deadspaceklng
Cernunnos
10
1 / 3 / 1
5,956
496
6,774
10,734
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
DistrictGame
Bellona
11
0 / 3 / 0
6,380
532
5,673
11,798
9,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Dom1Eaton
Poseidon
12
2 / 2 / 1
6,991
583
4,581
5,534
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 1 / 3
5,606
467
3,748
8,323
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 4 / 2
6,772
564
5,965
13,317
5,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
13
Kills
7
7
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
2
1
W
Cthulhu
B-RAYNE96
Cthulhu
1
0
4
3
W
Fenrir
BG Nacho28
Fenrir
5
3
2
2
L
Cernunnos
Deadspaceklng
Cernunnos
1
3
1
0.5
L
Bellona
DistrictGame
Bellona
0
3
0
0
L
Poseidon
Dom1Eaton
Poseidon
2
2
1
1.25
W
4
2
2
2.5
W
King Arthur
Foxtrot573
King Arthur
3
1
0
3
L
0
1
3
1.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,754
Damage
26,741
46,631
Taken
49,706
21,995
Mitigated
28,060
17,568
Healing
16,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,410
0
0
2,128
6,303
2,366
0
2,481
3,822
45,865
0
W
Cthulhu
B-RAYNE96
Cthulhu
7,365
1,060
69
2,392
9,198
6,556
0
3,121
6,077
29,075
0
W
Fenrir
BG Nacho28
Fenrir
7,032
1,865
0
4,244
11,860
4,899
0
1,964
9,896
0
37,796
L
Cernunnos
Deadspaceklng
Cernunnos
6,774
4,142
0
4,925
10,734
3,899
48
3,159
7,575
0
40,130
L
Bellona
DistrictGame
Bellona
5,673
3,563
0
4,972
11,798
9,738
0
0
11,798
0
52,282
L
Poseidon
Dom1Eaton
Poseidon
4,581
514
0
1,658
5,534
1,942
0
1,201
4,333
64,255
0
W
7,748
4,700
615
5,328
9,884
3,615
87
763
9,121
0
41,942
W
King Arthur
Foxtrot573
King Arthur
6,199
833
0
2,792
9,386
4,559
0
0
9,386
0
50,260
L
3,748
560
404
2,847
8,323
7,317
0
4,381
3,942
15,435
0
L
5,965
2,089
0
2,090
13,317
5,164
0
1,034
12,283
0
43,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,502
Gold Earned
31,705
353
Minions Killed
365
0
Camps Cleared
0
1,190,949
Distance Traveled
1,151,086
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,058
505
85
7
0
243,678
2
W
Cthulhu
6,489
541
35
3
0
256,860
3
W
Fenrir
7,366
614
67
6
0
242,022
2
L
Cernunnos
5,956
496
74
6
0
181,485
0
L
Bellona
6,380
532
96
8
0
244,409
0
L
Poseidon
6,991
583
117
10
0
243,385
4
W
Cupid
7,173
598
73
6
0
198,786
1
W
King Arthur
7,416
618
93
8
0
249,603
4
L
Bacchus
5,606
467
10
1
0
249,419
2
L
Fenrir
6,772
564
68
6
0
232,388
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role