Player Matchup

Geb
Geb
 
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Knarma
Osiris
Level 88
God Stats
0W - 2L
1,326 SR
Queue Stats
26W - 28L
1,444 Elo+
Solo
Athena
Athena
Mage_Of_The_Dark
Athena
Level 95
God Stats
0W - 1L
1,698 SR
Queue Stats
4W - 2L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
Rus1an
Sun Wukong
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,506 Elo+
Solo
Odin
Odin
ZzYUGOzZ
Odin
Level 142
God Stats
4W - 1L
1,920 SR
Queue Stats
571W - 597L
1,451 Elo+
Solo
Team Averages
Level 120
1,589 SR
1,500 Elo+

VS

Team Averages
Level 98
1,460 SR
1,442 Elo+
Persephone
Persephone
 
Persephone
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DJAGERZ
Artemis
Level 86
God Stats
3W - 7L
1,215 SR
Queue Stats
215W - 227L
1,439 Elo+
Party 2
Kuzenbo
Kuzenbo
DorianVonDix
Kuzenbo
Level 86
God Stats
5W - 0L
1,800 SR
Queue Stats
203W - 206L
1,436 Elo+
Party 2
Zhong Kui
Zhong Kui
Hartmut-Man
Zhong Kui
Level 115
God Stats
3W - 5L
1,285 SR
Queue Stats
80W - 97L
1,435 Elo+
Party 1
Skadi
Skadi
elgouzi58
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 101L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 9 / 9
9,706
571
12,902
28,623
33,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
Knarma
Osiris
20
7 / 5 / 8
11,235
661
12,426
21,440
23,008
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 10 / 7
10,382
611
13,927
27,482
28,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
Rus1an
Sun Wukong
16
2 / 7 / 9
10,087
593
13,272
28,054
17,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Odin
20
4 / 5 / 9
11,622
684
20,096
21,302
20,900
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
4 / 2 / 27
13,423
790
24,010
14,631
8,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
DJAGERZ
Artemis
20
9 / 6 / 15
13,114
771
26,128
16,992
10,505
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
DorianVonDix
Kuzenbo
20
6 / 1 / 29
13,508
795
14,096
27,442
42,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Hartmut-Man
Zhong Kui
20
12 / 2 / 16
13,237
779
30,266
18,180
17,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
elgouzi58
Skadi
17
4 / 5 / 21
11,224
660
16,705
17,320
9,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
143
15
Kills
35
36
Deaths
16
42
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
9
9
0.5
W
Persephone
 
Persephone
4
2
27
8.75
W
Artemis
DJAGERZ
Artemis
9
6
15
2.75
W
Kuzenbo
DorianVonDix
Kuzenbo
6
1
29
20.5
W
Zhong Kui
Hartmut-Man
Zhong Kui
12
2
16
10
L
Osiris
Knarma
Osiris
7
5
8
2.2
L
2
10
7
0.55
L
Sun Wukong
Rus1an
Sun Wukong
2
7
9
0.93
L
Odin
4
5
9
1.7
W
Skadi
elgouzi58
Skadi
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,623
Damage
111,205
126,901
Taken
94,565
123,330
Mitigated
89,301
23,946
Healing
32,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
12,902
1,059
1,964
2,900
28,623
33,761
91
13,924
14,699
24,989
0
W
Persephone
 
Persephone
24,010
3,382
1,327
3,739
14,631
8,833
2,387
4,980
9,649
54,332
0
W
Artemis
DJAGERZ
Artemis
26,128
15,771
1,364
2,185
16,992
10,505
1,304
4,799
12,193
0
56,408
W
Kuzenbo
DorianVonDix
Kuzenbo
14,096
6,440
1,805
11,643
27,442
42,994
369
7,810
19,632
23,567
0
W
Zhong Kui
Hartmut-Man
Zhong Kui
30,266
2,516
1,419
6,093
18,180
17,082
1,838
5,654
12,526
48,585
0
L
Osiris
Knarma
Osiris
12,426
4,550
1,839
870
21,440
23,008
160
14,261
7,179
272
24,275
L
13,927
2,914
3,407
3,223
27,482
28,373
36
12,050
15,432
27,954
0
L
Sun Wukong
Rus1an
Sun Wukong
13,272
1,566
771
5,098
28,054
17,288
236
17,670
10,384
0
24,689
L
Odin
20,096
1,628
1,710
2,164
21,302
20,900
0
10,467
10,835
4,509
43,298
W
Skadi
elgouzi58
Skadi
16,705
9,727
2,300
931
17,320
9,887
2,445
5,404
11,916
0
25,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,032
Gold Earned
64,506
138
Minions Killed
173
0
Camps Cleared
0
1,316,306
Distance Traveled
1,498,296
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,706
571
13
1
0
245,173
0
W
Persephone
13,423
790
58
3
0
302,937
0
W
Artemis
13,114
771
39
2
0
256,189
1
W
Kuzenbo
13,508
795
19
1
0
360,773
1
W
Zhong Kui
13,237
779
32
2
0
288,532
0
L
Osiris
11,235
661
27
2
0
288,156
0
L
Athena
10,382
611
26
2
0
241,374
0
L
Sun Wukong
10,087
593
16
1
0
248,349
0
L
Odin
11,622
684
56
3
0
293,254
5
W
Skadi
11,224
660
25
1
0
289,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role