Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bebop181
Fenrir
Level 67
God Stats
8W - 14L
1,424 SR
Queue Stats
102W - 132L
1,318 Elo+
Party 1
Ganesha
Ganesha
DIosTortuga
Ganesha
Level 102
God Stats
19W - 19L
1,361 SR
Queue Stats
504W - 571L
1,297 Elo+
Solo
Osiris
Osiris
Kujitaishiguma
Osiris
Level 67
God Stats
8W - 9L
1,353 SR
Queue Stats
161W - 200L
1,370 Elo+
Solo
Medusa
Medusa
SPdr
Medusa
Level 80
God Stats
12W - 13L
1,466 SR
Queue Stats
148W - 201L
1,338 Elo+
Party 1
Team Averages
Level 93
1,421 SR
1,365 Elo+

VS

Team Averages
Level 82
1,449 SR
1,359 Elo+
Ymir
Ymir
ChewyJokers
Ymir
Level 67
God Stats
25W - 32L
1,290 SR
Queue Stats
46W - 50L
1,291 Elo+
Party 3
Nu Wa
Nu Wa
JulioPP
Nu Wa
Level 24
God Stats
6W - 4L
1,675 SR
Queue Stats
40W - 41L
1,402 Elo+
Party 2
Ne Zha
Ne Zha
REICLAN
Ne Zha
Level 147
God Stats
2W - 3L
1,280 SR
Queue Stats
23W - 24L
1,415 Elo+
Solo
Kali
Kali
TheHolkseyLoL
Kali
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,413 Elo+
Party 2
Olorun
Olorun
lullo19
Olorun
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 62L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 2 / 8
8,951
559
12,333
10,559
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Bebop181
Fenrir
14
14 / 3 / 1
9,309
582
12,751
13,450
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
DIosTortuga
Ganesha
13
0 / 1 / 14
8,275
517
6,117
13,104
14,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 2 / 3
8,263
516
7,553
12,536
10,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
SPdr
Medusa
14
7 / 0 / 3
8,443
528
11,088
7,512
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,709
419
4,455
13,831
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
JulioPP
Nu Wa
10
4 / 10 / 0
7,133
446
10,375
13,999
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
REICLAN
Ne Zha
12
2 / 5 / 0
7,365
460
7,941
12,864
5,175
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 1
7,641
478
8,393
17,258
8,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
lullo19
Olorun
10
1 / 4 / 0
6,302
394
7,910
12,606
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
28
Kills
8
8
Deaths
28
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
8
4.5
W
Fenrir
Bebop181
Fenrir
14
3
1
4.83
L
0
5
1
0.1
W
Ganesha
DIosTortuga
Ganesha
0
1
14
7
L
Nu Wa
JulioPP
Nu Wa
4
10
0
0.4
W
2
2
3
1.75
L
Ne Zha
REICLAN
Ne Zha
2
5
0
0.4
W
Medusa
SPdr
Medusa
7
0
3
8.5
L
1
4
1
0.38
L
Olorun
lullo19
Olorun
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,842
Damage
39,074
57,161
Taken
70,558
38,506
Mitigated
35,457
18,255
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,333
1,377
0
4,098
10,559
4,011
58
6,929
3,630
66,871
0
W
Fenrir
Bebop181
Fenrir
12,751
2,358
0
4,538
13,450
6,090
0
4,112
9,338
0
47,070
L
4,455
1,144
251
2,318
13,831
11,371
0
4,758
9,073
25,217
0
W
Ganesha
DIosTortuga
Ganesha
6,117
645
200
5,219
13,104
14,112
425
8,889
4,215
22,376
0
L
Nu Wa
JulioPP
Nu Wa
10,375
3,272
0
547
13,999
5,289
0
7,535
6,464
44,393
0
W
7,553
3,879
0
3,450
12,536
10,995
469
317
12,219
0
48,428
L
Ne Zha
REICLAN
Ne Zha
7,941
3,417
0
2,391
12,864
5,175
714
0
12,864
0
41,715
W
Medusa
SPdr
Medusa
11,088
6,288
0
750
7,512
3,298
1,137
2,493
5,019
0
66,004
L
8,393
3,998
0
3,433
17,258
8,733
0
2,692
14,566
0
64,042
L
Olorun
lullo19
Olorun
7,910
4,611
763
5,358
12,606
4,889
0
3,465
9,141
45,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,241
Gold Earned
35,150
382
Minions Killed
318
0
Camps Cleared
0
1,463,166
Distance Traveled
1,396,024
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,951
559
119
7
0
302,005
4
W
Fenrir
9,309
582
66
4
0
312,922
0
L
Ymir
6,709
419
42
3
0
289,932
0
W
Ganesha
8,275
517
3
0
0
277,012
1
L
Nu Wa
7,133
446
54
3
0
245,822
0
W
Osiris
8,263
516
81
5
0
279,066
5
L
Ne Zha
7,365
460
57
4
0
280,166
1
W
Medusa
8,443
528
113
7
0
292,161
2
L
Kali
7,641
478
100
6
0
317,628
2
L
Olorun
6,302
394
65
4
0
262,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role