Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Antrull
Baron Samedi
Gold IV
Level 157
God Stats
27W - 23L
1,128 SR
Queue Stats
329W - 331L
1,369 MMR
Solo
Chaac
Chaac
Gold V
FrikkelSnitzz
Chaac
Gold V
Level 150
God Stats
6W - 6L
1,573 SR
Queue Stats
146W - 167L
1,527 MMR
Party 1
Ne Zha
Ne Zha
Silver III
SnikkeIFritzz
Ne Zha
Silver III
Level 142
God Stats
4W - 8L
1,680 SR
Queue Stats
116W - 129L
1,410 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 150
1,461 SR
1,435 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,605 SR
1,422 MMR
Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Jk3yyy
Danzaburou
Gold IV
Level 138
God Stats
7W - 6L
1,670 SR
Queue Stats
230W - 236L
1,529 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
massaCHRIStic
Zhong Kui
Gold V
Level 160
God Stats
3W - 3L
1,645 SR
Queue Stats
288W - 259L
1,238 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Antrull
Baron Samedi
18
7 / 5 / 7
13,663
683
22,861
25,425
13,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 1 / 8
13,978
699
15,476
22,953
28,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
2 / 3 / 14
14,125
706
22,413
22,736
25,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
GilgameshBastetShivaAtlasYu Huang

VS

Bans
Ah Muzen CabScyllaSolAh PuchZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 2 / 4
12,255
613
17,177
28,626
34,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Jk3yyy
Danzaburou
18
6 / 8 / 1
13,808
690
14,403
21,448
10,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
massaCHRIStic
Zhong Kui
17
1 / 7 / 4
11,656
583
16,576
19,362
15,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
17
Kills
9
9
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
4
2
W
Baron Samedi
Antrull
Baron Samedi
7
5
7
2.1
W
8
1
8
12
L
Danzaburou
Jk3yyy
Danzaburou
6
8
1
0.81
W
2
3
14
3
L
Zhong Kui
massaCHRIStic
Zhong Kui
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,750
Damage
48,156
71,114
Taken
69,436
67,218
Mitigated
60,274
31,114
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
17,177
1,072
496
9,836
28,626
34,640
104
11,695
16,307
55,125
0
W
Baron Samedi
Antrull
Baron Samedi
22,861
2,303
4,366
11,783
25,425
13,723
1,103
14,122
11,303
59,638
0
W
15,476
3,137
599
9,205
22,953
28,456
371
8,306
14,647
0
46,371
L
Danzaburou
Jk3yyy
Danzaburou
14,403
6,979
0
4,215
21,448
10,165
1,430
5,674
15,371
0
54,307
W
22,413
6,067
0
5,161
22,736
25,039
1,049
11,867
10,869
50
65,431
L
Zhong Kui
massaCHRIStic
Zhong Kui
16,576
240
142
3,964
19,362
15,469
216
6,082
12,958
40,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,766
Gold Earned
37,719
230
Minions Killed
251
10
Camps Cleared
7
1,031,515
Distance Traveled
882,793
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,255
613
101
5
3
317,958
5
W
Baron Samedi
13,663
683
91
5
3
307,567
6
W
Chaac
13,978
699
59
3
2
356,809
0
L
Danzaburou
13,808
690
94
5
3
289,703
1
W
Ne Zha
14,125
706
80
4
5
367,139
3
L
Zhong Kui
11,656
583
56
3
1
275,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role