Player Matchup

Cthulhu
Cthulhu
Astro_Infinity-
Cthulhu
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 178L
1,459 Elo+
Party 2
Athena
Athena
Jombonut
Athena
Level 128
God Stats
1W - 2L
1,472 SR
Queue Stats
18W - 17L
1,453 Elo+
Solo
Kukulkan
Kukulkan
THeblackmen7
Kukulkan
Level 66
God Stats
3W - 2L
1,719 SR
Queue Stats
127W - 103L
1,482 Elo+
Solo
Aphrodite
Aphrodite
deuceminor
Aphrodite
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
johnson1798
Zhong Kui
Level 102
God Stats
1W - 1L
1,748 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 2
Team Averages
Level 99
1,588 SR
1,479 Elo+

VS

Team Averages
Level 128
1,593 SR
1,463 Elo+
Anubis
Anubis
PriizyBoop
Anubis
Level 125
God Stats
2W - 3L
1,289 SR
Queue Stats
201W - 215L
1,413 Elo+
Party 1
Yemoja
Yemoja
SquishyT4nk
Yemoja
Level 110
God Stats
4W - 0L
1,918 SR
Queue Stats
121W - 132L
1,486 Elo+
Party 3
Sun Wukong
Sun Wukong
gbothkg
Sun Wukong
Level 127
God Stats
3W - 1L
1,775 SR
Queue Stats
198W - 183L
1,492 Elo+
Party 3
Kumbhakarna
Kumbhakarna
pierre3342
Kumbhakarna
Level 126
God Stats
1W - 0L
1,281 SR
Queue Stats
118W - 129L
1,401 Elo+
Party 1
Cernunnos
Cernunnos
t7heTryH4rdt
Cernunnos
Level 154
God Stats
3W - 2L
1,702 SR
Queue Stats
150W - 154L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 6
13,509
643
33,612
23,144
12,868
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
Jombonut
Athena
19
0 / 8 / 11
12,216
582
6,418
32,037
34,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
THeblackmen7
Kukulkan
20
3 / 5 / 5
12,401
591
21,193
19,809
10,678
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
deuceminor
Aphrodite
18
2 / 4 / 8
11,710
558
6,145
20,554
15,499
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
johnson1798
Zhong Kui
19
5 / 10 / 6
12,049
574
14,018
24,313
15,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PriizyBoop
Anubis
20
9 / 3 / 19
15,188
723
29,529
20,885
12,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
19
1 / 3 / 19
12,503
595
8,978
19,537
19,000
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
gbothkg
Sun Wukong
20
9 / 5 / 16
14,064
670
25,119
33,329
47,175
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
pierre3342
Kumbhakarna
20
6 / 1 / 20
14,616
696
12,409
22,472
28,662
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
t7heTryH4rdt
Cernunnos
20
7 / 4 / 18
14,068
670
33,685
17,521
8,912
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
124
16
Kills
32
32
Deaths
16
36
Assists
92
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
L
Athena
Jombonut
Athena
0
8
11
0.69
W
Anubis
PriizyBoop
Anubis
9
3
19
6.17
W
Yemoja
1
3
19
3.5
L
Kukulkan
THeblackmen7
Kukulkan
3
5
5
1.1
L
Aphrodite
deuceminor
Aphrodite
2
4
8
1.5
W
Sun Wukong
gbothkg
Sun Wukong
9
5
16
3.4
L
Zhong Kui
johnson1798
Zhong Kui
5
10
6
0.8
W
Kumbhakarna
pierre3342
Kumbhakarna
6
1
20
16
W
Cernunnos
t7heTryH4rdt
Cernunnos
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,386
Damage
109,720
119,857
Taken
113,744
88,731
Mitigated
116,578
38,397
Healing
57,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,612
310
4,318
4,630
23,144
12,868
685
8,223
14,921
67,830
0
L
Athena
Jombonut
Athena
6,418
994
906
1,911
32,037
34,517
334
12,445
19,592
26,443
0
W
Anubis
PriizyBoop
Anubis
29,529
1,636
2,013
8,694
20,885
12,829
2,633
17,629
3,256
66,931
0
W
Yemoja
8,978
1,624
14,501
6,364
19,537
19,000
1,188
16,263
3,274
23,458
0
L
Kukulkan
THeblackmen7
Kukulkan
21,193
1,595
1,931
4,494
19,809
10,678
305
8,301
11,508
46,180
0
L
Aphrodite
deuceminor
Aphrodite
6,145
1,692
5,724
8,835
20,554
15,499
180
12,287
8,267
15,840
0
W
Sun Wukong
gbothkg
Sun Wukong
25,119
3,904
2,037
7,140
33,329
47,175
650
19,581
13,748
0
45,841
L
Zhong Kui
johnson1798
Zhong Kui
14,018
542
2,216
3,432
24,313
15,169
75
9,660
14,653
20,355
0
W
Kumbhakarna
pierre3342
Kumbhakarna
12,409
1,126
5,102
7,318
22,472
28,662
148
13,570
8,902
21,723
0
W
Cernunnos
t7heTryH4rdt
Cernunnos
33,685
12,191
2,148
2,022
17,521
8,912
3,491
14,343
3,178
0
65,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,885
Gold Earned
70,439
192
Minions Killed
212
0
Camps Cleared
0
1,687,694
Distance Traveled
1,914,802
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,509
643
65
3
0
378,752
1
L
Athena
12,216
582
39
2
0
321,175
0
W
Anubis
15,188
723
74
4
0
351,271
0
W
Yemoja
12,503
595
27
1
0
363,107
0
L
Kukulkan
12,401
591
53
3
0
369,334
0
L
Aphrodite
11,710
558
20
1
0
315,572
0
W
Sun Wukong
14,064
670
27
1
0
404,378
1
L
Zhong Kui
12,049
574
15
1
0
302,861
0
W
Kumbhakarna
14,616
696
27
1
0
408,424
0
W
Cernunnos
14,068
670
57
3
0
387,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role