Player Matchup

Hou Yi
Hou Yi
Irosnside
Hou Yi
Level 66
God Stats
3W - 4L
1,488 SR
Queue Stats
49W - 59L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
Rosairo
Baron Samedi
Level 106
God Stats
3W - 1L
1,515 SR
Queue Stats
24W - 20L
1,582 Elo+
Party 2
Jormungandr
Jormungandr
cybersoldier9
Jormungandr
Level 29
God Stats
9W - 5L
1,479 SR
Queue Stats
74W - 97L
1,315 Elo+
Party 2
Team Averages
Level 67
1,494 SR
1,456 Elo+

VS

Team Averages
Level 53
1,506 SR
1,463 Elo+
Kukulkan
Kukulkan
Reticulum7568
Kukulkan
Level 68
God Stats
49W - 47L
1,547 SR
Queue Stats
53W - 53L
1,428 Elo+
Party 1
Chaac
Chaac
Tyrrelicious
Chaac
Level 5
God Stats
1W - 1L
1,751 SR
Queue Stats
1W - 2L
1,751 Elo+
Party 1
Anubis
Anubis
Xuling
Anubis
Level 85
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 3L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Irosnside
Hou Yi
19
16 / 1 / 7
14,589
811
33,449
18,423
8,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Rosairo
Baron Samedi
19
6 / 2 / 15
13,412
745
18,991
16,292
7,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
cybersoldier9
Jormungandr
16
2 / 3 / 18
12,984
721
5,799
17,368
17,720
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Reticulum7568
Kukulkan
17
4 / 6 / 2
12,581
699
13,514
14,499
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 9 / 2
9,717
540
8,752
26,940
21,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Xuling
Anubis
16
1 / 9 / 5
11,784
655
8,763
23,416
10,181
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
24
Kills
6
6
Deaths
24
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Irosnside
Hou Yi
16
1
7
19.5
L
Kukulkan
Reticulum7568
Kukulkan
4
6
2
0.83
W
Baron Samedi
Rosairo
Baron Samedi
6
2
15
6.75
L
1
9
2
0.22
L
Anubis
Xuling
Anubis
1
9
5
0.39
W
Jormungandr
cybersoldier9
Jormungandr
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,239
Damage
31,029
52,083
Taken
64,855
34,334
Mitigated
37,577
17,900
Healing
3,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Irosnside
Hou Yi
33,449
17,337
0
6,052
18,423
8,663
2,131
6,574
11,657
0
83,913
L
Kukulkan
Reticulum7568
Kukulkan
13,514
321
0
456
14,499
5,480
0
5,569
8,930
59,382
0
W
Baron Samedi
Rosairo
Baron Samedi
18,991
1,669
1,223
7,925
16,292
7,951
826
8,148
7,887
51,557
0
L
8,752
1,385
0
1,537
26,940
21,916
0
7,594
19,346
0
20,367
L
Anubis
Xuling
Anubis
8,763
309
0
1,585
23,416
10,181
0
12,104
11,312
45,536
0
W
Jormungandr
cybersoldier9
Jormungandr
5,799
1,463
0
2,700
17,368
17,720
677
9,250
7,465
27,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,985
Gold Earned
34,082
196
Minions Killed
158
13
Camps Cleared
2
881,144
Distance Traveled
819,868
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,589
811
86
5
4
303,809
1
L
Kukulkan
12,581
699
81
5
0
287,026
2
W
Baron Samedi
13,412
745
66
4
7
299,723
4
L
Chaac
9,717
540
24
1
0
269,604
0
L
Anubis
11,784
655
53
3
2
263,238
0
W
Jormungandr
12,984
721
44
2
2
277,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role