Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
BeatMeWBothHands
He Bo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 25L
1,834 Elo+
Party 3
Charybdis
Charybdis
Lapid101
Charybdis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 79L
1,553 Elo+
Party 1
Nike
Nike
derbfiend
Nike
Level 65
God Stats
5W - 1L
1,539 SR
Queue Stats
274W - 292L
1,498 Elo+
Solo
Raijin
Raijin
honey-bee-mine
Raijin
Level 146
God Stats
5W - 2L
1,720 SR
Queue Stats
155W - 149L
1,604 Elo+
Party 1
Team Averages
Level 89
1,552 SR
1,598 Elo+

VS

Team Averages
Level 119
1,450 SR
1,641 Elo+
Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AcidBubbles290
Danzaburou
Level 143
God Stats
8W - 6L
1,348 SR
Queue Stats
260W - 311L
1,492 Elo+
Solo
Heimdallr
Heimdallr
Deaththegirl910
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,668 Elo+
Party 2
Janus
Janus
Mr Weedman98
Janus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 5L
1,746 Elo+
Party 2
Zeus
Zeus
Skelly1998
Zeus
Level 144
God Stats
0W - 2L
1,402 SR
Queue Stats
20W - 5L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 2 / 16
8,345
835
7,994
9,009
4,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

16
9 / 3 / 11
9,220
922
11,433
9,369
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Lapid101
Charybdis
13
2 / 3 / 11
8,175
818
6,498
8,247
4,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
15
3 / 4 / 17
8,998
900
8,006
12,974
14,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 10
8,938
894
9,023
6,076
2,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
5 / 1 / 3
8,170
817
4,312
4,280
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
AcidBubbles290
Danzaburou
14
2 / 4 / 4
7,323
732
4,499
10,617
4,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Deaththegirl910
Heimdallr
12
1 / 6 / 6
7,467
747
2,980
9,872
4,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
1 / 6 / 5
7,395
740
6,341
11,884
4,628
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 6
7,735
774
10,959
9,040
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
23
Kills
11
13
Deaths
23
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
16
5.5
L
Nox
 
Nox
5
1
3
6.5
L
Danzaburou
AcidBubbles290
Danzaburou
2
4
4
1
W
9
3
11
4.83
L
Heimdallr
Deaththegirl910
Heimdallr
1
6
6
0.67
W
Charybdis
Lapid101
Charybdis
2
3
11
2.5
L
1
6
5
0.58
L
2
6
6
0.83
W
Nike
3
4
17
2.88
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,954
Damage
29,091
45,675
Taken
45,693
30,662
Mitigated
20,541
16,245
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,994
2,579
1,033
2,992
9,009
4,167
1,606
5,593
3,344
0
13,088
L
Nox
 
Nox
4,312
124
260
869
4,280
2,104
270
2,207
2,073
9,994
0
L
Danzaburou
AcidBubbles290
Danzaburou
4,499
1,187
1,358
3,690
10,617
4,963
41
5,192
5,425
0
11,112
W
11,433
386
589
2,525
9,369
4,304
1,329
3,825
5,472
17,510
0
L
Heimdallr
Deaththegirl910
Heimdallr
2,980
615
30
308
9,872
4,939
0
5,170
4,702
0
5,797
W
Charybdis
Lapid101
Charybdis
6,498
2,559
880
1,640
8,247
4,268
2,750
4,509
3,594
0
13,323
L
6,341
783
1,115
2,705
11,884
4,628
0
5,321
6,563
16,970
0
L
10,959
1,659
220
227
9,040
3,907
240
2,566
6,474
23,472
0
W
Nike
8,006
605
2,202
2,339
12,974
14,926
355
4,521
8,359
0
16,050
W
9,023
459
1,107
938
6,076
2,997
1,410
2,688
3,294
27,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,676
Gold Earned
38,090
106
Minions Killed
92
0
Camps Cleared
0
968,966
Distance Traveled
823,924
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,345
835
10
1
0
181,809
3
L
Nox
8,170
817
15
2
0
169,218
2
L
Danzaburou
7,323
732
12
1
0
177,644
4
W
He Bo
9,220
922
10
1
0
192,924
2
L
Heimdallr
7,467
747
11
1
0
175,241
0
W
Charybdis
8,175
818
25
3
0
162,056
1
L
Janus
7,395
740
18
2
0
160,435
0
L
Zeus
7,735
774
36
4
0
141,386
1
W
Nike
8,998
900
22
2
0
226,290
0
W
Raijin
8,938
894
39
4
0
205,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role