Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ALEKTO__x
Izanami
Level 148
God Stats
2W - 7L
1,358 SR
Queue Stats
240W - 249L
1,532 Elo+
Party 1
Cerberus
Cerberus
Bonsoirzz
Cerberus
Level 102
God Stats
8W - 14L
1,354 SR
Queue Stats
83W - 78L
1,567 Elo+
Solo
Janus
Janus
GilsonDC_
Janus
Level 153
God Stats
0W - 1L
1,544 SR
Queue Stats
33W - 32L
1,697 Elo+
Solo
Nu Wa
Nu Wa
Somma91
Nu Wa
Level 117
God Stats
4W - 2L
1,778 SR
Queue Stats
97W - 83L
1,618 Elo+
Party 1
Team Averages
Level 135
1,507 SR
1,583 Elo+

VS

Team Averages
Level 124
1,525 SR
1,549 Elo+
Pele
Pele
Manuerty
Pele
Level 129
God Stats
18W - 9L
1,500 SR
Queue Stats
147W - 116L
1,500 Elo+
Solo
Tyr
Tyr
PGM_WAZZZ
Tyr
Level 106
God Stats
5W - 1L
1,458 SR
Queue Stats
292W - 286L
1,547 Elo+
Solo
Merlin
Merlin
Safe520
Merlin
Level 115
God Stats
22W - 24L
1,549 SR
Queue Stats
299W - 294L
1,557 Elo+
Solo
Xbalanque
Xbalanque
Xyrror
Xbalanque
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
166W - 169L
1,527 Elo+
Solo
Geb
Geb
joniker
Geb
Level 148
God Stats
20W - 29L
1,618 SR
Queue Stats
246W - 256L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 4 / 0
5,369
336
2,564
9,265
4,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
ALEKTO__x
Izanami
15
1 / 4 / 1
8,906
557
7,453
13,787
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Bonsoirzz
Cerberus
16
2 / 0 / 1
9,352
585
11,777
12,666
15,019
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
GilsonDC_
Janus
14
1 / 2 / 0
7,924
495
2,772
9,786
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Somma91
Nu Wa
11
1 / 7 / 1
6,858
429
4,198
9,802
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
7 / 0 / 6
9,410
588
9,160
9,128
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 0
9,247
578
7,576
20,772
14,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Safe520
Merlin
15
7 / 0 / 5
9,291
581
7,852
6,420
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Xyrror
Xbalanque
16
2 / 1 / 5
9,880
618
8,345
14,691
5,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
14
1 / 1 / 9
7,675
480
5,767
9,653
7,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
17
17
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
L
Izanami
ALEKTO__x
Izanami
1
4
1
0.38
L
Cerberus
Bonsoirzz
Cerberus
2
0
1
2.5
L
Janus
GilsonDC_
Janus
1
2
0
0.5
W
Pele
7
0
6
10
W
0
3
0
0
W
Merlin
Safe520
Merlin
7
0
5
9.5
L
Nu Wa
Somma91
Nu Wa
1
7
1
0.21
W
Xbalanque
Xyrror
Xbalanque
2
1
5
4.5
W
Geb
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,764
Damage
38,700
55,306
Taken
60,664
31,287
Mitigated
34,131
15,987
Healing
28,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,564
774
105
1,313
9,265
4,665
0
3,046
6,008
0
11,756
L
Izanami
ALEKTO__x
Izanami
7,453
4,894
0
4,334
13,787
5,192
0
1,459
12,258
0
89,924
L
Cerberus
Bonsoirzz
Cerberus
11,777
1,866
0
8,815
12,666
15,019
0
0
12,666
90,053
0
L
Janus
GilsonDC_
Janus
2,772
136
0
474
9,786
3,458
0
3,662
6,018
79,837
0
W
Pele
9,160
2,558
0
5,166
9,128
3,647
0
1,766
7,228
0
73,472
W
7,576
2,410
0
12,622
20,772
14,964
0
12,268
8,426
0
74,896
W
Merlin
Safe520
Merlin
7,852
551
0
1,465
6,420
2,536
0
920
5,394
94,081
0
L
Nu Wa
Somma91
Nu Wa
4,198
585
0
946
9,802
2,953
0
4,917
4,737
39,719
0
W
Xbalanque
Xyrror
Xbalanque
8,345
4,641
0
5,357
14,691
5,717
1,914
1,353
13,228
0
83,636
W
Geb
5,767
1,018
0
3,788
9,653
7,267
0
2,143
7,186
28,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
45,503
600
Minions Killed
563
0
Camps Cleared
0
1,371,243
Distance Traveled
1,666,912
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,369
336
24
2
0
201,081
5
L
Izanami
8,906
557
161
10
0
286,446
3
L
Cerberus
9,352
585
204
13
0
269,624
7
L
Janus
7,924
495
133
8
0
340,382
2
W
Pele
9,410
588
116
7
0
384,897
4
W
Tyr
9,247
578
135
8
0
325,892
5
W
Merlin
9,291
581
147
9
0
294,072
1
L
Nu Wa
6,858
429
78
5
0
273,710
7
W
Xbalanque
9,880
618
136
9
0
313,985
4
W
Geb
7,675
480
29
2
0
348,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role