Player Matchup

Ymir
Ymir
S_e_x_y_Pizza456
Ymir
Level 46
God Stats
21W - 18L
1,523 SR
Queue Stats
36W - 45L
1,399 Elo+
Party 2
Baron Samedi
Baron Samedi
SlxrpyzYT
Baron Samedi
Level 69
God Stats
3W - 2L
1,725 SR
Queue Stats
55W - 83L
1,366 Elo+
Party 2
Fenrir
Fenrir
route36
Fenrir
Level 112
God Stats
120W - 104L
1,579 SR
Queue Stats
203W - 221L
1,409 Elo+
Solo
Team Averages
Level 76
1,609 SR
1,391 Elo+

VS

Team Averages
Level 43
1,511 SR
1,428 Elo+
Skadi
Skadi
ALIENBOUNTIER
Skadi
Level 8
God Stats
2W - 3L
1,473 SR
Queue Stats
6W - 6L
1,401 Elo+
Party 1
Xing Tian
Xing Tian
badawarrior
Xing Tian
Level 78
God Stats
1W - 1L
1,684 SR
Queue Stats
159W - 112L
1,614 Elo+
Party 1
Arachne
Arachne
okOhGeezy
Arachne
Level 43
God Stats
2W - 3L
1,376 SR
Queue Stats
5W - 13L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 21
11,501
767
14,176
19,060
29,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
SlxrpyzYT
Baron Samedi
16
7 / 2 / 15
11,439
763
15,555
11,690
6,941
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
route36
Fenrir
17
16 / 2 / 5
12,767
851
23,351
16,844
9,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 2
8,881
592
9,979
15,983
6,457
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
badawarrior
Xing Tian
14
2 / 3 / 3
9,874
658
12,396
24,661
30,005
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
okOhGeezy
Arachne
12
2 / 11 / 3
9,216
614
9,887
22,697
9,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
25
Kills
5
5
Deaths
25
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
2
1
21
12.5
W
Baron Samedi
SlxrpyzYT
Baron Samedi
7
2
15
7.25
L
Xing Tian
badawarrior
Xing Tian
2
3
3
1.17
L
Arachne
okOhGeezy
Arachne
2
11
3
0.32
W
Fenrir
route36
Fenrir
16
2
5
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,082
Damage
32,262
47,594
Taken
63,341
46,055
Mitigated
46,418
14,508
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,979
3,471
0
773
15,983
6,457
0
7,682
8,301
0
32,544
W
14,176
2,698
0
4,374
19,060
29,258
254
4,752
14,308
33,062
0
W
Baron Samedi
SlxrpyzYT
Baron Samedi
15,555
1,921
1,727
4,391
11,690
6,941
451
4,372
7,318
46,104
0
L
Xing Tian
badawarrior
Xing Tian
12,396
2,176
300
2,027
24,661
30,005
0
12,514
12,147
26,537
0
L
Arachne
okOhGeezy
Arachne
9,887
6,733
173
3,051
22,697
9,956
0
10,140
12,557
0
21,414
W
Fenrir
route36
Fenrir
23,351
9,460
0
4,016
16,844
9,856
1,586
4,502
12,342
0
51,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,707
Gold Earned
27,971
156
Minions Killed
83
6
Camps Cleared
4
809,985
Distance Traveled
648,805
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,881
592
45
3
1
193,461
5
W
Ymir
11,501
767
39
3
0
254,450
0
W
Baron Samedi
11,439
763
67
4
4
244,921
1
L
Xing Tian
9,874
658
13
1
1
251,378
2
L
Arachne
9,216
614
25
2
2
203,966
3
W
Fenrir
12,767
851
50
3
2
310,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role