Player Matchup

Anubis
Anubis
Conneem
Anubis
Level 57
God Stats
1W - 0L
1,716 SR
Queue Stats
5W - 12L
1,176 Elo+
Party 1
Bacchus
Bacchus
M3RKXENOFORCE
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,160 Elo+
Solo
Mulan
Mulan
MajinFenrir45
Mulan
Level 69
God Stats
1W - 2L
1,543 SR
Queue Stats
14W - 26L
1,240 Elo+
Party 1
Team Averages
Level 65
1,586 SR
1,192 Elo+

VS

Team Averages
Level 67
1,356 SR
1,303 Elo+
Tyr
Tyr
Austinite Adams
Tyr
Level 49
God Stats
1W - 3L
1,452 SR
Queue Stats
18W - 21L
1,343 Elo+
Solo
Zhong Kui
Zhong Kui
Demo4929
Zhong Kui
Level 47
God Stats
3W - 7L
1,500 SR
Queue Stats
81W - 119L
1,338 Elo+
Solo
Cthulhu
Cthulhu
TOXIC-M37R01D
Cthulhu
Level 106
God Stats
1W - 7L
1,114 SR
Queue Stats
73W - 120L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Conneem
Anubis
17
6 / 6 / 9
12,932
681
21,348
15,699
9,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
17
5 / 1 / 13
13,250
697
12,293
16,250
23,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 1 / 11
13,662
719
18,570
19,693
17,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
11,070
583
7,539
17,889
15,698
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
Demo4929
Zhong Kui
17
7 / 10 / 1
13,443
708
19,472
24,080
14,526
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
16
0 / 4 / 7
12,125
638
11,090
27,517
15,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
18
Kills
8
8
Deaths
18
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Anubis
Conneem
Anubis
6
6
9
1.75
L
Zhong Kui
Demo4929
Zhong Kui
7
10
1
0.75
W
Bacchus
5
1
13
11.5
W
7
1
11
12.5
L
Cthulhu
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,211
Damage
38,101
51,642
Taken
69,486
50,829
Mitigated
45,630
15,621
Healing
12,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,539
1,301
0
1,108
17,889
15,698
416
8,134
9,128
0
19,330
W
Anubis
Conneem
Anubis
21,348
1,437
671
5,452
15,699
9,149
1,154
11,663
4,036
59,303
0
L
Zhong Kui
Demo4929
Zhong Kui
19,472
1,441
0
3,761
24,080
14,526
844
13,166
10,056
48,961
0
W
Bacchus
12,293
2,351
708
3,412
16,250
23,895
908
9,351
6,899
34,508
0
W
18,570
2,585
768
4,610
19,693
17,785
884
10,732
7,027
518
40,757
L
Cthulhu
11,090
608
617
7,160
27,517
15,406
231
13,122
13,687
64,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
36,638
155
Minions Killed
165
9
Camps Cleared
7
993,634
Distance Traveled
914,888
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,070
583
25
1
2
337,189
4
W
Anubis
12,932
681
72
4
4
300,702
0
L
Zhong Kui
13,443
708
69
4
4
252,559
2
W
Bacchus
13,250
697
36
2
1
341,337
5
W
Mulan
13,662
719
47
2
4
351,595
4
L
Cthulhu
12,125
638
71
4
1
325,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role