Player Matchup

Thor
Thor
 
Thor
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Snurgg
Eset
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
37W - 40L
1,416 Elo+
Party 3
Khepri
Khepri
digitalfruitz
Khepri
Level 43
God Stats
9W - 10L
1,433 SR
Queue Stats
21W - 16L
1,340 Elo+
Party 3
Chernobog
Chernobog
downsyndrome87
Chernobog
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 147L
1,531 Elo+
Party 1
Team Averages
Level 65
1,487 SR
1,457 Elo+

VS

Team Averages
Level 36
1,431 SR
1,439 Elo+
Jing Wei
Jing Wei
CharmOnDaBeat
Jing Wei
Level 69
God Stats
6W - 3L
1,477 SR
Queue Stats
45W - 41L
1,601 Elo+
Party 2
Erlang Shen
Erlang Shen
GotCritz
Erlang Shen
Level 36
God Stats
6W - 4L
1,387 SR
Queue Stats
54W - 75L
1,340 Elo+
Solo
Ra
Ra
ManGuyDudeBr0
Ra
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 4L
1,163 Elo+
Party 2
Hercules
Hercules
WaterMatu
Hercules
Level 29
God Stats
4W - 1L
1,290 SR
Queue Stats
4W - 1L
1,299 Elo+
Party 2
Awilix
Awilix
silverbeast15
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 3 / 4
7,531
471
10,662
16,847
6,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
 
Charybdis
10
0 / 7 / 0
6,156
385
5,948
11,603
3,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Snurgg
Eset
15
6 / 1 / 0
8,811
551
8,680
8,860
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 1
6,246
390
2,777
10,260
6,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
downsyndrome87
Chernobog
12
1 / 3 / 0
7,382
461
11,664
12,047
4,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CharmOnDaBeat
Jing Wei
14
9 / 0 / 2
9,262
579
16,498
13,214
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
GotCritz
Erlang Shen
15
2 / 1 / 3
8,871
554
10,762
18,431
16,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 2 / 1
7,299
456
2,907
7,115
3,014
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
WaterMatu
Hercules
12
2 / 1 / 6
7,815
488
5,367
14,142
12,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 5 / 2
8,325
520
7,593
15,989
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
16
16
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
4
1
L
Charybdis
 
Charybdis
0
7
0
0
W
Jing Wei
CharmOnDaBeat
Jing Wei
9
0
2
10
W
Erlang Shen
GotCritz
Erlang Shen
2
1
3
3.5
W
0
2
1
0.25
L
Eset
Snurgg
Eset
6
1
0
6
W
Hercules
WaterMatu
Hercules
2
1
6
5
L
0
2
1
0.25
L
Chernobog
downsyndrome87
Chernobog
1
3
0
0.33
W
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,731
Damage
43,127
59,617
Taken
68,891
24,405
Mitigated
44,092
11,779
Healing
30,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,662
4,660
0
4,480
16,847
6,647
0
911
15,936
0
57,005
L
Charybdis
 
Charybdis
5,948
3,450
0
1,131
11,603
3,499
0
365
11,238
0
29,583
W
Jing Wei
CharmOnDaBeat
Jing Wei
16,498
14,363
0
7,618
13,214
5,464
1,476
4,216
8,998
0
67,919
W
Erlang Shen
GotCritz
Erlang Shen
10,762
5,991
0
10,370
18,431
16,276
1,206
823
17,608
0
60,284
W
2,907
368
600
886
7,115
3,014
0
2,963
4,152
60,421
0
L
Eset
Snurgg
Eset
8,680
474
164
1,773
8,860
3,328
0
1,825
7,035
63,050
0
W
Hercules
WaterMatu
Hercules
5,367
2,390
530
5,005
14,142
12,995
0
4,258
9,884
0
18,756
L
2,777
564
0
724
10,260
6,297
0
280
9,980
19,815
0
L
Chernobog
downsyndrome87
Chernobog
11,664
8,077
0
3,507
12,047
4,634
0
0
12,047
0
46,207
W
7,593
2,808
0
5,896
15,989
6,343
0
4,351
11,638
0
66,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,126
Gold Earned
41,572
343
Minions Killed
429
0
Camps Cleared
0
1,501,146
Distance Traveled
1,523,054
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,531
471
90
6
0
321,280
0
L
Charybdis
6,156
385
40
3
0
262,883
0
W
Jing Wei
9,262
579
101
6
0
298,349
0
W
Erlang Shen
8,871
554
106
7
0
286,710
0
W
Ra
7,299
456
110
7
0
302,457
2
L
Eset
8,811
551
109
7
0
318,230
5
W
Hercules
7,815
488
15
1
0
311,250
1
L
Khepri
6,246
390
22
1
0
323,319
5
L
Chernobog
7,382
461
82
5
0
275,434
1
W
Awilix
8,325
520
97
6
0
324,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role