Player Matchup

Baron Samedi
Baron Samedi
BESTINTHEFIELD
Baron Samedi
Level 125
God Stats
0W - 3L
1,366 SR
Queue Stats
69W - 64L
1,465 Elo+
Solo
Kali
Kali
Daewavvy1x
Kali
Level 52
God Stats
4W - 7L
1,416 SR
Queue Stats
23W - 23L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
JAYDONTPLAYYYY
Gilgamesh
Level 60
God Stats
1W - 5L
1,513 SR
Queue Stats
112W - 113L
1,446 Elo+
Solo
Scylla
Scylla
King Josh2504
Scylla
Level 66
God Stats
33W - 22L
1,670 SR
Queue Stats
118W - 94L
1,526 Elo+
Solo
Chiron
Chiron
dada7600
Chiron
Level 106
God Stats
14W - 12L
1,653 SR
Queue Stats
172W - 170L
1,504 Elo+
Solo
Team Averages
Level 82
1,524 SR
1,478 Elo+

VS

Team Averages
Level 101
1,547 SR
1,610 Elo+
Cthulhu
Cthulhu
BigManzThangz
Cthulhu
Level 156
God Stats
10W - 4L
1,576 SR
Queue Stats
104W - 69L
1,568 Elo+
Party 1
Artemis
Artemis
Frostbite110
Artemis
Level 160
God Stats
29W - 23L
1,635 SR
Queue Stats
354W - 285L
1,614 Elo+
Party 1
Vamana
Vamana
THE HOMIE COKE
Vamana
Level 68
God Stats
11W - 10L
1,586 SR
Queue Stats
324W - 350L
1,476 Elo+
Solo
Vulcan
Vulcan
bangthapun
Vulcan
Level 16
God Stats
1W - 0L
1,234 SR
Queue Stats
31W - 9L
1,765 Elo+
Party 1
Bastet
Bastet
stacksondeck24
Bastet
Level 106
God Stats
30W - 9L
1,703 SR
Queue Stats
184W - 108L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BESTINTHEFIELD
Baron Samedi
15
1 / 7 / 4
9,758
1,084
9,913
18,934
10,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 6 / 3
9,295
1,033
3,226
16,853
7,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
JAYDONTPLAYYYY
Gilgamesh
15
3 / 5 / 2
10,189
1,132
6,674
18,062
15,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 6 / 3
9,863
1,096
11,164
15,464
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
dada7600
Chiron
14
0 / 1 / 1
8,384
932
2,788
4,978
1,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

150

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 1 / 17
10,121
1,125
6,375
8,831
8,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Frostbite110
Artemis
17
14 / 3 / 5
12,548
1,394
26,262
10,948
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 2 / 9
10,449
1,161
5,844
9,091
4,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
bangthapun
Vulcan
17
6 / 0 / 12
11,973
1,330
23,004
5,373
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 0 / 15
10,035
1,115
8,418
3,347
1,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
83
6
Kills
25
25
Deaths
6
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BESTINTHEFIELD
Baron Samedi
1
7
4
0.43
W
Cthulhu
1
1
17
9.5
L
1
6
3
0.42
W
Artemis
Frostbite110
Artemis
14
3
5
5.5
L
Gilgamesh
JAYDONTPLAYYYY
Gilgamesh
3
5
2
0.8
L
1
6
3
0.42
W
2
2
9
3.25
W
Vulcan
bangthapun
Vulcan
6
0
12
12
L
Chiron
dada7600
Chiron
0
1
1
0.5
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,765
Damage
69,903
74,291
Taken
37,590
41,341
Mitigated
23,245
9,799
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BESTINTHEFIELD
Baron Samedi
9,913
97
1,012
3,231
18,934
10,237
0
9,737
8,905
26,562
0
W
Cthulhu
6,375
159
535
797
8,831
8,972
0
5,222
3,483
10,925
0
L
3,226
1,087
0
1,329
16,853
7,463
0
5,395
11,258
0
9,831
W
Artemis
Frostbite110
Artemis
26,262
17,155
0
2,142
10,948
5,086
0
6,364
4,485
0
41,679
L
Gilgamesh
JAYDONTPLAYYYY
Gilgamesh
6,674
1,396
0
1,507
18,062
15,666
0
8,412
9,418
0
22,246
L
11,164
525
0
1,401
15,464
6,187
0
4,309
11,155
43,714
0
W
5,844
1,873
1,418
1,818
9,091
4,613
0
4,893
4,156
0
18,077
W
Vulcan
bangthapun
Vulcan
23,004
5,208
0
84
5,373
2,855
0
2,454
2,805
53,829
0
L
Chiron
dada7600
Chiron
2,788
1,759
180
1,139
4,978
1,788
0
758
4,176
0
9,928
W
8,418
1,469
0
729
3,347
1,719
0
1,739
1,584
0
15,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,489
Gold Earned
55,126
181
Minions Killed
175
4
Camps Cleared
7
707,178
Distance Traveled
987,396
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,758
1,084
46
5
0
162,014
2
W
Cthulhu
10,121
1,125
10
1
0
209,603
0
L
Kali
9,295
1,033
14
2
1
133,020
0
W
Artemis
12,548
1,394
41
5
3
165,339
0
L
Gilgamesh
10,189
1,132
29
3
0
180,490
0
L
Scylla
9,863
1,096
81
9
3
180,948
0
W
Vamana
10,449
1,161
30
3
2
183,486
1
W
Vulcan
11,973
1,330
75
8
2
225,816
0
L
Chiron
8,384
932
11
1
0
50,706
0
W
Bastet
10,035
1,115
19
2
0
203,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role