Player Matchup

Achilles
Achilles
Anguiano7
Achilles
Level 155
God Stats
2W - 6L
1,449 SR
Queue Stats
46W - 46L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EyesOnTheSparrow
Morgan Le Fay
Level 143
God Stats
1W - 2L
1,663 SR
Queue Stats
41W - 33L
1,620 Elo+
Party 1
Horus
Horus
Kissaman
Horus
Level 151
God Stats
5W - 4L
1,699 SR
Queue Stats
101W - 100L
1,524 Elo+
Party 1
Skadi
Skadi
numb-vlogger
Skadi
Level 122
God Stats
1W - 4L
1,479 SR
Queue Stats
8W - 19L
1,355 Elo+
Party 1
Sylvanus
Sylvanus
xAlexcielx
Sylvanus
Level 158
God Stats
1W - 5L
1,348 SR
Queue Stats
62W - 65L
1,366 Elo+
Party 1
Team Averages
Level 146
1,528 SR
1,474 Elo+

VS

Team Averages
Level 127
1,473 SR
1,534 Elo+
Eset
Eset
ISimp4Bowser
Eset
Level 129
God Stats
2W - 1L
1,784 SR
Queue Stats
58W - 59L
1,539 Elo+
Party 2
King Arthur
King Arthur
ITwerk4DrPepper
King Arthur
Level 128
God Stats
3W - 2L
1,586 SR
Queue Stats
61W - 61L
1,539 Elo+
Party 2
Neith
Neith
PicoDicoCage
Neith
Level 145
God Stats
2W - 5L
1,330 SR
Queue Stats
275W - 283L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Royal Bath
Ah Muzen Cab
Level 84
God Stats
1W - 2L
1,482 SR
Queue Stats
82W - 74L
1,563 Elo+
Solo
Vulcan
Vulcan
SkilledSkitzo
Vulcan
Level 149
God Stats
1W - 3L
1,182 SR
Queue Stats
204W - 211L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anguiano7
Achilles
20
4 / 5 / 14
13,276
699
13,460
34,800
49,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
EyesOnTheSparrow
Morgan Le Fay
20
12 / 6 / 10
15,370
809
33,703
26,882
15,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Kissaman
Horus
20
9 / 5 / 11
13,827
728
20,932
31,958
25,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 4 / 11
13,910
732
14,986
23,475
12,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
xAlexcielx
Sylvanus
19
0 / 5 / 19
12,418
654
9,211
35,102
55,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 12
13,327
701
15,908
21,211
9,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
ITwerk4DrPepper
King Arthur
19
2 / 5 / 13
12,776
672
16,424
26,357
33,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 6 / 8
13,954
734
22,607
23,852
9,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Royal Bath
Ah Muzen Cab
20
10 / 3 / 12
16,291
857
39,260
19,387
11,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 7 / 7
14,087
741
23,445
17,117
6,696
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
77
30
Kills
25
25
Deaths
30
65
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Achilles
Anguiano7
Achilles
4
5
14
2.2
L
Morgan Le Fay
EyesOnTheSparrow
Morgan Le Fay
12
6
10
2.83
W
2
9
12
0.89
W
King Arthur
ITwerk4DrPepper
King Arthur
2
5
13
1.7
L
Horus
Kissaman
Horus
9
5
11
2.9
W
4
6
8
1.33
W
Ah Muzen Cab
Royal Bath
Ah Muzen Cab
10
3
12
5.33
W
7
7
7
1.5
L
5
4
11
2.63
L
Sylvanus
xAlexcielx
Sylvanus
0
5
19
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,292
Damage
117,644
152,217
Taken
107,924
157,791
Mitigated
71,396
35,810
Healing
12,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Anguiano7
Achilles
13,460
4,004
199
4,747
34,800
49,603
461
8,431
26,369
0
37,664
L
Morgan Le Fay
EyesOnTheSparrow
Morgan Le Fay
33,703
1,171
620
5,893
26,882
15,138
1,664
10,108
16,774
82,221
0
W
15,908
703
1,165
3,288
21,211
9,537
861
9,176
11,508
40,916
0
W
King Arthur
ITwerk4DrPepper
King Arthur
16,424
719
0
1,791
26,357
33,380
256
9,018
16,681
7,380
26,773
L
Horus
Kissaman
Horus
20,932
10,186
3,648
7,286
31,958
25,287
110
7,495
24,463
0
46,442
W
22,607
10,469
0
3,124
23,852
9,925
3,999
7,237
15,867
0
72,348
W
Ah Muzen Cab
Royal Bath
Ah Muzen Cab
39,260
13,468
0
2,758
19,387
11,858
2,035
8,507
10,477
0
95,102
W
23,445
5,098
0
500
17,117
6,696
448
7,347
9,240
52,013
0
L
14,986
3,777
0
976
23,475
12,405
2,607
7,849
15,626
0
61,520
L
Sylvanus
xAlexcielx
Sylvanus
9,211
576
6,168
6,273
35,102
55,358
996
8,032
27,070
18,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,801
Gold Earned
70,435
369
Minions Killed
351
0
Camps Cleared
0
1,826,958
Distance Traveled
1,846,317
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,276
699
66
3
0
379,746
1
L
Morgan Le Fay
15,370
809
119
6
0
346,065
1
W
Eset
13,327
701
69
4
0
347,763
3
W
King Arthur
12,776
672
17
1
0
386,877
4
L
Horus
13,827
728
58
3
0
348,070
3
W
Neith
13,954
734
82
4
0
336,056
5
W
Ah Muzen Cab
16,291
857
116
6
0
394,218
4
W
Vulcan
14,087
741
67
4
0
381,403
0
L
Skadi
13,910
732
99
5
0
381,816
1
L
Sylvanus
12,418
654
27
1
0
371,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role