Player Matchup

He Bo
He Bo
Monathea
He Bo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,550 Elo+
Party 3
Eset
Eset
Schrims
Eset
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,514 Elo+
Party 3
Bellona
Bellona
Shackvio
Bellona
Level 146
God Stats
1W - 0L
1,465 SR
Queue Stats
11W - 19L
1,315 Elo+
Party 3
Rama
Rama
oGh0st
Rama
Level 42
God Stats
1W - 0L
1,619 SR
Queue Stats
11W - 1L
1,877 Elo+
Party 4
Anhur
Anhur
sotos99
Anhur
Level 146
God Stats
2W - 0L
1,605 SR
Queue Stats
12W - 2L
1,725 Elo+
Party 4
Team Averages
Level 116
1,538 SR
1,596 Elo+

VS

Team Averages
Level 132
1,458 SR
1,523 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Hidekeru
Thanatos
Level 82
God Stats
1W - 2L
1,289 SR
Queue Stats
142W - 153L
1,569 Elo+
Party 2
Fafnir
Fafnir
MrRuma
Fafnir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,514 Elo+
Party 1
Athena
Athena
SpaghettiFish
Athena
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,623 Elo+
Solo
Apollo
Apollo
notmyoriginalAC
Apollo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Monathea
He Bo
16
2 / 7 / 15
10,027
716
13,389
14,549
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
Schrims
Eset
18
2 / 3 / 22
10,690
764
11,302
13,202
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Shackvio
Bellona
20
8 / 4 / 18
11,998
857
13,667
22,734
27,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
oGh0st
Rama
18
9 / 5 / 11
11,956
854
12,382
14,232
5,936
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
sotos99
Anhur
20
9 / 4 / 18
12,225
873
25,240
16,097
6,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
9 / 4 / 11
11,917
851
27,279
11,368
6,003
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Hidekeru
Thanatos
17
8 / 7 / 9
10,711
765
16,568
17,162
10,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
MrRuma
Fafnir
13
1 / 5 / 10
9,213
658
7,806
12,813
19,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
1 / 6 / 14
10,184
727
9,818
24,196
30,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 8 / 11
9,994
714
7,511
15,312
8,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
77
30
Kills
22
23
Deaths
30
84
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
9
4
11
3.63
L
Thanatos
Hidekeru
Thanatos
8
7
9
1.79
W
He Bo
Monathea
He Bo
2
7
15
1.36
L
Fafnir
MrRuma
Fafnir
1
5
10
1.2
W
Eset
Schrims
Eset
2
3
22
4.33
W
Bellona
Shackvio
Bellona
8
4
18
4.25
L
1
6
14
1.33
L
3
8
11
1.06
W
Rama
oGh0st
Rama
9
5
11
2.9
W
Anhur
sotos99
Anhur
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,980
Damage
68,982
80,814
Taken
80,851
49,423
Mitigated
75,259
27,632
Healing
25,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
27,279
4,675
2,791
975
11,368
6,003
1,799
1,820
9,548
48,462
0
L
Thanatos
Hidekeru
Thanatos
16,568
2,808
1,339
10,861
17,162
10,207
1,104
4,469
12,693
0
20,123
W
He Bo
Monathea
He Bo
13,389
2,144
2,141
1,795
14,549
4,479
185
8,054
6,395
29,051
0
L
Fafnir
MrRuma
Fafnir
7,806
1,671
1,095
1,590
12,813
19,853
0
4,675
8,138
10,224
0
W
Eset
Schrims
Eset
11,302
1,522
5,539
3,185
13,202
5,332
1,391
8,610
4,473
35,166
0
W
Bellona
Shackvio
Bellona
13,667
3,502
2,509
4,782
22,734
27,239
240
9,794
12,514
0
25,344
L
9,818
2,067
1,678
3,290
24,196
30,489
276
8,166
16,030
21,922
0
L
7,511
3,504
1,134
824
15,312
8,707
1,732
5,561
9,751
0
20,247
W
Rama
oGh0st
Rama
12,382
9,461
1,847
866
14,232
5,936
3,313
9,240
4,880
0
30,830
W
Anhur
sotos99
Anhur
25,240
13,885
1,274
3,694
16,097
6,437
3,366
9,205
6,712
0
49,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,896
Gold Earned
52,019
160
Minions Killed
115
0
Camps Cleared
0
1,237,102
Distance Traveled
1,176,361
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,917
851
43
3
0
239,130
0
L
Thanatos
10,711
765
5
0
0
266,787
0
W
He Bo
10,027
716
25
2
0
234,875
3
L
Fafnir
9,213
658
1
0
0
159,299
3
W
Eset
10,690
764
38
3
0
271,095
1
W
Bellona
11,998
857
24
2
0
281,920
1
L
Athena
10,184
727
28
2
0
285,766
0
L
Apollo
9,994
714
38
3
0
225,379
0
W
Rama
11,956
854
27
2
0
210,426
0
W
Anhur
12,225
873
46
3
0
238,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role